mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
9e79c9d99b
* code cleanup
251 lines
5.0 KiB
C++
251 lines
5.0 KiB
C++
/****************************************************************************
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* SettingsPrompts
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* USB Loader GX 2009
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*
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* Backgroundmusic
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***************************************************************************/
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#include <sys/dir.h>
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#include "gui_bgm.h"
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#include "menu.h"
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GuiBGM::GuiBGM( const u8 *s, int l, int v )
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: GuiSound( s, l, v )
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{
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loop = 0;
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loopMode = ONCE;
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currentPath = NULL;
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currentPlaying = 0;
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//shouldn't be needed but
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//fixes some kind of weird bug in ogg system
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GuiSound::Load( s, l, v );
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}
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GuiBGM::~GuiBGM()
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{
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if ( currentPath )
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delete [] currentPath;
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ClearList();
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};
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void GuiBGM::SetLoop( bool l )
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{
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}
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void GuiBGM::SetLoop( int l )
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{
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loop = false;
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loopMode = ONCE;
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if ( l == LOOP )
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{
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loop = true;
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}
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else
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loopMode = l;
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}
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bool GuiBGM::Load( const char *path )
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{
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if ( !path )
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{
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LoadStandard();
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return false;
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}
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if ( strcmp( path, "" ) == 0 )
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{
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LoadStandard();
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return false;
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}
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if ( !GuiSound::Load( path ) )
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{
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LoadStandard();
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return false;
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}
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return ParsePath( path );
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}
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bool GuiBGM::LoadStandard()
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{
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ClearList();
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if ( currentPath )
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{
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delete [] currentPath;
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currentPath = NULL;
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}
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strcpy( Settings.ogg_path, "" );
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bool ret = GuiSound::Load( bg_music_ogg, bg_music_ogg_size, true );
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if ( ret )
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Play();
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return ret;
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}
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bool GuiBGM::ParsePath( const char * folderpath )
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{
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ClearList();
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if ( currentPath )
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delete [] currentPath;
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currentPath = new char[strlen( folderpath )+1];
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sprintf( currentPath, "%s", folderpath );
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char * isdirpath = strrchr( folderpath, '.' );
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if ( isdirpath )
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{
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char * pathptr = strrchr( currentPath, '/' );
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if ( pathptr )
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{
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pathptr++;
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pathptr[0] = 0;
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}
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}
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char * LoadedFilename = strrchr( folderpath, '/' ) + 1;
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char filename[1024];
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struct stat st;
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DIR_ITER * dir = diropen( currentPath );
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if ( dir == NULL )
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{
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LoadStandard();
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return false;
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}
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u32 counter = 0;
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while ( dirnext( dir, filename, &st ) == 0 )
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{
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char * fileext = strrchr( filename, '.' );
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if ( fileext )
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{
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if ( strcasecmp( fileext, ".mp3" ) == 0 || strcasecmp( fileext, ".ogg" ) == 0
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|| strcasecmp( fileext, ".wav" ) == 0 )
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{
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AddEntrie( filename );
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if ( strcmp( LoadedFilename, filename ) == 0 )
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currentPlaying = counter;
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counter++;
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}
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}
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}
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dirclose( dir );
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snprintf( Settings.ogg_path, sizeof( Settings.ogg_path ), "%s", folderpath );
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return true;
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}
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void GuiBGM::AddEntrie( const char * filename )
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{
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if ( !filename )
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return;
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char * NewEntrie = new char[strlen( filename )+1];
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sprintf( NewEntrie, "%s", filename );
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PlayList.push_back( NewEntrie );
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}
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void GuiBGM::ClearList()
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{
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for ( u32 i = 0; i < PlayList.size(); i++ )
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{
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if ( PlayList.at( i ) != NULL )
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{
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delete [] PlayList.at( i );
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PlayList.at( i ) = NULL;
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}
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}
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PlayList.clear();
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}
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bool GuiBGM::PlayNext()
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{
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if ( !currentPath )
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return false;
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currentPlaying++;
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if ( currentPlaying >= ( int ) PlayList.size() )
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currentPlaying = 0;
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snprintf( Settings.ogg_path, sizeof( Settings.ogg_path ), "%s%s", currentPath, PlayList.at( currentPlaying ) );
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if ( !GuiSound::Load( Settings.ogg_path ) )
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return false;
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Play();
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return true;
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}
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bool GuiBGM::PlayPrevious()
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{
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if ( !currentPath )
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return false;
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currentPlaying--;
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if ( currentPlaying < 0 )
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currentPlaying = PlayList.size() - 1;
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snprintf( Settings.ogg_path, sizeof( Settings.ogg_path ), "%s%s", currentPath, PlayList.at( currentPlaying ) );
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if ( !GuiSound::Load( Settings.ogg_path ) )
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return false;
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Play();
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return true;
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}
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bool GuiBGM::PlayRandom()
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{
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if ( !currentPath )
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return false;
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srand ( time( NULL ) );
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currentPlaying = rand() % PlayList.size();
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//just in case
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if ( currentPlaying < 0 )
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currentPlaying = PlayList.size() - 1;
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else if ( currentPlaying >= ( int ) PlayList.size() )
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currentPlaying = 0;
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snprintf( Settings.ogg_path, sizeof( Settings.ogg_path ), "%s%s", currentPath, PlayList.at( currentPlaying ) );
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if ( !GuiSound::Load( Settings.ogg_path ) )
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return false;
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Play();
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return true;
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}
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void GuiBGM::UpdateState()
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{
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if ( !IsPlaying() )
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{
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if ( loopMode == DIR_LOOP )
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{
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PlayNext();
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}
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else if ( loopMode == RANDOM_BGM )
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{
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PlayRandom();
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}
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}
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}
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