mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
500dc4020f
*WiiTDB now falls back to english if the locale language is not found for Titles/Synopsis *Some clean up and memory leak fixes in game info prompt and adjusted the info get to the new WiiTDB reading method. *Added a few new useful functions from WiiXplorer (DownloadToFileWithProgress, ShowError,...) *Disabled the console output after the GUI is started up. The info is only output to gecko in GUI mode now.
157 lines
4.4 KiB
C++
157 lines
4.4 KiB
C++
/***************************************************************************
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* Copyright (C) 2009
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* update.cpp
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*
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* Update operations
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* for Wii-Xplorer 2009
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***************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <string>
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#include "gecko.h"
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#include "ZipFile.h"
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#include "http.h"
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#include "networkops.h"
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#include "HTML_Stream.h"
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#include "FileDownloader.h"
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#include "settings/CSettings.h"
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#include "settings/GameTitles.h"
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#include "xml/WiiTDB.hpp"
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static const char * WiiTDB_URL = "http://wiitdb.com/wiitdb.zip";
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/****************************************************************************
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* Checking if an Update is available
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***************************************************************************/
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int CheckForBetaUpdate()
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{
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int revnumber = 0;
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HTML_Stream HTML("http://code.google.com/p/usbloader-gui/downloads/list");
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const char * HTML_Pos = NULL;
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do
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{
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HTML_Pos = HTML.FindStringEnd("href='");
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char * tmpLink = HTML.CopyString("'\"");
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if (tmpLink)
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{
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char *fileext = strrchr(tmpLink, '.');
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if (fileext)
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{
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if (strcasecmp(fileext, ".dol") == 0)
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{
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char revtxt[80];
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char *filename = strrchr(tmpLink, '/') + 2;
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u8 n = 0;
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for (n = 0; n < strlen(filename) - 2; n++)
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revtxt[n] = filename[n];
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revtxt[n] = 0;
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int fileRev = atoi(revtxt);
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if (fileRev > revnumber)
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{
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revnumber = fileRev;
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}
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}
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}
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free(tmpLink);
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}
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} while (HTML_Pos != NULL);
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return revnumber;
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}
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static bool CheckNewWiiTDBVersion(const char *url)
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{
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u64 Version = 0;
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char * HEAD_Responde = HEAD_Request(url);
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if(!HEAD_Responde)
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return false;
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char * version_ptr = strstr(HEAD_Responde, "X-WiiTDB-Timestamp: ");
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if(version_ptr)
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{
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version_ptr += strlen("X-WiiTDB-Timestamp: ");
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Version = strtoull(version_ptr, NULL, 10);
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}
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free(HEAD_Responde);
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std::string Title;
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std::string Filepath = Settings.titlestxt_path;
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if(Settings.titlestxt_path[Filepath.size()-1] != '/')
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Filepath += '/';
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Filepath += "wiitdb.xml";
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WiiTDB XML_DB;
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if(!XML_DB.OpenFile((Filepath.c_str())))
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return true; //! If no file exists we need the file
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u64 ExistingVersion = XML_DB.GetWiiTDBVersion();
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gprintf("Existing WiiTDB Version: %llu Online WiiTDB Version: %llu\n", ExistingVersion, Version);
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return (ExistingVersion != Version);
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}
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int UpdateWiiTDB()
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{
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if(CheckNewWiiTDBVersion(WiiTDB_URL) == false)
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{
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gprintf("Not updating WiiTDB: Version is the same\n");
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return -1;
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}
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gprintf("Updating WiiTDB...\n");
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string ZipPath = Settings.titlestxt_path;
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if(Settings.titlestxt_path[ZipPath.size()-1] != '/')
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ZipPath += '/';
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ZipPath += "wiitdb.zip";
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int filesize = DownloadFileToPath(WiiTDB_URL, ZipPath.c_str(), false);
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if(filesize <= 0)
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return -1;
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ZipFile zFile(ZipPath.c_str());
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bool result = zFile.ExtractAll(Settings.titlestxt_path);
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//! The zip file is not needed anymore so we can remove it
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remove(ZipPath.c_str());
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//! Reload all titles because the file changed now.
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GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
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return (result ? filesize : -1);
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}
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