usbloadergx/source/prompts
dimok321 0908027ad8 *Fix for ntfs writing
*Cache size reduced which results in a bit slower writing but is more stable
*Fix for the gameinstaller ProgressWindow
*Added NTFS unmount on exit

WARNING:
The USBLoaderGX installer seems to be broken in some places. There are sometimes random freezes or crashes even on fat32. Those arent bad on a fat32 filesystem but can damage the whole partition on ntfs. Using the installer on ntfs is still very risky. You have been warned!
2010-02-25 12:08:03 +00:00
..
DiscBrowser.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * Changed WBFS stuff to C++ classes 2010-02-14 23:22:52 +00:00
filebrowser.h undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
gameinfo.cpp * Changed WBFS stuff to C++ classes 2010-02-14 23:22:52 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp *Fix for ntfs writing 2010-02-25 12:08:03 +00:00
ProgressWindow.h *Fix for ntfs writing 2010-02-25 12:08:03 +00:00
PromptWindows.cpp * Added Hermes rev5 support! (issue 1438) 2010-02-22 21:29:47 +00:00
PromptWindows.h * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
TitleBrowser.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00