mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
f3ef9104b1
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
932 lines
25 KiB
C++
932 lines
25 KiB
C++
// WBFS FAT by oggzee
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#include <stdio.h>
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#include <unistd.h>
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#include <malloc.h>
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#include <ogcsys.h>
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#include <dirent.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <sys/statvfs.h>
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#include <ctype.h>
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#include "settings/CSettings.h"
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#include "usbloader/disc.h"
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#include "fatmounter.h"
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#include "wbfs_fat.h"
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#include "prompts/ProgressWindow.h"
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#include "wbfs_rw.h"
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#include "gecko.h"
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#define MAX_FAT_PATH 1024
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#define TITLE_LEN 64
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using namespace std;
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char Wbfs_Fat::wbfs_fs_drive[16];
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char Wbfs_Fat::wbfs_fat_dir[16] = "/wbfs";
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char Wbfs_Fat::invalid_path[] = "/\\:|<>?*\"'";
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struct discHdr *Wbfs_Fat::fat_hdr_list = NULL;
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u32 Wbfs_Fat::fat_hdr_count = 0;
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extern "C"
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{
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int _FAT_get_fragments ( const char *path, _frag_append_t append_fragment, void *callback_data );
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extern FragList *frag_list;
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}
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u32 Wbfs_Fat::fat_sector_size = 512;
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Wbfs_Fat::Wbfs_Fat( u32 device, u32 lba, u32 size ) : Wbfs( device, lba, size )
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{
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}
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s32 Wbfs_Fat::Open()
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{
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if ( device == WBFS_DEVICE_USB && lba == fat_usb_sec )
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{
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strcpy( wbfs_fs_drive, "USB:" );
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}
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else if ( device == WBFS_DEVICE_SDHC && lba == fat_sd_sec )
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{
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strcpy( wbfs_fs_drive, "SD:" );
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}
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else
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{
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if ( WBFSDevice_Init( lba ) ) return -1;
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strcpy( wbfs_fs_drive, "WBFS:" );
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}
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return 0;
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}
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wbfs_disc_t* Wbfs_Fat::OpenDisc( u8 *discid )
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{
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char fname[MAX_FAT_PATH];
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// wbfs 'partition' file
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if ( !FindFilename( discid, fname, sizeof( fname ) ) ) return NULL;
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if ( strcasecmp( strrchr( fname, '.' ), ".iso" ) == 0 )
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{
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// .iso file
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// create a fake wbfs_disc
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int fd;
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fd = open( fname, O_RDONLY );
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if ( fd == -1 ) return NULL;
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wbfs_disc_t *iso_file = ( wbfs_disc_t * )calloc( sizeof( wbfs_disc_t ), 1 );
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if ( iso_file == NULL ) return NULL;
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// mark with a special wbfs_part
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wbfs_iso_file.wbfs_sec_sz = 512;
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iso_file->p = &wbfs_iso_file;
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iso_file->header = ( wbfs_disc_info_t* )fd;
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return iso_file;
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}
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wbfs_t *part = OpenPart( fname );
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if ( !part ) return NULL;
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return wbfs_open_disc( part, discid );
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}
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void Wbfs_Fat::CloseDisc( wbfs_disc_t* disc )
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{
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if ( !disc ) return;
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wbfs_t *part = disc->p;
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// is this really a .iso file?
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if ( part == &wbfs_iso_file )
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{
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close( ( int )disc->header );
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free( disc );
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return;
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}
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wbfs_close_disc( disc );
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ClosePart( part );
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return;
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}
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s32 Wbfs_Fat::GetCount( u32 *count )
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{
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*count = 0;
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GetHeadersCount();
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if ( fat_hdr_count && fat_hdr_list )
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{
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// for compacter mem - move up as it will be freed later
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int size = fat_hdr_count * sizeof( struct discHdr );
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struct discHdr *buf = ( struct discHdr * ) malloc( size );
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if ( buf )
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{
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memcpy( buf, fat_hdr_list, size );
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SAFE_FREE( fat_hdr_list );
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fat_hdr_list = buf;
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}
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}
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*count = fat_hdr_count;
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return 0;
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}
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s32 Wbfs_Fat::GetHeaders( struct discHdr *outbuf, u32 cnt, u32 len )
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{
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u32 i;
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if ( len > sizeof( struct discHdr ) )
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{
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len = sizeof( struct discHdr );
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}
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#ifdef DEBUG_WBFS
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gprintf( "\n\tGetHeaders" );
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#endif
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for ( i = 0; i < cnt && i < fat_hdr_count; i++ )
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{
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memcpy( &outbuf[i], &fat_hdr_list[i], len );
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}
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SAFE_FREE( fat_hdr_list );
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fat_hdr_count = 0;
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#ifdef DEBUG_WBFS
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gprintf( "...ok" );
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#endif
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return 0;
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}
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s32 Wbfs_Fat::AddGame( void )
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{
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static struct discHdr header ATTRIBUTE_ALIGN( 32 );
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char path[MAX_FAT_PATH];
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wbfs_t *part = NULL;
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s32 ret;
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// read ID from DVD
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Disc_ReadHeader( &header );
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// path
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GetDir( &header, path );
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// create wbfs 'partition' file
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part = CreatePart( header.id, path );
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if ( !part ) return -1;
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/* Add game to device */
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partition_selector_t part_sel = ALL_PARTITIONS;
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int copy_1_1 = Settings.fullcopy;
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switch ( Settings.partitions_to_install )
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{
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case install_game_only:
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part_sel = ONLY_GAME_PARTITION;
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break;
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case install_all:
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part_sel = ALL_PARTITIONS;
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break;
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case install_all_but_update:
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part_sel = REMOVE_UPDATE_PARTITION;
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break;
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}
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if ( copy_1_1 )
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{
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part_sel = ALL_PARTITIONS;
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}
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wbfs_t *old_hdd = hdd;
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hdd = part; // used by spinner
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ret = wbfs_add_disc( part, __ReadDVD, NULL, ProgressCallback, part_sel, copy_1_1 );
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hdd = old_hdd;
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wbfs_trim( part );
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ClosePart( part );
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if ( ret < 0 ) return ret;
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mk_title_txt( &header, path );
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return 0;
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}
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s32 Wbfs_Fat::RemoveGame( u8 *discid )
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{
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char fname[MAX_FAT_PATH];
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int loc;
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// wbfs 'partition' file
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loc = FindFilename( discid, fname, sizeof( fname ) );
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if ( !loc ) return -1;
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split_create( &split, fname, 0, 0, true );
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split_close( &split );
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if ( loc == 1 ) return 0;
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// game is in subdir
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// remove optional .txt file
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DIR_ITER *dir_iter;
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struct stat st;
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char path[MAX_FAT_PATH];
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char name[MAX_FAT_PATH];
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strncpy( path, fname, sizeof( path ) );
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char *p = strrchr( path, '/' );
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if ( p ) *p = 0;
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dir_iter = diropen( path );
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if ( !dir_iter ) return 0;
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while ( dirnext( dir_iter, name, &st ) == 0 )
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{
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if ( name[0] == '.' ) continue;
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if ( name[6] != '_' ) continue;
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if ( strncmp( name, ( char* )discid, 6 ) != 0 ) continue;
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p = strrchr( name, '.' );
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if ( !p ) continue;
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if ( strcasecmp( p, ".txt" ) != 0 ) continue;
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snprintf( fname, sizeof( fname ), "%s/%s", path, name );
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remove( fname );
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break;
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}
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dirclose( dir_iter );
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// remove game subdir
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unlink( path );
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return 0;
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}
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s32 Wbfs_Fat::DiskSpace( f32 *used, f32 *free )
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{
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f32 size;
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int ret;
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struct statvfs wbfs_fat_vfs;
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*used = 0;
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*free = 0;
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ret = statvfs( wbfs_fs_drive, &wbfs_fat_vfs );
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if ( ret ) return -1;
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/* FS size in GB */
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size = ( f32 )wbfs_fat_vfs.f_frsize * ( f32 )wbfs_fat_vfs.f_blocks / GB_SIZE;
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*free = ( f32 )wbfs_fat_vfs.f_frsize * ( f32 )wbfs_fat_vfs.f_bfree / GB_SIZE;
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*used = size - *free;
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return 0;
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}
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s32 Wbfs_Fat::RenameGame( u8 *discid, const void *newname )
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{
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wbfs_t *part = OpenPart( ( char * ) discid );
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if ( !part )
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return -1;
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s32 ret = wbfs_ren_disc( part, discid, ( u8* )newname );
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ClosePart( part );
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return ret;
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}
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s32 Wbfs_Fat::ReIDGame( u8 *discid, const void *newID )
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{
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wbfs_t *part = OpenPart( ( char * ) discid );
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if ( !part )
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return -1;
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s32 ret = wbfs_rID_disc( part, discid, ( u8* )newID );
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ClosePart( part );
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if ( ret == 0 )
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{
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char fname[100];
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char fnamenew[100];
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s32 cnt = 0x31;
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Filename( discid, fname, sizeof( fname ), NULL );
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Filename( ( u8* ) newID, fnamenew, sizeof( fnamenew ), NULL );
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int stringlength = strlen( fname );
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while ( rename( fname, fnamenew ) == 0 )
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{
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fname[stringlength] = cnt;
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fname[stringlength+1] = 0;
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fnamenew[stringlength] = cnt;
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fnamenew[stringlength+1] = 0;
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cnt++;
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}
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}
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return ret;
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}
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f32 Wbfs_Fat::EstimateGameSize()
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{
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wbfs_t *part = NULL;
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u64 size = ( u64 )143432 * 2 * 0x8000ULL;
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u32 n_sector = size / fat_sector_size;
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u32 wii_sec_sz;
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// init a temporary dummy part
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// as a placeholder for wbfs_size_disc
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part = wbfs_open_partition(
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nop_rw_sector, nop_rw_sector,
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NULL, fat_sector_size, n_sector, 0, 1 );
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if ( !part ) return -1;
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wii_sec_sz = part->wii_sec_sz;
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partition_selector_t part_sel;
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if ( Settings.fullcopy )
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{
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part_sel = ALL_PARTITIONS;
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}
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else
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{
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part_sel = Settings.partitions_to_install == install_game_only ? ONLY_GAME_PARTITION : ALL_PARTITIONS;
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}
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return wbfs_estimate_disc( part, __ReadDVD, NULL, part_sel );
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}
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// TITLE [GAMEID]
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bool Wbfs_Fat::CheckLayoutB( char *fname, int len, u8* id, char *fname_title )
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{
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if ( len <= 8 ) return false;
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if ( fname[len-8] != '[' || fname[len-1] != ']' ) return false;
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if ( !is_gameid( &fname[len-7] ) ) return false;
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strncpy( fname_title, fname, TITLE_LEN );
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// cut at '['
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fname_title[len-8] = 0;
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int n = strlen( fname_title );
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if ( n == 0 ) return false;
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// cut trailing _ or ' '
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if ( fname_title[n - 1] == ' ' || fname_title[n - 1] == '_' )
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{
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fname_title[n - 1] = 0;
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}
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if ( strlen( fname_title ) == 0 ) return false;
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if ( id )
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{
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memcpy( id, &fname[len-7], 6 );
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id[6] = 0;
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}
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return true;
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}
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s32 Wbfs_Fat::GetHeadersCount()
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{
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char path[MAX_FAT_PATH];
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char fname[MAX_FAT_PATH];
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char fpath[MAX_FAT_PATH];
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struct discHdr tmpHdr;
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struct stat st;
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wbfs_t *part = NULL;
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u8 id[8];
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int ret;
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char *p;
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u32 size;
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int is_dir;
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int len;
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char dir_title[65];
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char fname_title[TITLE_LEN];
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char *title;
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DIR_ITER *dir_iter;
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//dbg_time1();
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SAFE_FREE( fat_hdr_list );
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fat_hdr_count = 0;
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strcpy( path, wbfs_fs_drive );
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strcat( path, wbfs_fat_dir );
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dir_iter = diropen( path );
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if ( !dir_iter ) return 0;
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dir_iter = diropen( path );
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if ( !dir_iter ) return 0;
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while ( dirnext( dir_iter, fname, &st ) == 0 )
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{
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//printf("found: %s\n", fname); Wpad_WaitButtonsCommon();
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if ( ( char )fname[0] == '.' ) continue;
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len = strlen( fname );
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if ( len < 8 ) continue; // "GAMEID_x"
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memcpy( id, fname, 6 );
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id[6] = 0;
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*fname_title = 0;
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is_dir = S_ISDIR( st.st_mode );
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//printf("mode: %d %d %x\n", is_dir, st.st_mode, st.st_mode);
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if ( is_dir )
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{
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int lay_a = 0;
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int lay_b = 0;
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if ( fname[6] == '_' && is_gameid( ( char* )id ) )
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{
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// usb:/wbfs/GAMEID_TITLE/GAMEID.wbfs
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lay_a = 1;
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}
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if ( CheckLayoutB( fname, len, NULL, fname_title ) )
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{
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// usb:/wbfs/TITLE[GAMEID]/GAMEID.wbfs
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lay_b = 1;
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}
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if ( !lay_a && !lay_b ) continue;
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if ( lay_a )
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{
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strncpy( dir_title, &fname[7], sizeof( dir_title ) );
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}
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else
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{
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try_lay_b:
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if ( !CheckLayoutB( fname, len, id, fname_title ) ) continue;
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}
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snprintf( fpath, sizeof( fpath ), "%s/%s/%s.wbfs", path, fname, id );
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//printf("path2: %s\n", fpath);
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// if more than 50 games, skip second stat to improve speed
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// but if ambiguous layout check anyway
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if ( fat_hdr_count < 50 || ( lay_a && lay_b ) )
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{
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if ( stat( fpath, &st ) == -1 )
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{
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//printf("missing: %s\n", fpath);
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// try .iso
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strcpy( strrchr( fpath, '.' ), ".iso" ); // replace .wbfs with .iso
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if ( stat( fpath, &st ) == -1 )
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{
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//printf("missing: %s\n", fpath);
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// try .ciso
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strcpy( strrchr( fpath, '.' ), ".ciso" ); // replace .iso with .ciso
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if ( stat( fpath, &st ) == -1 )
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{
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if ( lay_a && lay_b == 1 )
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{
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// mark lay_b so that the stat check is still done,
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// but lay_b is not re-tried again
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lay_b = 2;
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// retry with layout b
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goto try_lay_b;
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}
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continue;
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}
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}
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}
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}
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else
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{
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st.st_size = 1024 * 1024;
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}
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}
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else
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{
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// usb:/wbfs/GAMEID.wbfs
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// or usb:/wbfs/GAMEID.iso
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// or usb:/wbfs/GAMEID.ciso
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p = strrchr( fname, '.' );
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if ( !p ) continue;
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if ( ( strcasecmp( p, ".wbfs" ) != 0 )
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&& ( strcasecmp( p, ".iso" ) != 0 )
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&& ( strcasecmp( p, ".ciso" ) != 0 ) ) continue;
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int n = p - fname; // length withouth .wbfs
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if ( n != 6 )
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{
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// TITLE [GAMEID].wbfs
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if ( !CheckLayoutB( fname, n, id, fname_title ) ) continue;
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}
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snprintf( fpath, sizeof( fpath ), "%s/%s", path, fname );
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}
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//printf("found: %s %d MB\n", fpath, (int)(st.st_size/1024/1024));
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// size must be at least 1MB to be considered a valid wbfs file
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if ( st.st_size < 1024*1024 ) continue;
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// if we have titles.txt entry use that
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title = cfg_get_title( id );
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// if no titles.txt get title from dir or file name
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if ( !title && *fname_title )
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{
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title = fname_title;
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}
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if ( title )
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{
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memset( &tmpHdr, 0, sizeof( tmpHdr ) );
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memcpy( tmpHdr.id, id, 6 );
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strncpy( tmpHdr.title, title, sizeof( tmpHdr.title ) - 1 );
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tmpHdr.magic = 0x5D1C9EA3;
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goto add_hdr;
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}
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// else read it from file directly
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if ( strcasecmp( strrchr( fpath, '.' ), ".wbfs" ) == 0 )
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{
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// wbfs file directly
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|
FILE *fp = fopen( fpath, "rb" );
|
|
if ( fp != NULL )
|
|
{
|
|
fseek( fp, 512, SEEK_SET );
|
|
fread( &tmpHdr, sizeof( struct discHdr ), 1, fp );
|
|
fclose( fp );
|
|
tmpHdr.is_ciso = 0;
|
|
if ( ( tmpHdr.magic == 0x5D1C9EA3 ) && ( memcmp( tmpHdr.id, id, 6 ) == 0 ) )
|
|
{
|
|
goto add_hdr;
|
|
}
|
|
}
|
|
// no title found, read it from wbfs file
|
|
// but this is a little bit slower
|
|
// open 'partition' file
|
|
part = OpenPart( fpath );
|
|
if ( !part )
|
|
{
|
|
continue;
|
|
}
|
|
// Get header
|
|
ret = wbfs_get_disc_info( part, 0, ( u8* ) & tmpHdr,
|
|
sizeof( struct discHdr ), &size );
|
|
ClosePart( part );
|
|
if ( ret == 0 )
|
|
{
|
|
goto add_hdr;
|
|
}
|
|
}
|
|
else if ( strcasecmp( strrchr( fpath, '.' ), ".iso" ) == 0 )
|
|
{
|
|
// iso file
|
|
FILE *fp = fopen( fpath, "rb" );
|
|
if ( fp != NULL )
|
|
{
|
|
fseek( fp, 0, SEEK_SET );
|
|
fread( &tmpHdr, sizeof( struct discHdr ), 1, fp );
|
|
fclose( fp );
|
|
tmpHdr.is_ciso = 0;
|
|
if ( ( tmpHdr.magic == 0x5D1C9EA3 ) && ( memcmp( tmpHdr.id, id, 6 ) == 0 ) )
|
|
{
|
|
goto add_hdr;
|
|
}
|
|
}
|
|
}
|
|
else if ( strcasecmp( strrchr( fpath, '.' ), ".ciso" ) == 0 )
|
|
{
|
|
// ciso file
|
|
FILE *fp = fopen( fpath, "rb" );
|
|
if ( fp != NULL )
|
|
{
|
|
fseek( fp, 0x8000, SEEK_SET );
|
|
fread( &tmpHdr, sizeof( struct discHdr ), 1, fp );
|
|
fclose( fp );
|
|
tmpHdr.is_ciso = 1;
|
|
if ( ( tmpHdr.magic == 0x5D1C9EA3 ) && ( memcmp( tmpHdr.id, id, 6 ) == 0 ) )
|
|
{
|
|
goto add_hdr;
|
|
}
|
|
}
|
|
}
|
|
// fail:
|
|
continue;
|
|
|
|
// succes: add tmpHdr to list:
|
|
add_hdr:
|
|
memset( &st, 0, sizeof( st ) );
|
|
//printf("added: %.6s %.20s\n", tmpHdr.id, tmpHdr.title); Wpad_WaitButtons();
|
|
fat_hdr_count++;
|
|
fat_hdr_list = ( struct discHdr * ) realloc( fat_hdr_list, fat_hdr_count * sizeof( struct discHdr ) );
|
|
memcpy( &fat_hdr_list[fat_hdr_count-1], &tmpHdr, sizeof( struct discHdr ) );
|
|
}
|
|
dirclose( dir_iter );
|
|
//dbg_time2("\nFAT_GetCount"); Wpad_WaitButtonsCommon();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Wbfs_Fat::FindFilename( u8 *id, char *fname, int len )
|
|
{
|
|
struct stat st;
|
|
// look for direct .wbfs file
|
|
Filename( id, fname, len, NULL );
|
|
if ( stat( fname, &st ) == 0 ) return 1;
|
|
// look for direct .iso file
|
|
strcpy( strrchr( fname, '.' ), ".iso" ); // replace .wbfs with .iso
|
|
if ( stat( fname, &st ) == 0 ) return 1;
|
|
// look for direct .ciso file
|
|
strcpy( strrchr( fname, '.' ), ".ciso" ); // replace .iso with .ciso
|
|
if ( stat( fname, &st ) == 0 ) return 1;
|
|
// direct file not found, check subdirs
|
|
*fname = 0;
|
|
DIR_ITER *dir_iter;
|
|
char path[MAX_FAT_PATH];
|
|
char name[MAX_FAT_PATH];
|
|
strcpy( path, wbfs_fs_drive );
|
|
strcat( path, wbfs_fat_dir );
|
|
dir_iter = diropen( path );
|
|
//printf("dir: %s %p\n", path, dir); Wpad_WaitButtons();
|
|
if ( !dir_iter )
|
|
{
|
|
return 0;
|
|
}
|
|
while ( dirnext( dir_iter, name, &st ) == 0 )
|
|
{
|
|
//dbg_printf("name:%s\n", name);
|
|
if ( name[0] == '.' ) continue;
|
|
int n = strlen( name );
|
|
if ( n < 8 ) continue;
|
|
if ( S_ISDIR( st.st_mode ) )
|
|
{
|
|
if ( name[6] == '_' )
|
|
{
|
|
// GAMEID_TITLE
|
|
if ( strncmp( name, ( char* )id, 6 ) != 0 ) goto try_alter;
|
|
}
|
|
else
|
|
{
|
|
try_alter:
|
|
// TITLE [GAMEID]
|
|
if ( name[n-8] != '[' || name[n-1] != ']' ) continue;
|
|
if ( strncmp( &name[n-7], ( char* )id, 6 ) != 0 ) continue;
|
|
}
|
|
// look for .wbfs file
|
|
snprintf( fname, len, "%s/%s/%.6s.wbfs", path, name, id );
|
|
if ( stat( fname, &st ) == 0 ) break;
|
|
// look for .iso file
|
|
snprintf( fname, len, "%s/%s/%.6s.iso", path, name, id );
|
|
if ( stat( fname, &st ) == 0 ) break;
|
|
// look for .ciso file
|
|
snprintf( fname, len, "%s/%s/%.6s.ciso", path, name, id );
|
|
}
|
|
else
|
|
{
|
|
// TITLE [GAMEID].wbfs
|
|
char fn_title[TITLE_LEN];
|
|
u8 fn_id[8];
|
|
char *p = strrchr( name, '.' );
|
|
if ( !p ) continue;
|
|
if ( ( strcasecmp( p, ".wbfs" ) != 0 )
|
|
&& ( strcasecmp( p, ".iso" ) != 0 )
|
|
&& ( strcasecmp( p, ".ciso" ) != 0 ) ) continue;
|
|
int n = p - name; // length withouth .wbfs
|
|
if ( !CheckLayoutB( name, n, fn_id, fn_title ) ) continue;
|
|
if ( strncmp( ( char* )fn_id, ( char* )id, 6 ) != 0 ) continue;
|
|
snprintf( fname, len, "%s/%s", path, name );
|
|
}
|
|
if ( stat( fname, &st ) == 0 ) break;
|
|
*fname = 0;
|
|
}
|
|
dirclose( dir_iter );
|
|
if ( *fname )
|
|
{
|
|
// found
|
|
//printf("found:%s\n", fname);
|
|
return 2;
|
|
}
|
|
// not found
|
|
return 0;
|
|
}
|
|
|
|
wbfs_t* Wbfs_Fat::OpenPart( char *fname )
|
|
{
|
|
wbfs_t *part = NULL;
|
|
int ret;
|
|
|
|
// wbfs 'partition' file
|
|
ret = split_open( &split, fname );
|
|
if ( ret ) return NULL;
|
|
part = wbfs_open_partition(
|
|
split_read_sector,
|
|
nop_rw_sector, //readonly //split_write_sector,
|
|
&split, fat_sector_size, split.total_sec, 0, 0 );
|
|
if ( !part )
|
|
{
|
|
split_close( &split );
|
|
}
|
|
return part;
|
|
}
|
|
|
|
void Wbfs_Fat::ClosePart( wbfs_t* part )
|
|
{
|
|
if ( !part ) return;
|
|
split_info_t *s = ( split_info_t* )part->callback_data;
|
|
wbfs_close( part );
|
|
if ( s ) split_close( s );
|
|
}
|
|
|
|
void Wbfs_Fat::Filename( u8 *id, char *fname, int len, char *path )
|
|
{
|
|
if ( path == NULL )
|
|
{
|
|
snprintf( fname, len, "%s%s/%.6s.wbfs", wbfs_fs_drive, wbfs_fat_dir, id );
|
|
}
|
|
else
|
|
{
|
|
snprintf( fname, len, "%s/%.6s.wbfs", path, id );
|
|
}
|
|
}
|
|
|
|
void Wbfs_Fat::GetDir( struct discHdr *header, char *path )
|
|
{
|
|
strcpy( path, wbfs_fs_drive );
|
|
strcat( path, wbfs_fat_dir );
|
|
if ( Settings.FatInstallToDir )
|
|
{
|
|
strcat( path, "/" );
|
|
int layout = 0;
|
|
if ( Settings.FatInstallToDir == 2 ) layout = 1;
|
|
mk_gameid_title( header, path + strlen( path ), 0, layout );
|
|
}
|
|
}
|
|
|
|
wbfs_t* Wbfs_Fat::CreatePart( u8 *id, char *path )
|
|
{
|
|
char fname[MAX_FAT_PATH];
|
|
wbfs_t *part = NULL;
|
|
u64 size = ( u64 )143432 * 2 * 0x8000ULL;
|
|
u32 n_sector = size / 512;
|
|
int ret;
|
|
|
|
//printf("CREATE PART %s %lld %d\n", id, size, n_sector);
|
|
snprintf( fname, sizeof( fname ), "%s%s", wbfs_fs_drive, wbfs_fat_dir );
|
|
mkdir( fname, 0777 ); // base usb:/wbfs
|
|
mkdir( path, 0777 ); // game subdir
|
|
Filename( id, fname, sizeof( fname ), path );
|
|
printf( "Writing to %s\n", fname );
|
|
ret = split_create( &split, fname, OPT_split_size, size, true );
|
|
if ( ret ) return NULL;
|
|
|
|
// force create first file
|
|
u32 scnt = 0;
|
|
int fd = split_get_file( &split, 0, &scnt, 0 );
|
|
if ( fd < 0 )
|
|
{
|
|
printf( "ERROR creating file\n" );
|
|
sleep( 2 );
|
|
split_close( &split );
|
|
return NULL;
|
|
}
|
|
|
|
part = wbfs_open_partition(
|
|
split_read_sector,
|
|
split_write_sector,
|
|
&split, fat_sector_size, n_sector, 0, 1 );
|
|
if ( !part )
|
|
{
|
|
split_close( &split );
|
|
}
|
|
return part;
|
|
}
|
|
|
|
void Wbfs_Fat::mk_title_txt( struct discHdr *header, char *path )
|
|
{
|
|
char fname[MAX_FAT_PATH];
|
|
FILE *f;
|
|
|
|
strcpy( fname, path );
|
|
strcat( fname, "/" );
|
|
mk_gameid_title( header, fname + strlen( fname ), 1, 0 );
|
|
strcat( fname, ".txt" );
|
|
|
|
f = fopen( fname, "wb" );
|
|
if ( !f ) return;
|
|
fprintf( f, "%.6s = %.64s\n", header->id, get_title( header ) );
|
|
fclose( f );
|
|
printf( "Info file: %s\n", fname );
|
|
}
|
|
|
|
void Wbfs_Fat::mk_gameid_title( struct discHdr *header, char *name, int re_space, int layout )
|
|
{
|
|
int i, len;
|
|
char title[65];
|
|
char id[8];
|
|
|
|
memcpy( name, header->id, 6 );
|
|
name[6] = 0;
|
|
strncpy( title, get_title( header ), sizeof( title ) );
|
|
title_filename( title );
|
|
|
|
if ( layout == 0 )
|
|
{
|
|
sprintf( name, "%s_%s", id, title );
|
|
}
|
|
else
|
|
{
|
|
sprintf( name, "%s [%s]", title, id );
|
|
}
|
|
|
|
// replace space with '_'
|
|
if ( re_space )
|
|
{
|
|
len = strlen( name );
|
|
for ( i = 0; i < len; i++ )
|
|
{
|
|
if ( name[i] == ' ' ) name[i] = '_';
|
|
}
|
|
}
|
|
}
|
|
|
|
void Wbfs_Fat::title_filename( char *title )
|
|
{
|
|
int i, len;
|
|
// trim leading space
|
|
len = strlen( title );
|
|
while ( *title == ' ' )
|
|
{
|
|
memmove( title, title + 1, len );
|
|
len--;
|
|
}
|
|
// trim trailing space - not allowed on windows directories
|
|
while ( len && title[len-1] == ' ' )
|
|
{
|
|
title[len-1] = 0;
|
|
len--;
|
|
}
|
|
// replace silly chars with '_'
|
|
for ( i = 0; i < len; i++ )
|
|
{
|
|
if ( strchr( invalid_path, title[i] ) || iscntrl( ( int ) title[i] ) )
|
|
{
|
|
title[i] = '_';
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Wbfs_Fat::is_gameid( char *id )
|
|
{
|
|
int i;
|
|
for ( i = 0; i < 6; i++ )
|
|
{
|
|
if ( !isalnum( ( u32 ) id[i] ) ) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int Wbfs_Fat::GetFragList( u8 *id )
|
|
{
|
|
char fname[1024];
|
|
char fname1[1024];
|
|
struct stat st;
|
|
FragList *fs = NULL;
|
|
FragList *fa = NULL;
|
|
FragList *fw = NULL;
|
|
int ret;
|
|
int i;
|
|
int is_wbfs = 0;
|
|
int ret_val = -1;
|
|
|
|
ret = FindFilename( id, fname, sizeof( fname ) );
|
|
if ( !ret ) return -1;
|
|
|
|
if ( strcasecmp( strrchr( fname, '.' ), ".wbfs" ) == 0 )
|
|
{
|
|
is_wbfs = 1;
|
|
}
|
|
|
|
fs = ( FragList * ) malloc( sizeof( FragList ) );
|
|
fa = ( FragList * ) malloc( sizeof( FragList ) );
|
|
fw = ( FragList * ) malloc( sizeof( FragList ) );
|
|
|
|
frag_init( fa, MAX_FRAG );
|
|
|
|
for ( i = 0; i < 10; i++ )
|
|
{
|
|
frag_init( fs, MAX_FRAG );
|
|
if ( i > 0 )
|
|
{
|
|
fname[strlen( fname )-1] = '0' + i;
|
|
if ( stat( fname, &st ) == -1 ) break;
|
|
}
|
|
strcpy( fname1, fname );
|
|
if ( ( ret = GetFragList( ( char * ) & fname, &_frag_append, fs ) ) )
|
|
{
|
|
ret_val = ret;
|
|
goto out;
|
|
}
|
|
frag_concat( fa, fs );
|
|
}
|
|
frag_list = ( FragList * ) malloc( sizeof( FragList ) );
|
|
frag_init( frag_list, MAX_FRAG );
|
|
if ( is_wbfs )
|
|
{
|
|
// if wbfs file format, remap.
|
|
//printf("=====\n");
|
|
wbfs_disc_t *d = OpenDisc( id );
|
|
if ( !d ) goto out;
|
|
frag_init( fw, MAX_FRAG );
|
|
ret = wbfs_get_fragments( d, &_frag_append, fw );
|
|
if ( ret ) goto out;
|
|
CloseDisc( d );
|
|
// DEBUG:
|
|
//frag_list->num = MAX_FRAG-10; // stress test
|
|
ret = frag_remap( frag_list, fw, fa );
|
|
if ( ret ) goto out;
|
|
}
|
|
else
|
|
{
|
|
// .iso does not need remap just copy
|
|
//printf("fa:\n");
|
|
memcpy( frag_list, fa, sizeof( FragList ) );
|
|
}
|
|
|
|
ret_val = 0;
|
|
|
|
out:
|
|
if ( ret_val )
|
|
{
|
|
// error
|
|
SAFE_FREE( frag_list );
|
|
}
|
|
SAFE_FREE( fs );
|
|
SAFE_FREE( fa );
|
|
SAFE_FREE( fw );
|
|
return ret_val;
|
|
}
|
|
|
|
int Wbfs_Fat::GetFragList( char *filename, _frag_append_t append_fragment, FragList *fs )
|
|
{
|
|
return _FAT_get_fragments( filename, append_fragment, fs );
|
|
}
|
|
|
|
bool Wbfs_Fat::ShowFreeSpace( void )
|
|
{
|
|
return false;
|
|
}
|