mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-10-05 05:05:08 +02:00
717 lines
19 KiB
C++
717 lines
19 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <ogcsys.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "CSettings.h"
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#include "language/gettext.h"
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#include "listfiles.h"
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#define DEFAULT_APP_PATH "apps/usbloader_gx/"
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#define CONFIGPATH "config/"
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#define CONFIGNAME "GXGlobal.cfg"
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CSettings Settings;
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CSettings::CSettings()
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{
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strcpy(BootDevice, "SD:");
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this->SetDefault();
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}
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CSettings::~CSettings()
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{
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}
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void CSettings::SetDefault()
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{
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snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
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snprintf(covers_path, sizeof( covers_path ), "%s/images/", BootDevice );
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snprintf(covers2d_path, sizeof( covers2d_path ), "%s/images/2D/", BootDevice );
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snprintf(disc_path, sizeof( disc_path ), "%s/images/disc/", BootDevice );
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snprintf(titlestxt_path, sizeof( titlestxt_path ), "%s/config/", BootDevice );
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snprintf(language_path, sizeof( language_path ), "notset" );
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snprintf(languagefiles_path, sizeof( languagefiles_path ), "%s/config/language/", BootDevice );
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snprintf(update_path, sizeof( update_path ), "%s/apps/usbloader_gx/", BootDevice );
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snprintf(theme_downloadpath, sizeof( theme_downloadpath ), "%s/config/themes/", BootDevice );
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snprintf(homebrewapps_path, sizeof( homebrewapps_path ), "%s/apps/", BootDevice );
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snprintf(Cheatcodespath, sizeof( Cheatcodespath ), "%s/codes/", BootDevice );
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snprintf(TxtCheatcodespath, sizeof( TxtCheatcodespath ), "%s/txtcodes/", BootDevice );
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snprintf(BcaCodepath, sizeof( BcaCodepath ), "%s/bca/", BootDevice );
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snprintf(WipCodepath, sizeof( WipCodepath ), "%s/wip/", BootDevice );
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snprintf(theme_path, sizeof( theme_path ), "%s/theme/", BootDevice );
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snprintf(dolpath, sizeof( dolpath ), "%s/", BootDevice );
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strcpy(ogg_path, "");
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strcpy(unlockCode, "");
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videomode = discdefault;
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videopatch = off;
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language = ConsoleLangDefault;
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ocarina = off;
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hddinfo = hr12;
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sinfo = on;
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rumble = RumbleOn;
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volume = 80;
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sfxvolume = 80;
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gamesoundvolume = 80;
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tooltips = TooltipsOn;
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gamesound = 1;
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parentalcontrol = 0;
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cios = 249;
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xflip = no;
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qboot = no;
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wiilight = 1;
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autonetwork = 0;
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discart = 0;
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patchcountrystrings = 0;
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gridRows = 3;
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error002 = 2;
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titlesOverride = 1;
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db_JPtoEN = 0;
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screensaver = 3;
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musicloopmode = 1;
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partition = -1;
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marknewtitles = 1;
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FatInstallToDir = 0;
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partitions_to_install = install_game_only;
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fullcopy = 0;
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beta_upgrades = 0;
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strcpy(db_url, "");
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strcpy(db_language, "");
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strcpy(unlockCode, "");
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strcpy(returnTo, "");
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memset( &Parental, 0, sizeof( Parental ) );
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char buf[0x4a];
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CONF_Init();
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s32 res = CONF_Get( "IPL.PC", buf, 0x4A );
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if ( res > 0 )
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{
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if ( buf[2] != 0x14 )
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{
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Parental.enabled = 1;
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Parental.rating = buf[2];
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}
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Parental.question = buf[7];
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memcpy( Parental.pin, buf + 3, 4 );
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memcpy( Parental.answer, buf + 8, 32 );
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}
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widescreen = CONF_GetAspectRatio();
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godmode = ( Parental.enabled == 0 ) ? 1 : 0;
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CFG_DefaultTheme();
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}
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bool CSettings::Save()
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{
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if(!FindConfig())
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return false;
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char filedest[100];
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snprintf(filedest, sizeof(filedest), "%s", ConfigPath);
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char * tmppath = strrchr(filedest, '/');
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if(tmppath)
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{
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tmppath++;
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tmppath[0] = '\0';
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}
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subfoldercreate(filedest);
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file = fopen(ConfigPath, "w");
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if(!file)
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return false;
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fprintf(file, "# USB Loader global settings file\n" );
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fprintf(file, "# Note: This file is automatically generated\n " );
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fprintf(file, "videomode = %d\n ", videomode );
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fprintf(file, "videopatch = %d\n ", videopatch );
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fprintf(file, "language = %d\n ", language );
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fprintf(file, "ocarina = %d\n ", ocarina );
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fprintf(file, "hddinfo = %d\n ", hddinfo );
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fprintf(file, "sinfo = %d\n ", sinfo );
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fprintf(file, "rumble = %d\n ", rumble );
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fprintf(file, "volume = %d\n ", volume );
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fprintf(file, "sfxvolume = %d\n ", sfxvolume );
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fprintf(file, "gamesoundvolume = %d\n ", gamesoundvolume );
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fprintf(file, "tooltips = %d\n ", tooltips );
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fprintf(file, "password = %s\n ", unlockCode );
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fprintf(file, "sort = %d\n ", sort );
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fprintf(file, "fave = %d\n ", fave );
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fprintf(file, "cios = %d\n ", cios );
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fprintf(file, "keyset = %d\n ", keyset );
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fprintf(file, "xflip = %d\n ", xflip );
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fprintf(file, "gridRows = %d\n ", gridRows );
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fprintf(file, "qboot = %d\n ", qboot );
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fprintf(file, "wsprompt = %d\n ", wsprompt );
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fprintf(file, "parentalcontrol = %d\n ", parentalcontrol );
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fprintf(file, "cover_path = %s\n ", covers_path );
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fprintf(file, "cover2d_path = %s\n ", covers2d_path );
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fprintf(file, "theme_path = %s\n ", theme_path );
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fprintf(file, "disc_path = %s\n ", disc_path );
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fprintf(file, "language_path = %s\n ", language_path );
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fprintf(file, "languagefiles_path = %s\n ", languagefiles_path );
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fprintf(file, "TxtCheatcodespath = %s\n ", TxtCheatcodespath );
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fprintf(file, "titlestxt_path = %s\n ", titlestxt_path );
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fprintf(file, "gamesound = %d\n ", gamesound );
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fprintf(file, "dolpath = %s\n ", dolpath );
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fprintf(file, "ogg_path = %s\n ", ogg_path );
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fprintf(file, "wiilight = %d\n ", wiilight );
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fprintf(file, "gameDisplay = %d\n ", gameDisplay );
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fprintf(file, "update_path = %s\n ", update_path );
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fprintf(file, "theme_downloadpath = %s\n ", theme_downloadpath );
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fprintf(file, "homebrewapps_path = %s\n ", homebrewapps_path );
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fprintf(file, "Cheatcodespath = %s\n ", Cheatcodespath );
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fprintf(file, "BcaCodepath = %s\n ", BcaCodepath );
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fprintf(file, "WipCodepath = %s\n ", WipCodepath );
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fprintf(file, "titlesOverride = %d\n ", titlesOverride );
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fprintf(file, "patchcountrystrings = %d\n ", patchcountrystrings );
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fprintf(file, "screensaver = %d\n ", screensaver );
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fprintf(file, "musicloopmode = %d\n ", musicloopmode );
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fprintf(file, "error002 = %d\n ", error002 );
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fprintf(file, "autonetwork = %d\n ", autonetwork );
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fprintf(file, "discart = %d\n ", discart );
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fprintf(file, "partition = %d\n ", partition );
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fprintf(file, "marknewtitles = %d\n ", marknewtitles );
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fprintf(file, "fatInstallToDir = %d\n ", FatInstallToDir );
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fprintf(file, "partitions = %d\n ", partitions_to_install );
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fprintf(file, "fullcopy = %d\n ", fullcopy );
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fprintf(file, "beta_upgrades = %d\n ", beta_upgrades );
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fprintf(file, "returnTo = %s\n ", returnTo );
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//fprintf(file, "widescreen = %d\n ", widescreen);// no need to save this to the settings. it is determined by the CONF_ stuff and there is no way to adjust it in the gui
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fclose(file);
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return true;
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}
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bool CSettings::FindConfig()
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{
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bool found = false;
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strcpy(BootDevice, "SD:");
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for(int i = 0; i < 2; ++i)
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{
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if(i == 1)
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strcpy(BootDevice, "USB:");
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snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
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if((found = checkfile(ConfigPath)))
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break;
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snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
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if((found = checkfile(ConfigPath)))
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break;
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}
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if(!found)
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{
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FILE * testFp = NULL;
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strcpy(BootDevice, "SD:");
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//! No existing config so try to find a place where we can write it too
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for(int i = 0; i < 2; ++i)
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{
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if(i == 1)
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strcpy(BootDevice, "USB:");
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if(!found)
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{
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snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
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testFp = fopen(ConfigPath, "wb");
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found = (testFp != NULL);
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fclose(testFp);
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}
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if(!found)
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{
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snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
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testFp = fopen(ConfigPath, "wb");
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found = (testFp != NULL);
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fclose(testFp);
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}
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}
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}
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return found;
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}
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bool CSettings::Load()
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{
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FindConfig();
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char line[1024];
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char filepath[300];
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snprintf(filepath, sizeof(filepath), "%s", ConfigPath);
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file = fopen(filepath, "r");
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if (!file)
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return false;
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while (fgets(line, sizeof(line), file))
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{
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if (line[0] == '#') continue;
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this->ParseLine(line);
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}
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fclose(file);
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CFG_LoadTheme(widescreen, theme_path);
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return true;
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}
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bool CSettings::Reset()
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{
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this->SetDefault();
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if(this->Save())
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return true;
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return false;
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}
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bool CSettings::SetSetting(char *name, char *value)
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{
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int i = 0;
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if (strcmp(name, "videomode") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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videomode = i;
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}
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return true;
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}
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else if (strcmp(name, "videopatch") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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videopatch = i;
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}
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return true;
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}
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else if (strcmp(name, "language") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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language = i;
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}
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return true;
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}
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else if (strcmp(name, "ocarina") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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ocarina = i;
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}
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return true;
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}
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else if (strcmp(name, "hddinfo") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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hddinfo = i;
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}
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return true;
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}
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else if (strcmp(name, "sinfo") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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sinfo = i;
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}
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return true;
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}
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else if (strcmp(name, "rumble") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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rumble = i;
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}
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return true;
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}
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else if (strcmp(name, "volume") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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volume = i;
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}
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return true;
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}
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else if (strcmp(name, "sfxvolume") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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sfxvolume = i;
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}
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return true;
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}
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else if (strcmp(name, "gamesoundvolume") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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gamesoundvolume = i;
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}
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return true;
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}
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else if (strcmp(name, "tooltips") == 0) {
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if (sscanf(value, "%d", &i) == 1) {
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tooltips = i;
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}
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return true;
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}
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else if (strcmp(name, "unlockCode") == 0) {
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strcpy(unlockCode, value);
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return true;
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}
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else if (strcmp(name, "sort") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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sort = i;
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return true;
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}
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else if (strcmp(name, "fave") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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fave = i;
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return true;
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}
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else if (strcmp(name, "cios") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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cios = i;
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return true;
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}
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else if (strcmp(name, "keyset") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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keyset = i;
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return true;
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}
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else if (strcmp(name, "xflip") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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xflip = i;
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return true;
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}
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else if (strcmp(name, "gridRows") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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gridRows = i;
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return true;
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}
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else if (strcmp(name, "qboot") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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qboot = i;
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return true;
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}
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else if (strcmp(name, "partition") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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partition = i;
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return true;
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}
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else if (strcmp(name, "wsprompt") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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wsprompt = i;
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return true;
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}
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else if (strcmp(name, "gameDisplay") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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gameDisplay = i;
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return true;
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}
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else if (strcmp(name, "parentalcontrol") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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parentalcontrol = i;
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return true;
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}
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else if (strcmp(name, "screensaver") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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screensaver = i;
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return true;
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}
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else if (strcmp(name, "titlesOverride") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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titlesOverride = i;
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return true;
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}
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else if (strcmp(name, "musicloopmode") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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musicloopmode = i;
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return true;
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}
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else if (strcmp(name, "gamesound") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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gamesound = i;
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return true;
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}
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else if (strcmp(name, "wiilight") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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wiilight = i;
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return true;
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}
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else if (strcmp(name, "marknewtitles") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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marknewtitles = i;
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return true;
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}
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else if (strcmp(name, "patchcountrystrings") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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patchcountrystrings = i;
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return true;
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}
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else if (strcmp(name, "fullcopy") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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fullcopy = i;
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return true;
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}
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else if (strcmp(name, "discart") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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discart = i;
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return true;
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}
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else if (strcmp(name, "error002") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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error002 = i;
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return true;
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}
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else if (strcmp(name, "autonetwork") == 0) {
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if (sscanf(value, "%d", &i) == 1)
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autonetwork = i;
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return true;
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}
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else if (strcmp(name, "FatInstallToDir") == 0) {
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if (sscanf(value, "%d", &i) == 1)
|
|
FatInstallToDir = i;
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "beta_upgrades") == 0) {
|
|
if (sscanf(value, "%d", &i) == 1)
|
|
beta_upgrades = i;
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "partitions_to_install") == 0) {
|
|
if (sscanf(value, "%d", &i) == 1)
|
|
partitions_to_install = i;
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "covers_path") == 0) {
|
|
strcpy(covers_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "covers2d_path") == 0) {
|
|
strcpy(covers2d_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "theme_path") == 0) {
|
|
strcpy(theme_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "disc_path") == 0) {
|
|
strcpy(disc_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "language_path") == 0) {
|
|
strcpy(language_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "languagefiles_path") == 0) {
|
|
strcpy(languagefiles_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "TxtCheatcodespath") == 0) {
|
|
strcpy(TxtCheatcodespath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "titlestxt_path") == 0) {
|
|
strcpy(titlestxt_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "dolpath") == 0) {
|
|
strcpy(dolpath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "ogg_path") == 0) {
|
|
strcpy(ogg_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "update_path") == 0) {
|
|
strcpy(update_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "theme_downloadpath") == 0) {
|
|
strcpy(theme_downloadpath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "homebrewapps_path") == 0) {
|
|
strcpy(homebrewapps_path, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "Cheatcodespath") == 0) {
|
|
strcpy(Cheatcodespath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "BcaCodepath") == 0) {
|
|
strcpy(BcaCodepath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "WipCodepath") == 0) {
|
|
strcpy(WipCodepath, value);
|
|
return true;
|
|
}
|
|
else if (strcmp(name, "returnTo") == 0) {
|
|
strcpy(returnTo, value);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CSettings::ParseLine(char *line)
|
|
{
|
|
char temp[1024], name[1024], value[1024];
|
|
|
|
strncpy(temp, line, sizeof(temp));
|
|
|
|
char * eq = strchr(temp, '=');
|
|
|
|
if(!eq) return;
|
|
|
|
*eq = 0;
|
|
|
|
this->TrimLine(name, temp, sizeof(name));
|
|
this->TrimLine(value, eq+1, sizeof(value));
|
|
|
|
this->SetSetting(name, value);
|
|
}
|
|
|
|
void CSettings::TrimLine(char *dest, char *src, int size)
|
|
{
|
|
int len;
|
|
while (*src == ' ') src++;
|
|
len = strlen(src);
|
|
while (len > 0 && strchr(" \r\n", src[len-1])) len--;
|
|
if (len >= size) len = size-1;
|
|
strncpy(dest, src, len);
|
|
dest[len] = 0;
|
|
}
|
|
|
|
static inline const char * GetLangCode( int langid )
|
|
{
|
|
switch ( langid )
|
|
{
|
|
case CONF_LANG_JAPANESE:
|
|
return "JA";
|
|
case CONF_LANG_ENGLISH:
|
|
return "EN";
|
|
case CONF_LANG_GERMAN:
|
|
return "DE";
|
|
case CONF_LANG_FRENCH:
|
|
return "FR";
|
|
case CONF_LANG_SPANISH:
|
|
return "ES";
|
|
case CONF_LANG_ITALIAN:
|
|
return "IT";
|
|
case CONF_LANG_DUTCH:
|
|
return "NL";
|
|
case CONF_LANG_SIMP_CHINESE:
|
|
return "ZHCN";
|
|
case CONF_LANG_TRAD_CHINESE:
|
|
return "ZHTW";
|
|
case CONF_LANG_KOREAN:
|
|
return "KO";
|
|
default:
|
|
return "EN";
|
|
}
|
|
}
|
|
|
|
bool CSettings::LoadLanguage(const char *path, int language)
|
|
{
|
|
bool ret = false;
|
|
|
|
if(language >= 0 || !path)
|
|
{
|
|
if(language < 0)
|
|
return false;
|
|
|
|
char filepath[150];
|
|
char langpath[150];
|
|
snprintf(langpath, sizeof(langpath), "%s", language_path);
|
|
if(langpath[strlen(langpath)-1] != '/')
|
|
{
|
|
char * ptr = strrchr(langpath, '/');
|
|
if(ptr)
|
|
{
|
|
ptr++;
|
|
ptr[0] = '\0';
|
|
}
|
|
}
|
|
|
|
if(language == APP_DEFAULT)
|
|
{
|
|
strcpy(language_path, langpath);
|
|
gettextCleanUp();
|
|
return true;
|
|
}
|
|
else if(language == CONSOLE_DEFAULT)
|
|
{
|
|
return LoadLanguage(NULL, CONF_GetLanguage()+2);
|
|
}
|
|
else if(language == JAPANESE)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/japanese.lang", langpath);
|
|
}
|
|
else if(language == ENGLISH)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/english.lang", langpath);
|
|
}
|
|
else if(language == GERMAN)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/german.lang", langpath);
|
|
}
|
|
else if(language == FRENCH)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/french.lang", langpath);
|
|
}
|
|
else if(language == SPANISH)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/spanish.lang", langpath);
|
|
}
|
|
else if(language == ITALIAN)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/italian.lang", langpath);
|
|
}
|
|
else if(language == DUTCH)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/dutch.lang", langpath);
|
|
}
|
|
else if(language == S_CHINESE)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/s_chinese.lang", langpath);
|
|
}
|
|
else if(language == T_CHINESE)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s/t_chinese.lang", langpath);
|
|
}
|
|
else if(language == KOREAN)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s%s/korean.lang", BootDevice, langpath);
|
|
}
|
|
|
|
ret = gettextLoadLanguage(filepath);
|
|
if(ret)
|
|
strncpy(language_path, filepath, sizeof(language_path));
|
|
|
|
strcpy(db_language, GetLangCode(language));
|
|
}
|
|
else if(strlen(path) < 3)
|
|
{
|
|
return LoadLanguage(NULL, CONF_GetLanguage()+2);
|
|
}
|
|
else
|
|
{
|
|
ret = gettextLoadLanguage(path);
|
|
if(ret)
|
|
strncpy(language_path, path, sizeof(language_path));
|
|
}
|
|
|
|
return ret;
|
|
}
|