mirror of
https://github.com/wiidev/usbloadergx.git
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64f448bc7f
if boot.dol was on USB (Thanks Badablek) * Added Auto-edition of meta.xml arguments based on internal user settings. * Added support for meta.xml arguments when rebooting the loader. Nintendont : * Added support for v1.20+ * Fixed launching Gamecube in FST format with nintendont (Thank VashTS)
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
/****************************************************************************
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* HomebrewXML Class
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* for USB Loader GX
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***************************************************************************/
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#ifndef ___HOMEBREWXML_H_
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#define ___HOMEBREWXML_H_
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#include <string>
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#include <vector>
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class HomebrewXML
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{
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public:
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HomebrewXML() { };
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HomebrewXML(const char* filename) { LoadHomebrewXMLData(filename); };
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int LoadHomebrewXMLData(const char* filename);
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int SaveHomebrewXMLData(const char* filename);
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const char * GetName() const;
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void SetName(char * newName);
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const char * GetCoder() const;
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const char * GetVersion() const;
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void SetVersion(const char * newVer);
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const char * GetReleasedate() const;
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const char * GetShortDescription() const;
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const char * GetLongDescription() const;
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const std::vector<std::string> & GetArguments() const { return Arguments; };
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void SetArgument(const char* argument);
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protected:
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std::string Name;
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std::string Coder;
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std::string Version;
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std::string Releasedate;
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std::string ShortDescription;
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std::string LongDescription;
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std::vector<std::string> Arguments;
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};
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#endif
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