mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-26 05:04:16 +01:00
9e79c9d99b
* code cleanup
276 lines
6.7 KiB
C
276 lines
6.7 KiB
C
#include <ogcsys.h>
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#include <stdio.h>
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#include <gccore.h>
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#include <string.h>
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#include <malloc.h>
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#include "fatmounter.h"
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#include "apploader.h"
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#include "wdvd.h"
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#include "fstfile.h"
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#include "../patches/dvd_broadway.h"
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extern u8 mountMethod;
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/** Alternate dolloader made by WiiPower modified by dimok **/
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bool Load_Dol( void **buffer, int* dollen, char * filepath )
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{
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int ret;
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FILE* file;
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void* dol_buffer;
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char fullpath[200];
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char gameidbuffer6[7];
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memset( gameidbuffer6, 0, 7 );
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memcpy( gameidbuffer6, ( char* )0x80000000, 6 );
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snprintf( fullpath, 200, "%s%s.dol", filepath, gameidbuffer6 );
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// SDCard_Init();
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// USBDevice_Init();
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file = fopen( fullpath, "rb" );
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if ( file == NULL )
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{
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fclose( file );
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// SDCard_deInit();
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// USBDevice_deInit();
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return false;
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}
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int filesize;
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fseek( file, 0, SEEK_END );
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filesize = ftell( file );
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fseek( file, 0, SEEK_SET );
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dol_buffer = malloc( filesize );
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if ( dol_buffer == NULL )
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{
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fclose( file );
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// SDCard_deInit();
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// USBDevice_deInit();
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return false;
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}
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ret = fread( dol_buffer, 1, filesize, file );
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if ( ret != filesize )
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{
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free( dol_buffer );
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fclose( file );
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// SDCard_deInit();
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// USBDevice_deInit();
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return false;
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}
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fclose( file );
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// SDCard_deInit();
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// USBDevice_deInit();
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*buffer = dol_buffer;
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*dollen = filesize;
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return true;
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}
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bool Remove_001_Protection( void *Address, int Size )
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{
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u8 SearchPattern[16] = { 0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18 };
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u8 PatchData[16] = { 0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18 };
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void *Addr = Address;
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void *Addr_end = Address + Size;
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while ( Addr <= Addr_end - sizeof( SearchPattern ) )
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{
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if ( memcmp( Addr, SearchPattern, sizeof( SearchPattern ) ) == 0 )
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{
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memcpy( Addr, PatchData, sizeof( PatchData ) );
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return true;
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}
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Addr += 4;
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}
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return false;
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}
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typedef struct _dolheader
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{
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u32 text_pos[7];
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u32 data_pos[11];
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u32 text_start[7];
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u32 data_start[11];
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u32 text_size[7];
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u32 data_size[11];
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u32 bss_start;
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u32 bss_size;
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u32 entry_point;
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} dolheader;
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static dolheader *dolfile;
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u32 load_dol_image( void *dolstart, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat )
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{
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u32 i;
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if ( dolstart )
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{
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dolfile = ( dolheader * ) dolstart;
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for ( i = 0; i < 7; i++ )
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{
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if ( ( !dolfile->text_size[i] ) || ( dolfile->text_start[i] < 0x100 ) ) continue;
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ICInvalidateRange ( ( void * ) dolfile->text_start[i], dolfile->text_size[i] );
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memmove ( ( void * ) dolfile->text_start[i], dolstart + dolfile->text_pos[i], dolfile->text_size[i] );
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gamepatches( ( void * ) dolfile->text_start[i], dolfile->text_size[i], videoSelected, patchcountrystring, vipatch, cheat );
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Remove_001_Protection( ( void * ) dolfile->data_start[i], dolfile->data_size[i] );
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}
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for ( i = 0; i < 11; i++ )
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{
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if ( ( !dolfile->data_size[i] ) || ( dolfile->data_start[i] < 0x100 ) ) continue;
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memmove ( ( void * ) dolfile->data_start[i], dolstart + dolfile->data_pos[i], dolfile->data_size[i] );
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gamepatches( ( void * ) dolfile->data_start[i], dolfile->data_size[i], videoSelected, patchcountrystring, vipatch, cheat );
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Remove_001_Protection( ( void * ) dolfile->data_start[i], dolfile->data_size[i] );
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DCFlushRangeNoSync ( ( void * ) dolfile->data_start[i], dolfile->data_size[i] );
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}
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/*
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memset ((void *) dolfile->bss_start, 0, dolfile->bss_size);
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DCFlushRange((void *) dolfile->bss_start, dolfile->bss_size);
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*/
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return dolfile->entry_point;
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}
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return 0;
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}
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static int i;
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static int phase;
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u32 load_dol_start( void *dolstart )
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{
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if ( dolstart )
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{
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dolfile = ( dolheader * )dolstart;
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return dolfile->entry_point;
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}
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else
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{
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return 0;
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}
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memset( ( void * )dolfile->bss_start, 0, dolfile->bss_size );
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DCFlushRange( ( void * )dolfile->bss_start, dolfile->bss_size );
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phase = 0;
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i = 0;
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}
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bool load_dol_image_modified( void **offset, u32 *pos, u32 *len )
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{
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if ( phase == 0 )
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{
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if ( i == 7 )
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{
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phase = 1;
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i = 0;
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}
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else
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{
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if ( ( !dolfile->text_size[i] ) || ( dolfile->text_start[i] < 0x100 ) )
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{
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*offset = 0;
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*pos = 0;
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*len = 0;
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}
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else
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{
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*offset = ( void * )dolfile->text_start[i];
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*pos = dolfile->text_pos[i];
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*len = dolfile->text_size[i];
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}
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i++;
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return true;
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}
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}
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if ( phase == 1 )
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{
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if ( i == 11 )
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{
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phase = 2;
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return false;
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}
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if ( ( !dolfile->data_size[i] ) || ( dolfile->data_start[i] < 0x100 ) )
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{
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*offset = 0;
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*pos = 0;
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*len = 0;
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}
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else
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{
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*offset = ( void * )dolfile->data_start[i];
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*pos = dolfile->data_pos[i];
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*len = dolfile->data_size[i];
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}
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i++;
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return true;
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}
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return false;
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}
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static vu32 dvddone = 0;
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void __dvd_readidcb( s32 result )
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{
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dvddone = result;
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}
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u32 Load_Dol_from_disc( u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat )
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{
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int ret;
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void *dol_header;
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u32 entrypoint;
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dol_header = memalign( 32, sizeof( dolheader ) );
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if ( dol_header == NULL )
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{
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return -1;
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}
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if ( !mountMethod )ret = WDVD_Read( dol_header, sizeof( dolheader ), ( doloffset << 2 ) );
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else
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{
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dvddone = 0;
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ret = bwDVD_LowRead( dol_header, sizeof( dolheader ), doloffset, __dvd_readidcb );
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while ( ret >= 0 && dvddone == 0 );
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}
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entrypoint = load_dol_start( dol_header );
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if ( entrypoint == 0 )
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{
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free( dol_header );
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return -1;
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}
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void *offset;
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u32 pos;
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u32 len;
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while ( load_dol_image_modified( &offset, &pos, &len ) )
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{
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if ( len != 0 )
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{
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ret = WDVD_Read( offset, len, ( doloffset << 2 ) + pos );
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gamepatches( offset, len, videoSelected, patchcountrystring, vipatch, cheat );
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Remove_001_Protection( offset, len );
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DCFlushRange( offset, len );
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}
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}
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free( dol_header );
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return entrypoint;
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}
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