usbloadergx/source/prompts/DiscBrowser.cpp
dimok321 64744ce20d *Fixed booting games from FAT/NTFS (thx r-win)
*Fixed Toy Story 3 boot bug
*Changed IOS limits. Now allowing all IOSs from 200-255 to support more Waninkoko cIOS slots. You will get a warning if you don't have an IOS installed and try to choose it.
2010-11-07 12:16:34 +00:00

515 lines
15 KiB
C++

/****************************************************************************
* DiscBrowser
* USB Loader GX 2009
*
* DiscBrowser.h
***************************************************************************/
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "menu.h"
#include "usbloader/disc.h"
#include "usbloader/fstfile.h"
#include "usbloader/wdvd.h"
#include "usbloader/wbfs.h"
#include "libs/libwbfs/libwbfs.h"
#include "libs/libwbfs/wiidisc.h"
#include "main.h"
#include "sys.h"
#include "settings/GameTitles.h"
#include "themes/CTheme.h"
#include "memory/memory.h"
#include "../gecko.h"
#include "../patches/dvd_broadway.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
/********************************************************************************
*Disk Browser
*********************************************************************************/
int DiscBrowse(struct discHdr * header, char * alternatedname, int alternatedname_size)
{
gprintf("\nDiscBrowser() started");
bool exit = false;
int ret = 0, choice;
HaltGui();
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) header->id);
if (!disc)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
return ret;
}
wiidisc_t *wdisc = wd_open_disc((int(*)(void *, u32, u32, void *)) wbfs_disc_read, disc);
if (!wdisc)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
return ret;
}
FST_ENTRY * fstbuffer = (FST_ENTRY *) wd_get_fst(wdisc, ONLY_GAME_PARTITION);
if (!fstbuffer)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ));
return -1;
}
wd_close_disc(wdisc);
WBFS_CloseDisc(disc);
u32 discfilecount = fstbuffer[0].filelen;
u32 dolfilecount = 0;
OptionList options3;
for (u32 i = 0; i < discfilecount; i++)
{
//don't add files that aren't .dol to the list
int len = (strlen(fstfiles(fstbuffer, i)));
if (fstfiles(fstbuffer, i)[len - 4] == '.' && fstfiles(fstbuffer, i)[len - 3] == 'd' && fstfiles(fstbuffer, i)[len - 2] == 'o'
&& fstfiles(fstbuffer, i)[len - 1] == 'l')
{
options3.SetName(i, "%i", i);
options3.SetValue(i, fstfiles(fstbuffer, i));
//options3.SetName(i, fstfiles(fst, i));
dolfilecount++;
}
}
gprintf("\n%i alt dols found", dolfilecount);
if (dolfilecount <= 0)
{
WindowPrompt(tr( "ERROR" ), tr( "No DOL file found on disc." ), tr( "OK" ));
free(fstbuffer);
return -1;
}
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
if (!btnClick2) btnClick2 = new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText titleTxt(GameTitles.GetTitle(header), 28, ( GXColor ) {0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12, 40);
titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
GuiImage settingsbackground(&settingsbg);
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
settingsbackgroundbtn.SetPosition(0, 0);
settingsbackgroundbtn.SetImage(&settingsbackground);
GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == ON)
{
cancelBtnTxt.SetWidescreen(Settings.widescreen);
cancelBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2, 1);
cancelBtn.SetScale(0.9);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
u8 scrollbaron = 0;
if (dolfilecount > 9) scrollbaron = 1;
GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, "bg_options_gamesettings.png", dolfilecount > 9 ? 1 : 0, 200);
optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackgroundbtn);
w.Append(&titleTxt);
w.Append(&cancelBtn);
w.Append(&optionBrowser3);
mainWindow->Append(&w);
ResumeGui();
while (!exit)
{
VIDEO_WaitVSync();
if (shutdown == 1) Sys_Shutdown();
if (reset == 1) Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if (ret > 0)
{
char temp[100];
strlcpy(temp, fstfiles(fstbuffer, ret), sizeof(temp));
choice = WindowPrompt(temp, tr( "Load this DOL as alternate DOL?" ), tr( "OK" ), tr( "Cancel" ));
if (choice)
{
//ret = offsetselect[ret];
strlcpy(alternatedname, temp, alternatedname_size);
exit = true;
}
}
if (cancelBtn.GetState() == STATE_CLICKED)
{
ret = 696969;
exit = true;
}
}
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
//free not needed list buffer anymore
free(fstbuffer);
return ret;
}
int autoSelectDol(const char *id, bool force)
{
gprintf("\nautoSelectDol() started");
char id4[10];
sprintf(id4, "%c%c%c%c", id[0], id[1], id[2], id[3]);
////// games that can be forced (always need alt dol)
//Boogie
if (strcmp(id, "RBOP69") == 0) return 675;//previous value was 657
if (strcmp(id, "RBOE69") == 0) return 675;//starstremr
//Fifa 08
if (strcmp(id, "RF8E69") == 0) return 439;//from isostar
if (strcmp(id, "RF8P69") == 0) return 463;//from isostar
if (strcmp(id, "RF8X69") == 0) return 464;//from isostar
//Madden NFL07
if (strcmp(id, "RMDP69") == 0) return 39;//from isostar
//Madden NFL08
if (strcmp(id, "RNFP69") == 0) return 1079;//from isostar
//Medal of Honor: Heroes 2
if (strcmp(id, "RM2X69") == 0) return 601;//dj_skual
if (strcmp(id, "RM2P69") == 0) return 517;//MZottel
if (strcmp(id, "RM2E69") == 0) return 492;//Old8oy
//Mortal Kombat
if (strcmp(id, "RKMP5D") == 0) return 290;//from isostar
if (strcmp(id, "RKME5D") == 0) return 290;//starstremr
//NBA 08
if (strcmp(id, "RNBX69") == 0) return 964;//from isostar
//Pangya! Golf with Style
if (strcmp(id, "RPYP9B") == 0) return 12490;//from isostar
//Redsteel
if (strcmp(id, "REDP41") == 0) return 1957;//from isostar
if (strcmp(id, "REDE41") == 0) return 1957;//starstremr
//SSX
if (strcmp(id, "RSXP69") == 0) return 377;//previous value was 337
if (strcmp(id, "RSXE69") == 0) return 377;//previous value was 337
//Wii Sports Resort, needs alt dol one time only, to show the Motion Plus video
//if (strcmp(id,"RZTP01") == 0 && CheckForSave(id4)==0) return 952;//from isostar
//if (strcmp(id,"RZTE01") == 0 && CheckForSave(id4)==0) return 674;//from starstremr
//as well as Grand Slam Tennis, Tiger Woods 10, Virtual Tennis 2009
///// games that can't be forced (alt dol is not always needed)
if (!force)
{
//Grand Slam Tennis
if (strcmp(id, "R5TP69") == 0) return 1493;//from isostar
if (strcmp(id, "R5TE69") == 0) return 1493;//starstremr
//Medal of Honor Heroes
if (strcmp(id, "RMZX69") == 0) return 492;//from isostar
if (strcmp(id, "RMZP69") == 0) return 492;//from isostar
if (strcmp(id, "RMZE69") == 0) return 492;//starstremr
//Tiger Woods 10
if (strcmp(id, "R9OP69") == 0) return 1991;//from isostar
if (strcmp(id, "R9OE69") == 0) return 1973;//starstremr
//Virtual Tennis 2009
if (strcmp(id, "RVUP8P") == 0) return 16426;//from isostar
if (strcmp(id, "RVUE8P") == 0) return 16405;//from isostar
//Wii Sports Resort
if (strcmp(id, "RZTP01") == 0) return 952;//from isostar
if (strcmp(id, "RZTE01") == 0) return 674;//from starstremr
}
return -1;
}
int autoSelectDolMenu(const char *id, bool force)
{
/*
char id4[10];
sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
switch (CheckForSave(id4)) {
case 0:
WindowPrompt(tr("NO save"),0,tr("OK"));
break;
case 1:
WindowPrompt(tr("save"),0,tr("OK"));
break;
default:
char test[10];
sprintf(test,"%d",CheckForSave(id4));
WindowPrompt(test,0,tr("OK"));
break;
}
return -1;
*/
//Indiana Jones and the Staff of Kings (Fate of Atlantis)
if (strcmp(id, "RJ8E64") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Default" ));
switch (choice)
{
case 1:
choice = 8; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RJ8P64") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Default" ));
switch (choice)
{
case 1:
choice = 8; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metal Slug Anthology (Metal Slug 6)
if (strcmp(id, "RMLEH4") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Default" ));
switch (choice)
{
case 1:
choice = 54; //from lustar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RMLP7U") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Default" ));
switch (choice)
{
case 1:
choice = 56; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metroid Prime Trilogy
if (strcmp(id, "R3ME01") == 0)
{
//do not use any alt dol if there is no save game in the nand
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3",
tr( "Default" ));
switch (choice)
{
case 1:
choice = 780;
break;
case 2:
choice = 781;
break;
case 3:
choice = 782;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "R3MP01") == 0)
{
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3",
tr( "Default" ));
switch (choice)
{
case 1:
choice = 782;
break;
case 2:
choice = 783;
break;
case 3:
choice = 784;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Rampage: Total Destruction (M1.dol=Rampage, jarvos.dol=Rampage World Tour)
if (strcmp(id, "RPGP5D") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Rampage", "World Tour", tr( "Default" ));
switch (choice)
{
case 1:
choice = 369; //from Ramzee
break;
case 2:
choice = 368; //from Ramzee
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//The House Of The Dead 2 & 3 Return (only to play 2)
if (strcmp(id, "RHDE8P") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Default" ));
switch (choice)
{
case 1:
choice = 149; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RHDP8P") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Default" ));
switch (choice)
{
case 1:
choice = 149; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
return -1;
}
/********************************************************************************
* Mount a DVD, get the type and ID.
*********************************************************************************/
static vu32 dvddone = 0;
static dvddiskid *g_diskID = (dvddiskid*) 0x80000000; // If you change this address, the read functions will FAIL!
void __dvd_readidcb(s32 result)
{
dvddone = result;
}
u8 DiscMount(discHdr *header)
{
gprintf("\nDiscMount() ");
int ret;
HaltGui();
u8 *tmpBuff = (u8 *) malloc(0x60);
memcpy(tmpBuff, g_diskID, 0x60); // Make a backup of the first 96 bytes at 0x80000000
ret = bwDVD_LowInit();
dvddone = 0;
ret = bwDVD_LowReset(__dvd_readidcb);
while (ret >= 0 && dvddone == 0)
;
dvddone = 0;
ret = bwDVD_LowReadID(g_diskID, __dvd_readidcb); // Leave this one here, or you'll get an IOCTL error
while (ret >= 0 && dvddone == 0)
;
dvddone = 0;
ret = bwDVD_LowUnencryptedRead(g_diskID, 0x60, 0x00, __dvd_readidcb); // Overwrite the g_diskID thing
while (ret >= 0 && dvddone == 0)
;
memcpy(header, g_diskID, 0x60);
memcpy(g_diskID, tmpBuff, 0x60); // Put the backup back, or games won't load
free(tmpBuff);
ResumeGui();
if (dvddone != 1)
{
return 0;
}
return (header->magic == 0x5D1C9EA3) ? 1 : 2; // Don't check gamecube magic (0xC2339F3D)
}