mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
e43c9b108d
*Disabled try to mount of drive when no disc is inserted *Bug in NandEmu fat FD close was fixed with latest d2x, workaround removed *Added create of nand emu path for rabbits go home to /title/00010004/ (Partial Nand Emu) (thx nic for the info) *Fixed loading default values for new added game settings
247 lines
4.2 KiB
C++
247 lines
4.2 KiB
C++
/*****************************************
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* This code is from Mighty Channel 11
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* which is based on the TriiForce source.
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* Modifications by Dimok.
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*****************************************/
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#include <stdio.h>
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#include <ogcsys.h>
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#include <malloc.h>
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#include <string.h>
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#include "system/IosLoader.h"
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#include "gecko.h"
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#include "NandEmu.h"
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/* 'NAND Device' structure */
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typedef struct {
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/* Device name */
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const char *name;
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/* Mode value */
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u32 mode;
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/* Un/mount command */
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u32 mountCmd;
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u32 umountCmd;
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} nandDevice;
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static nandDevice ndevList[] =
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{
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{ "Disable", 0, 0x00, 0x00 },
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{ "SD/SDHC Card", 1, 0xF0, 0xF1 },
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{ "USB 2.0 Mass Storage Device", 2, 0xF2, 0xF3 },
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};
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/* Buffer */
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static u32 inbuf[8] ATTRIBUTE_ALIGN(32);
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static const char fs[] ATTRIBUTE_ALIGN(32) = "/dev/fs";
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static const char fat[] ATTRIBUTE_ALIGN(32) = "fat";
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static int mounted = 0;
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static int partition = 0;
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static int fullmode = 0;
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static char path[32] = "\0";
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static s32 Nand_Mount(nandDevice *dev)
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{
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s32 fd, ret;
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u32 inlen = 0;
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ioctlv *vector = NULL;
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u32 *buffer = NULL;
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/* Open FAT module */
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fd = IOS_Open(fat, 0);
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if (fd < 0)
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return fd;
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// NOTE:
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// The official cIOSX rev21 by Waninkoko ignores the partition argument
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// and the nand is always expected to be on the 1st partition.
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// However this way earlier d2x betas having revision 21 take in
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// consideration the partition argument.
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inlen = 1;
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/* Allocate memory */
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buffer = (u32 *)memalign(32, sizeof(u32)*3);
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/* Set vector pointer */
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vector = (ioctlv *)buffer;
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buffer[0] = (u32)(buffer + 2);
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buffer[1] = sizeof(u32);
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buffer[2] = (u32)partition;
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/* Mount device */
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ret = IOS_Ioctlv(fd, dev->mountCmd, inlen, 0, vector);
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/* Close FAT module */
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IOS_Close(fd);
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/* Free memory */
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if(buffer != NULL)
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free(buffer);
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return ret;
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}
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static s32 Nand_Unmount(nandDevice *dev)
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{
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s32 fd, ret;
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// Open FAT module
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fd = IOS_Open(fat, 0);
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if (fd < 0)
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return fd;
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// Unmount device
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ret = IOS_Ioctlv(fd, dev->umountCmd, 0, 0, NULL);
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// Close FAT module
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IOS_Close(fd);
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return ret;
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}
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static s32 Nand_Enable(nandDevice *dev)
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{
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s32 fd, ret;
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u32 *buffer = NULL;
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// Open /dev/fs
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fd = IOS_Open(fs, 0);
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if (fd < 0)
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return fd;
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//FULL NAND emulation since rev18
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//needed for reading images on triiforce mrc folder using ISFS commands
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inbuf[0] = dev->mode | fullmode;
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// NOTE:
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// The official cIOSX rev21 by Waninkoko provides an undocumented feature
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// to set nand path when mounting the device.
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// This feature has been discovered during d2x development.
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int pathlen = strlen(path)+1;
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/* Allocate memory */
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buffer = (u32 *)memalign(32, (sizeof(u32)*5)+pathlen);
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buffer[0] = (u32)(buffer + 4);
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buffer[1] = sizeof(u32); // actually not used by cios
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buffer[2] = (u32)(buffer + 5);
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buffer[3] = pathlen; // actually not used by cios
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buffer[4] = inbuf[0];
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strcpy((char*)(buffer+5), path);
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ret = IOS_Ioctlv(fd, 100, 2, 0, (ioctlv *)buffer);
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/* Free memory */
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if(buffer != NULL)
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free(buffer);
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// Close /dev/fs
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IOS_Close(fd);
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return ret;
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}
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static s32 Nand_Disable(void)
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{
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s32 fd, ret;
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// Open /dev/fs
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fd = IOS_Open(fs, 0);
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if (fd < 0)
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return fd;
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// Set input buffer
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inbuf[0] = 0;
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// Disable NAND emulator
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ret = IOS_Ioctl(fd, 100, inbuf, sizeof(inbuf), NULL, 0);
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// Close /dev/fs
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IOS_Close(fd);
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return ret;
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}
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s32 Enable_Emu(int selection)
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{
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if(!IosLoader::IsD2X())
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return -1;
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if(mounted != 0)
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return -1;
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s32 ret;
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nandDevice *ndev = NULL;
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ndev = &ndevList[selection];
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ret = Nand_Mount(ndev);
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if (ret < 0)
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{
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gprintf(" ERROR Mount! (ret = %d)\n", ret);
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return ret;
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}
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ret = Nand_Enable(ndev);
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if (ret < 0)
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{
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gprintf(" ERROR Enable! (ret = %d)\n", ret);
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return ret;
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}
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mounted = selection;
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return 0;
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}
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s32 Disable_Emu()
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{
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if(!IosLoader::IsD2X())
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return -1;
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if(mounted==0)
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return 0;
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nandDevice *ndev = NULL;
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ndev = &ndevList[mounted];
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Nand_Disable();
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Nand_Unmount(ndev);
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mounted = 0;
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return 0;
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}
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void Set_Partition(int p)
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{
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partition = p;
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}
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void Set_Path(const char* p)
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{
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int i = 0;
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while(p[i] != '\0' && i < 31)
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{
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path[i] = p[i];
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i++;
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}
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while(path[i-1] == '/')
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{
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path[i-1] = '\0';
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--i;
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}
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path[i] = '\0';
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}
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void Set_FullMode(int fm)
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{
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fullmode = fm ? 0x100 : 0;
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}
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const char* Get_Path(void)
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{
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return path;
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}
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