mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
19067967bc
no button to create a new file and a little bug with the scrolling, but better than typing stuff in. added channel launcher. currently doesnt show the actual name, only the u32 and ID. also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels, just the good stuff. fixed bug that showed the MacOS hidden files as extra homebrew entries.
195 lines
5.7 KiB
C++
195 lines
5.7 KiB
C++
/****************************************************************************
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* TitleBrowser
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* USB Loader GX 2009
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*
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* TitleBrowser.cpp
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***************************************************************************/
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "prompts/PromptWindows.h"
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#include "filelist.h"
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#include "settings/cfg.h"
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#include "sys.h"
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#include "menu.h"
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#include "../wad/title.h"
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern u8 shutdown;
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extern u8 reset;
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/********************************************************************************
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* TitleBrowser- opens a browser with a list of installed Titles
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* relies on code from any title deleter.
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*********************************************************************************/
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int TitleBrowser(u32 type)
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{
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u32 num_titles;
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u32 titles[100] ATTRIBUTE_ALIGN(32);
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s32 ret = -1;
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// Get count of titles of our requested type
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ret = getTitles_TypeCount(type, &num_titles);
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if (ret < 0){
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//printf("\tError! Can't get count of titles! (ret = %d)\n", ret);
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//exit(1);
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}
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// Die if we can't handle this many
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if (num_titles > 100){
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//printf("\tError! Too many titles! (%u)\n", num_titles);
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//exit(1);
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}
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// Get titles of our requested type
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ret = getTitles_Type(type, titles, num_titles);
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if (ret < 0){
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//printf("\tError! Can't get list of titles! (ret = %d)\n", ret);
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//exit(1);
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}
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customOptionList options3(num_titles);
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//write the titles on the option browser
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u32 i = 0;
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while (i < num_titles){
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char name[256];
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char text[15];
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//set the title's name, number, ID to text
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sprintf(text, "%s", titleText(type, titles[i]));
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getTitle_Name(name, TITLE_ID(type, titles[i]), text);
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//set the text to the option browser
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options3.SetName(i, "%s",name);
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options3.SetValue(i, "%s (%08x)",text,titles[i]);
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//move on to the next title
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i++;
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}
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bool exit = false;
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
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GuiImageData settingsbg(imgPath, settings_background_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText titleTxt("Title Launcher", 28, (GXColor){0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(12,40);
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titleTxt.SetMaxWidth(356, GuiText::SCROLL);
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiText cancelBtnTxt(tr("Back"), 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes){
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cancelBtnTxt.SetWidescreen(CFG.widescreen);
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cancelBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, &btnClick,1);
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cancelBtn.SetScale(0.9);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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u8 scrollbaron = 0;
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if(num_titles > 9)
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scrollbaron = 1;
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles>9?1:0, 200);
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optionBrowser3.SetPosition(0, 90);
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optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&settingsbackgroundbtn);
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&optionBrowser3);
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mainWindow->Append(&w);
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ResumeGui();
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while(!exit)
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{
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VIDEO_WaitVSync();
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if(shutdown == 1)
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Sys_Shutdown();
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if(reset == 1)
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Sys_Reboot();
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ret = optionBrowser3.GetClickedOption();
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if(ret > -1) {//if a click happened
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char name[256];
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char text[15];
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sprintf(text, "%s", titleText(type, titles[ret]));
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getTitle_Name(name, TITLE_ID(type, titles[ret]), text);
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char temp[100];
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//prompt to boot selected title
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snprintf(temp, sizeof(temp), "%s : %s",text,name);
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int choice = WindowPrompt("Boot?", temp, tr("OK"), tr("Cancel"));
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if(choice) {//if they say yes
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WII_Initialize();
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WII_LaunchTitle(TITLE_ID(type,titles[ret]));
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//this really shouldn't be needed because the title will be booted
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exit = true;
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break;
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}
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else{
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//if they said no to booting the title
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ret = -1;
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optionBrowser3.ResetState();
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}
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}
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if (cancelBtn.GetState() == STATE_CLICKED)
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{
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//break the loop and end the function
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exit = true;
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ret = -10;
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}
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}
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HaltGui();
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mainWindow->Remove(&w);
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ResumeGui();
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return ret;
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}
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