This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 49b5a5f329 *Fixed IOS reload before game start into game specific ios
*Changed gecko output to use unsafe usb_sendbuffer
2010-11-28 20:04:29 +00:00
data *Forgot to remove the files that are not used anymore 2010-10-01 15:05:50 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Another HDD spin up loop fix 2010-11-28 17:24:23 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source *Fixed IOS reload before game start into game specific ios 2010-11-28 20:04:29 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Rewritten the whole Homebrew Launcher (HBC menu) to a class. Using now the new settings standard too. Only Titles browser left. 2010-11-14 15:19:42 +00:00
gui.pnps A lot of changes with this rev 2010-11-13 22:34:53 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile A lot of changes with this rev 2010-11-13 22:34:53 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00