usbloadergx/source/prompts
2009-07-12 13:27:14 +00:00
..
gameinfo.cpp change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
gameinfo.h 2009-06-20 00:32:10 +00:00
ProgressWindow.cpp changed progress window to not use settile but instead use setskew. this way we are drawing 1 progressbar image every loop but stretched instead of 100 little images each loop. 2009-07-07 11:06:51 +00:00
ProgressWindow.h *Changed whole GameInstall ProgressWindow behaviour 2009-07-05 20:22:29 +00:00
PromptWindows.cpp hide the M behind the rev# after the source has been edited for a full channel. remove the progress window after downloading an update and before installing a wad. 2009-07-12 13:27:14 +00:00
PromptWindows.h apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad. 2009-07-11 05:55:29 +00:00