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https://github.com/wiidev/usbloadergx.git
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9e79c9d99b
* code cleanup
129 lines
3.4 KiB
C
129 lines
3.4 KiB
C
#include "dns.h"
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/**
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* Resolves a domainname to an ip address
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* It makes use of net_gethostbyname from libogc, which in turn makes use of a Wii BIOS function
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* Just like the net_gethostbyname function this function is NOT threadsafe!
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*
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* @param char* The domain name to resolve
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* @return u32 The ipaddress represented by four bytes inside an u32 (in network order)
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*/
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u32 getipbyname( char *domain )
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{
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//Care should be taken when using net_gethostbyname,
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//it returns a static buffer which makes it not threadsafe
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//TODO: implement some locking mechanism to make below code atomic
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struct hostent *host = net_gethostbyname( domain );
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if ( host == NULL )
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{
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return 0;
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}
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u32 *ip = ( u32* )host->h_addr_list[0];
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return *ip;
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}
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//Defines how many DNS entries should be cached by getipbynamecached()
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#define MAX_DNS_CACHE_ENTRIES 20
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//The cache is defined as a linked list,
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//The last resolved domain name will always be at the front
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//This will allow heavily used domainnames to always stay cached
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struct dnsentry
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{
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char *domain;
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u32 ip;
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struct dnsentry *nextnode;
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} ;
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static struct dnsentry *firstdnsentry = NULL;
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static int dnsentrycount = 0;
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/**
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* Performs the same function as getipbyname(),
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* except that it will prevent extremely expensive net_gethostbyname() calls by caching the result
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*/
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u32 getipbynamecached( char *domain )
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{
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//Search if this domainname is already cached
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struct dnsentry *node = firstdnsentry;
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struct dnsentry *previousnode = NULL;
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while ( node != NULL )
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{
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if ( strcmp( node->domain, domain ) == 0 )
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{
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//DNS node found in the cache, move it to the front of the list
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if ( previousnode != NULL )
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previousnode->nextnode = node->nextnode;
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if ( node != firstdnsentry )
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node->nextnode = firstdnsentry;
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firstdnsentry = node;
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return node->ip;
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}
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//Go to the next element in the list
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previousnode = node;
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node = node->nextnode;
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}
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u32 ip = getipbyname( domain );
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//No cache of this domain could be found, create a cache node and add it to the front of the cache
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struct dnsentry *newnode = malloc( sizeof( struct dnsentry ) );
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if ( newnode == NULL )
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{
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return ip;
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}
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newnode->ip = ip;
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newnode->domain = malloc( strlen( domain ) + 1 );
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if ( newnode->domain == NULL )
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{
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free( newnode );
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return ip;
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}
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strcpy( newnode->domain, domain );
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newnode->nextnode = firstdnsentry;
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firstdnsentry = newnode;
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dnsentrycount++;
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//If the cache grows too big delete the last (and probably least important) node of the list
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if ( dnsentrycount > MAX_DNS_CACHE_ENTRIES )
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{
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struct dnsentry *node = firstdnsentry;
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struct dnsentry *previousnode = NULL;
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//Fetch the last two elements of the list
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while ( node->nextnode != NULL )
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{
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previousnode = node;
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node = node->nextnode;
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}
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if ( node == NULL )
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{
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printf( "Configuration error, MAX_DNS_ENTRIES reached while the list is empty\n" );
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exit( 1 );
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}
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else if ( previousnode == NULL )
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{
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firstdnsentry = NULL;
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}
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else
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{
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previousnode->nextnode = NULL;
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}
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free( node->domain );
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free( node );
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dnsentrycount--;
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}
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return newnode->ip;
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}
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