mirror of
https://github.com/wiidev/usbloadergx.git
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9e79c9d99b
* code cleanup
305 lines
7.1 KiB
C++
305 lines
7.1 KiB
C++
/****************************************************************************
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* libwiigui
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*
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* Tantric 2009
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*
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* gui_sound_plugin_ogg.cpp
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*
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* by ardi 2009
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*
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* Decoder for ogg-vorbis with libtremor
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*
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* GUI class definitions
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***************************************************************************/
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#include <unistd.h>
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#include <asndlib.h>
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#include <tremor/ivorbiscodec.h>
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#include <tremor/ivorbisfile.h>
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#include <string.h>
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#include "gui_sound_decoder.h"
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/* functions to read the Ogg file from memory */
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static struct
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{
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char *mem;
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int size;
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int pos;
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} file[4];
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static int f_read( void * punt, int bytes, int blocks, int *f )
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{
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int b;
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int c = 0;
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int d;
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if ( bytes * blocks <= 0 )
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return 0;
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blocks *= bytes;
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while ( blocks > 0 )
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{
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b = blocks;
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if ( b > 4096 )
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b = 4096;
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d = ( *f ) - 0x666;
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if ( ( unsigned )( d ) <= ( 0x669 - 0x666 ) )
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{
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if ( file[d].size == 0 )
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return -1;
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if ( ( file[d].pos + b ) > file[d].size )
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b = file[d].size - file[d].pos;
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if ( b > 0 )
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{
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memcpy( punt, file[d].mem + file[d].pos, b );
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file[d].pos += b;
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}
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}
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else
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b = read( *f, ( ( char * ) punt ) + c, b );
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if ( b <= 0 )
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{
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return c / bytes;
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}
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c += b;
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blocks -= b;
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}
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return c / bytes;
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}
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static int f_seek( int *f, ogg_int64_t offset, int mode )
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{
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if ( f == NULL ) return( -1 );
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int k;
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mode &= 3;
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int d = ( *f ) - 0x666;
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if ( ( unsigned )( d ) <= ( 0x669 - 0x666 ) )
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{
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k = 0;
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if ( file[d].size == 0 )
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return -1;
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if ( mode == 0 )
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{
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if ( ( offset ) >= file[d].size )
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ( ( offset ) < 0 )
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos = offset;
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}
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else if ( mode == 1 )
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{
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if ( ( file[d].pos + offset ) >= file[d].size )
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ( ( file[d].pos + offset ) < 0 )
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos += offset;
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}
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else if ( mode == 2 )
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{
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if ( ( file[d].size + offset ) >= file[d].size )
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{
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file[d].pos = file[d].size;
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k = -1;
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}
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else if ( ( file[d].size + offset ) < 0 )
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{
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file[d].pos = 0;
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k = -1;
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}
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else
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file[d].pos = file[d].size + offset;
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}
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}
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else
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k = lseek( *f, ( int ) offset, mode );
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if ( k < 0 )
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k = -1;
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else
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k = 0;
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return k;
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}
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static int f_close( int *f )
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{
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int d = ( *f ) - 0x666;
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if ( ( unsigned )( d ) <= ( 0x669 - 0x666 ) )
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{
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file[d].size = 0;
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file[d].pos = 0;
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if ( file[d].mem )
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{
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file[d].mem = ( char * ) 0;
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}
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return 0;
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}
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else
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return close( *f );
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return 0;
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}
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static long f_tell( int *f )
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{
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int k;
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int d = ( *f ) - 0x666;
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if ( ( unsigned )( d ) <= ( 0x669 - 0x666 ) )
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{
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k = file[d].pos;
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}
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else
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k = lseek( *f, 0, 1 );
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return ( long ) k;
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}
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static int mem_open( char * ogg, int size )
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{
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static int one = 1;
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int n;
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if ( one )
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{
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one = 0;
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file[0].size = 0;
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file[1].size = 0;
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file[2].size = 0;
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file[3].size = 0;
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file[0].mem = ogg;
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file[0].size = size;
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file[0].pos = 0;
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return ( 0x666 );
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}
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for ( n = 0; n < 4; n++ )
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{
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if ( file[n].size == 0 )
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{
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file[n].mem = ogg;
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file[n].size = size;
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file[n].pos = 0;
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return ( 0x666 + n );
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}
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}
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return -1;
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}
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static int mem_close( int fd )
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{
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if ( ( unsigned )( ( fd ) - 0x666 ) <= ( 0x669 - 0x666 ) ) // it is a memory file descriptor?
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{
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fd -= 0x666;
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file[fd].size = 0;
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return 0;
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}
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else
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return f_close( &fd );
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}
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static ov_callbacks callbacks =
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{
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( size_t ( * )( void *, size_t, size_t, void * ) ) f_read,
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( int ( * )( void *, ogg_int64_t, int ) ) f_seek,
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( int ( * )( void * ) ) f_close,
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( long ( * )( void * ) ) f_tell
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};
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class GuiSoundDecoderOGG : public GuiSoundDecoder
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{
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protected:
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GuiSoundDecoderOGG( const u8 * snd, u32 len, bool snd_is_allocated )
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{
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sound = snd;
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is_allocated = snd_is_allocated;
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ogg_fd = mem_open( ( char * )snd, len );
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if ( ogg_fd < 0 ) throw( "mem open failed" );
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if ( ov_open_callbacks( ( void* )&ogg_fd, &ogg_file, NULL, 0, callbacks ) < 0 )
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{
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mem_close( ogg_fd );
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throw( "ogg open failed" );
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}
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ogg_info = ov_info( &ogg_file, -1 );
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bitstream = 0;
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is_running = false;
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}
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public:
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~GuiSoundDecoderOGG()
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{
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while ( is_running ) usleep( 50 );
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ov_clear( &ogg_file );
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if ( is_allocated ) delete [] sound;
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}
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static GuiSoundDecoder *Create( const u8 * snd, u32 len, bool snd_is_allocated )
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{
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if ( snd && len > 4 && snd[0] == 'O' && snd[1] == 'g' && snd[2] == 'g' && snd[3] == 'S' )
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return new GuiSoundDecoderOGG( snd, len, snd_is_allocated );
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return NULL;
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}
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s32 GetFormat()
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{
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return ogg_info->channels == 2 ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT;
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}
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s32 GetSampleRate()
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{
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return ogg_info->rate;
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}
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/* Read reads data from stream to buffer
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return: >0 = readed bytes;
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0 = EOF;
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<0 = Error;
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*/
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int Read( u8 * buffer, int buffer_size )
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{
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is_running = true;
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int ret = ov_read( &ogg_file, ( char * )buffer, buffer_size, &bitstream );
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if ( ret < 0 )
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{
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/* error in the stream. Not a problem, just reporting it in
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case we (the app) cares. In this case, we don't. */
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if ( ret != OV_HOLE )
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ret = 0; // we says EOF
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}
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is_running = false;
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return ret;
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}
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int Rewind()
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{
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return ov_time_seek( &ogg_file, 0 );
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}
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private:
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const u8 *sound;
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bool is_allocated;
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int ogg_fd;
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OggVorbis_File ogg_file;
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vorbis_info *ogg_info;
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int bitstream;
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bool is_running;
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};
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REGISTER_GUI_SOUND_DECODER( GuiSoundDecoderOGG );
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