usbloadergx/source/themes/CTheme.cpp
dimok321 4a2899ac38 *using new app_booter for homebrew booting (see WiiXplorer changelog)
*reload back to entry ios when starting homebrew instead of starting it in cIOS
*removed limit of .csv and .txt gamelist creation
*fixed META.XML format
*Added use of the internal Wii System Menu font (removed old one) (thx to giantpune and r-win)
*Changed default Font Scale to 0.8 to fit with the new font. If you don't reset configs it's recommended to change it manually in the settings to 0.8.
2011-07-23 19:49:51 +00:00

288 lines
7.5 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "CTheme.h"
#include "GUI/gui.h"
#include "settings/CSettings.h"
#include "banner/OpeningBNR.hpp"
#include "FileOperations/fileops.h"
#include "menu/menus.h"
#include "wad/nandtitle.h"
#include "FreeTypeGX.h"
typedef struct map_entry
{
char name[8];
u8 hash[20];
} __attribute__((packed)) map_entry_t;
static const char contentMapPath[] ATTRIBUTE_ALIGN(32) = "/shared1/content.map";
static const u8 WIIFONT_HASH[] = {0x32, 0xb3, 0x39, 0xcb, 0xbb, 0x50, 0x7d, 0x50, 0x27, 0x79, 0x25, 0x9a, 0x78, 0x66, 0x99, 0x5d, 0x03, 0x0b, 0x1d, 0x88};
static const u8 WIIFONT_HASH_KOR[] = {0xb7, 0x15, 0x6d, 0xf0, 0xf4, 0xae, 0x07, 0x8f, 0xd1, 0x53, 0x58, 0x3e, 0x93, 0x6e, 0x07, 0xc0, 0x98, 0x77, 0x49, 0x0e};
FreeTypeGX * fontSystem = NULL;
static FT_Byte * systemFont = NULL;
static u32 systemFontSize = 0;
static FT_Byte * customFont = NULL;
static u32 customFontSize = 0;
bool Theme::ShowTooltips = true;
void Theme::Reload()
{
HaltGui();
mainWindow->Remove(bgImg);
for(int i = 0; i < 4; ++i)
{
char image[50];
snprintf(image, sizeof(image), "player%i_point.png", i+1);
delete pointer[i];
pointer[i] = Resources::GetImageData(image);
}
delete btnSoundClick;
delete btnSoundClick2;
delete btnSoundOver;
btnSoundClick = new GuiSound(Resources::GetFile("button_click.wav"), Resources::GetFileSize("button_click.wav"), Settings.sfxvolume);
btnSoundClick2 = new GuiSound(Resources::GetFile("button_click2.wav"), Resources::GetFileSize("button_click2.wav"), Settings.sfxvolume);
btnSoundOver = new GuiSound(Resources::GetFile("button_over.wav"), Resources::GetFileSize("button_over.wav"), Settings.sfxvolume);
delete background;
background = Resources::GetImageData(Settings.widescreen ? "wbackground.png" : "background.png");
delete bgImg;
bgImg = new GuiImage(background);
mainWindow->Append(bgImg);
ResumeGui();
}
void Theme::CleanUp()
{
ThemeCleanUp();
Resources::Clear();
ClearFontData();
}
void Theme::SetDefault()
{
ShowTooltips = true;
CleanUp();
strcpy(Settings.theme, "");
LoadFont("");
}
bool Theme::Load(const char * theme_file_path)
{
bool result = LoadTheme(theme_file_path);
if(!result)
return result;
Theme::ShowTooltips = (thInt("1 - Enable tooltips: 0 for off and 1 for on") != 0);
FILE * file = fopen(theme_file_path, "rb");
if(!file)
return false;
char line[300];
char * Foldername = NULL;
while (fgets(line, sizeof(line), file))
{
char * ptr = strcasestr(line, "Image-Folder:");
if(!ptr)
continue;
ptr += strlen("Image-Folder:");
while(*ptr != '\0' && *ptr == ' ') ptr++;
Foldername = ptr;
while(*ptr != '\\' && *ptr != '"' && *ptr != '\0') ptr++;
*ptr = '\0';
break;
}
fclose(file);
if(!Foldername)
return result;
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Foldername);
if(!Resources::LoadFiles(theme_path))
{
const char * ThemeFilename = strrchr(theme_file_path, '/')+1;
char Filename[255];
snprintf(Filename, sizeof(Filename), ThemeFilename);
char * fileext = strrchr(Filename, '.');
if(fileext) *fileext = 0;
char * ptr = strrchr(theme_path, '/');
*ptr = 0;
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Filename);
Resources::LoadFiles(theme_path);
}
//! Override font.ttf with the theme font.ttf if it exists in the image folder
char FontPath[300];
snprintf(FontPath, sizeof(FontPath), "%s/font.ttf", theme_path);
if(CheckFile(FontPath))
Theme::LoadFont(theme_path);
return result;
}
bool Theme::loadSystemFont(bool korean)
{
u8 *contentMap = NULL;
u32 mapsize = 0;
NandTitle::LoadFileFromNand(contentMapPath, &contentMap, &mapsize);
if(!contentMap)
return false;
int fileCount = mapsize / sizeof(map_entry_t);
map_entry_t *mapEntryList = (map_entry_t *) contentMap;
for (int i = 0; i < fileCount; i++)
{
if (memcmp(mapEntryList[i].hash, korean ? WIIFONT_HASH_KOR : WIIFONT_HASH, 20) != 0)
continue;
// Name found, load it and unpack it
char font_filename[32] ATTRIBUTE_ALIGN(32);
snprintf(font_filename, sizeof(font_filename), "/shared1/%.8s.app", mapEntryList[i].name);
u8 *fontArchive = NULL;
u32 filesize = 0;
NandTitle::LoadFileFromNand(font_filename, &fontArchive, &filesize);
if(!fontArchive)
continue;
const U8Header *u8Archive = (U8Header *) fontArchive;
const U8Entry *fst = (const U8Entry *) (((const u8 *) u8Archive) + u8Archive->rootNodeOffset);
if(fst[0].numEntries < 1)
{
free(fontArchive);
continue;
}
if(systemFont)
delete [] systemFont;
systemFontSize = fst[1].fileLength;
systemFont = new (std::nothrow) FT_Byte[systemFontSize];
if(!systemFont)
{
free(fontArchive);
continue;
}
memcpy(systemFont, fontArchive + fst[1].fileOffset, systemFontSize);
free(fontArchive);
free(contentMap);
gprintf("Loaded Wii System Font: %s\n", u8Filename(fst, 1));
return true;
}
free(contentMap);
return false;
}
bool Theme::LoadFont(const char *path)
{
char FontPath[300];
bool result = false;
FILE *pfile = NULL;
delete [] customFont;
customFont = NULL;
snprintf(FontPath, sizeof(FontPath), "%s/font.ttf", path);
pfile = fopen(FontPath, "rb");
if (pfile)
{
fseek(pfile, 0, SEEK_END);
customFontSize = ftell(pfile);
rewind(pfile);
customFont = new (std::nothrow) FT_Byte[customFontSize];
if (customFont)
{
fread(customFont, 1, customFontSize, pfile);
result = true;
}
fclose(pfile);
}
FT_Byte *loadedFont = customFont;
u32 loadedFontSize = customFontSize;
if(!loadedFont)
{
if(!systemFont)
loadSystemFont(CONF_GetLanguage() == CONF_LANG_KOREAN);
//! Default to system font if no custom is loaded
loadedFont = systemFont;
loadedFontSize = systemFontSize;
}
fontSystem = new FreeTypeGX(loadedFont, loadedFontSize, loadedFont == systemFont);
return result;
}
void Theme::ClearFontData()
{
if (fontSystem)
delete fontSystem;
fontSystem = NULL;
if(customFont)
delete [] customFont;
customFont = NULL;
if (systemFont)
delete [] systemFont;
systemFont = NULL;
}