usbloadergx/source/GUI/gui_keyboard.cpp
dimok321 72d8c9dc2e *Created an automatic resource list generation script which is executed when files are added/removed
*Created an own class for the homebrew prompt
*Created scrollbar class which is now used on every browser
*Created a checkbox browser list class
*Changed the category prompts to the new list mode
*Improved B-Button scrolling
*Fixed horizontal text scrolling
*Fixed possible crash on long text display
*Many internal gui changes and navigation changes
*Fixed booting games by argument (headless id) (Issue 1930)
*Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923)
*Added booting with arguements from meta.xml for homebrews (Issue 1926)
*Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
2011-06-14 17:53:19 +00:00

609 lines
21 KiB
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Raw Blame History

/****************************************************************************
* libwiigui
*
* Tantric 2009
*
* gui_keyboard.cpp
*
* GUI class definitions
***************************************************************************/
#include "gui.h"
#include "../main.h"
#include "../settings/CSettings.h"
#include <stdio.h>
#include <string.h>
#include "themes/CTheme.h"
#include "menu.h"
/**
* Constructor for the GuiKeyboard class.
*/
unsigned int m;
//const Key thekeys;
GuiKeyboard::GuiKeyboard(char * t, u32 max, int min, int lang)
{
width = 540;
height = 400;
shift = 0;
caps = 0;
alt = 0;
alt2 = 0;
m = min;
int mode = lang;
selectable = true;
focus = 0; // allow focus
alignmentHor = ALIGN_CENTRE;
alignmentVert = ALIGN_MIDDLE;
kbtextmaxlen = max > sizeof(kbtextstr) ? sizeof(kbtextstr) : max; // limit max up to sizeof(kbtextstr)
// strlcpy(kbtextstr, t, kbtextmaxlen);
strncpy(kbtextstr, t, kbtextmaxlen); // strncpy is needed to fill the rest with \0
kbtextstr[sizeof(kbtextstr) - 1] = 0; // terminate with \0
//QWERTY//
if (mode == 0)
{
Key thekeys[4][11] = {
{
{ '1', '!', '\0', '\0' },
{ '2', '@', '\0', '\0' },
{ '3', '#', '\0', '\0' },
{ '4', '$', '\0', '\0' },
{ '5', '%', '\0', '\0' },
{ '6', '^', '\0', '\0' },
{ '7', '&', '\0', '\0' },
{ '8', '*', '\0', '\0' },
{ '9', '(', '\0', '\0' },
{ '0', ')', '\0', '\0' },
{ '\0', '\0', '\0', '\0' }
},
{
{ 'q', 'Q', '\0', '\0' },
{ 'w', 'W', '\0', '\0' },
{ 'e', 'E', '\0', '\0' },
{ 'r', 'R', '\0', '\0' },
{ 't', 'T', '\0', '\0' },
{ 'y', 'Y', '\0', '\0' },
{ 'u', 'U', '\0', '\0' },
{ 'i', 'I', '\0', '\0' },
{ 'o', 'O', '\0', '\0' },
{ 'p', 'P', '\0', '\0' },
{ '-', '_', '\0', '\0' }
},
{
{ 'a', 'A', '\0', '\0' },
{ 's', 'S', '\0', '\0' },
{ 'd', 'D', '\0', '\0' },
{ 'f', 'F', '\0', '\0' },
{ 'g', 'G', '\0', '\0' },
{ 'h', 'H', '\0', '\0' },
{ 'j', 'J', '\0', '\0' },
{ 'k', 'K', '\0', '\0' },
{ 'l', 'L', '\0', '\0' },
{ ':', ';', '\0', '\0' },
{ '\'', '"', '\0', '\0' }
},
{
{ 'z', 'Z', '\0', '\0' },
{ 'x', 'X', '\0', '\0' },
{ 'c', 'C', '\0', '\0' },
{ 'v', 'V', '\0', '\0' },
{ 'b', 'B', '\0', '\0' },
{ 'n', 'N', '\0', '\0' },
{ 'm', 'M', '\0', '\0' },
{ ',', '<', '\0', '\0' },
{ '.', '>', '\0', '\0' },
{ '/', '?', '\0', '\0' },
{ '\0', '\0', '\0', '\0' }
}
};
memcpy(keys, thekeys, sizeof(thekeys));
}
//DVORAK//
if (mode == 1)
{
Key thekeys[4][11] = {
{
{ '1', '!', '\0', '\0' },
{ '2', '@', '\0', '\0' },
{ '3', '#', '\0', '\0' },
{ '4', '$', '\0', '\0' },
{ '5', '%', '\0', '\0' },
{ '6', '^', '\0', '\0' },
{ '7', '&', '\0', '\0' },
{ '8', '*', '\0', '\0' },
{ '9', '(', '\0', '\0' },
{ '0', ')', '\0', '\0' },
{ '\0', '\0', '\0', '\0' }
},
{
{ '\'', '"', '\0', '\0' },
{ ',', '<', '\0', '\0' },
{ '.', '>', '\0', '\0' },
{ 'p', 'P', '\0', '\0' },
{ 'y', 'Y', '\0', '\0' },
{ 'f', 'F', '\0', '\0' },
{ 'g', 'G', '\0', '\0' },
{ 'c', 'C', '\0', '\0' },
{ 'r', 'R', '\0', '\0' },
{ 'l', 'L', '\0', '\0' },
{ '/', '?', '\0', '\0' }
},
{
{ 'a', 'A', 'm', '\0' },
{ 'o', 'O', 'm', '\0' },
{ 'e', 'E', 'm', '\0' },
{ 'u', 'U', 'm', '\0' },
{ 'i', 'I', 'm', '\0' },
{ 'd', 'D', 'm', '\0' },
{ 'h', 'H', 'm', '\0' },
{ 't', 'T', 'm', '\0' },
{ 'n', 'N', 'm', '\0' },
{ 's', 'S', 'm', '\0' },
{ '-', '_', 'm', '\0' }
},
{
{ ';', ':', '\0', '\0' },
{ 'q', 'Q', '\0', '\0' },
{ 'j', 'J', '\0', '\0' },
{ 'k', 'K', '\0', '\0' },
{ 'x', 'X', '\0', '\0' },
{ 'b', 'B', '\0', '\0' },
{ 'm', 'M', '\0', '\0' },
{ 'w', 'W', '\0', '\0' },
{ 'v', 'V', '\0', '\0' },
{ 'z', 'Z', '\0', '\0' },
{ '\0', '\0', '\0', '\0' }
}
};
memcpy(keys, thekeys, sizeof(thekeys));
}
//QWETRZ//
if (mode == 2)
{
Key thekeys[4][11] = { { { '1', '!', '^', '<EFBFBD>' }, { '2', '"', '<EFBFBD>', '<EFBFBD>' }, { '3', '#', '<EFBFBD>', '<EFBFBD>' }, { '4', '$',
'<EFBFBD>', '<EFBFBD>' }, { '5', '%', '<EFBFBD>', '<EFBFBD>' }, { '6', '&', '<EFBFBD>', '<EFBFBD>' }, { '7', '/', '<EFBFBD>', '<EFBFBD>' }, { '8', '(', '[',
'<EFBFBD>' }, { '9', ')', ']', '<EFBFBD>' }, { '0', '=', '<EFBFBD>', '<EFBFBD>' }, { '<EFBFBD>', '?', '\'', '<EFBFBD>' } }, { { 'q', 'Q', '@',
'<EFBFBD>' }, { 'w', 'W', '\0', '<EFBFBD>' }, { 'e', 'E', '<EFBFBD>', '<EFBFBD>' }, { 'r', 'R', '\0', '<EFBFBD>' },
{ 't', 'T', '\0', '<EFBFBD>' }, { 'z', 'Z', '\0', '<EFBFBD>' }, { 'u', 'U', '\0', '<EFBFBD>' }, { 'i', 'I', '\0', '<EFBFBD>' }, {
'o', 'O', '\0', '<EFBFBD>' }, { 'p', 'P', '\0', '<EFBFBD>' }, { '<EFBFBD>', '<EFBFBD>', '\0', '<EFBFBD>' } }, { { 'a', 'A', '\0',
'<EFBFBD>' }, { 's', 'S', '\0', '<EFBFBD>' }, { 'd', 'D', '\0', '<EFBFBD>' }, { 'f', 'F', '\0', '<EFBFBD>' },
{ 'g', 'G', '\0', '<EFBFBD>' }, { 'h', 'H', '\0', '<EFBFBD>' }, { 'j', 'J', '\0', '<EFBFBD>' }, { 'k', 'K', '\0', '<EFBFBD>' }, {
'l', 'L', '\0', '<EFBFBD>' }, { '<EFBFBD>', '<EFBFBD>', '\0', '<EFBFBD>' }, { '<EFBFBD>', '<EFBFBD>', '\0', '<EFBFBD>' } }, { { '<', '>', '|',
'<EFBFBD>' }, { 'y', 'Y', '\0', '<EFBFBD>' }, { 'x', 'X', '\0', '<EFBFBD>' }, { 'c', 'C', '<EFBFBD>', '<EFBFBD>' },
{ 'v', 'V', '<EFBFBD>', '<EFBFBD>' }, { 'b', 'B', '\0', '<EFBFBD>' }, { 'n', 'N', '\0', '<EFBFBD>' }, { 'm', 'M', '<EFBFBD>', '<EFBFBD>' }, {
',', ';', '\0', '<EFBFBD>' }, { '.', ':', '\0', '\0' }, { '-', '_', '\0', '\0' } } };
memcpy(keys, thekeys, sizeof(thekeys));
}
//AZERTY//
if (mode == 3)
{
Key thekeys[4][11] = { { { '1', '&', '<EFBFBD>', '<EFBFBD>' }, { '2', '~', '<EFBFBD>', '<EFBFBD>' }, { '3', '"', '#', '<EFBFBD>' }, { '4', '`',
'<EFBFBD>', '<EFBFBD>' }, { '5', '(', '[', '<EFBFBD>' }, { '6', '-', '|', '<EFBFBD>' }, { '7', '<EFBFBD>', '<EFBFBD>', '<EFBFBD>' }, { '8', '_', '\'',
'<EFBFBD>' }, { '9', '+', '^', '<EFBFBD>' }, { '0', '=', '@', '<EFBFBD>' }, { '<EFBFBD>', ')', ']', '<EFBFBD>' } }, {
{ 'a', 'A', '<EFBFBD>', '<EFBFBD>' }, { 'z', 'Z', '<EFBFBD>', '<EFBFBD>' }, { 'e', 'E', '<EFBFBD>', '<EFBFBD>' }, { 'r', 'R', '<EFBFBD>', '<EFBFBD>' }, { 't',
'T', '<EFBFBD>', '<EFBFBD>' }, { 'y', 'Y', '<EFBFBD>', '<EFBFBD>' }, { 'u', 'U', '<EFBFBD>', '<EFBFBD>' }, { 'i', 'I', '<EFBFBD>', '<EFBFBD>' }, { 'o',
'O', '<EFBFBD>', '<EFBFBD>' }, { 'p', 'P', '<EFBFBD>', '<EFBFBD>' }, { '$', '<EFBFBD>', '<EFBFBD>', '<EFBFBD>' } }, { { 'q', 'Q', '<EFBFBD>', '<EFBFBD>' }, {
's', 'S', '<EFBFBD>', '<EFBFBD>' }, { 'd', 'D', '\0', '<EFBFBD>' }, { 'f', 'F', '<EFBFBD>', '<EFBFBD>' }, { 'g', 'G', '\0', '<EFBFBD>' }, { 'h',
'H', '\0', '<EFBFBD>' }, { 'j', 'J', '\0', '<EFBFBD>' }, { 'k', 'K', '\0', '<EFBFBD>' }, { 'l', 'L', '\0', '<EFBFBD>' }, { 'm',
'M', '\0', '<EFBFBD>' }, { '*', '%', '<EFBFBD>', '<EFBFBD>' } }, { { '<', '>', '\0', '<EFBFBD>' }, { 'w', 'W', '\0', '<EFBFBD>' }, { 'x',
'X', '\0', '<EFBFBD>' }, { 'c', 'C', '<EFBFBD>', '<EFBFBD>' }, { 'v', 'V', '<EFBFBD>', '<EFBFBD>' }, { 'b', 'B', '<EFBFBD>', '<EFBFBD>' }, { 'n', 'N',
'\0', '<EFBFBD>' }, { '?', ',', '?', '<EFBFBD>' }, { '.', ';', '.', '<EFBFBD>' }, { '/', ':', '/', '<EFBFBD>' }, { '<EFBFBD>', '!', '!',
'<EFBFBD>' } } };
memcpy(keys, thekeys, sizeof(thekeys));
}
//QWERTY 2//
if (mode == 4)
{
Key thekeys[4][11] = { { { '1', '!', '|', '<EFBFBD>' }, { '2', '"', '@', '<EFBFBD>' }, { '3', '<EFBFBD>', '#', '<EFBFBD>' }, { '4', '$',
'<EFBFBD>', '<EFBFBD>' }, { '5', '%', '~', '<EFBFBD>' }, { '6', '&', '<EFBFBD>', '<EFBFBD>' }, { '7', '/', '\'', '<EFBFBD>' }, { '8', '(', '[',
'<EFBFBD>' }, { '9', ')', ']', '<EFBFBD>' }, { '0', '=', '<EFBFBD>', '<EFBFBD>' }, { '<EFBFBD>', '?', '<EFBFBD>', '<EFBFBD>' } }, { { 'q', 'Q', '\0',
'<EFBFBD>' }, { 'w', 'W', '\0', '<EFBFBD>' }, { 'e', 'E', '<EFBFBD>', '<EFBFBD>' }, { 'r', 'R', '<EFBFBD>', '<EFBFBD>' }, { 't', 'T', '<EFBFBD>', '<EFBFBD>' },
{ 'y', 'Y', '<EFBFBD>', '<EFBFBD>' }, { 'u', 'U', '<EFBFBD>', '<EFBFBD>' }, { 'i', 'I', '<EFBFBD>', '<EFBFBD>' }, { 'o', 'O', '<EFBFBD>', '<EFBFBD>' }, { 'p',
'P', '<EFBFBD>', '<EFBFBD>' }, { '+', '*', '\0', '<EFBFBD>' } }, { { 'a', 'A', '^', '<EFBFBD>' }, { 's', 'S', '<EFBFBD>', '<EFBFBD>' }, {
'd', 'D', '<EFBFBD>', '<EFBFBD>' }, { 'f', 'F', '<EFBFBD>', '<EFBFBD>' }, { 'g', 'G', '<EFBFBD>', '<EFBFBD>' }, { 'h', 'H', '<EFBFBD>', '<EFBFBD>' }, { 'j',
'J', '<EFBFBD>', '<EFBFBD>' }, { 'k', 'K', '<EFBFBD>', '<EFBFBD>' }, { 'l', 'L', '<EFBFBD>', '\0' }, { '<EFBFBD>', '<EFBFBD>', '+', '\0' }, { '<EFBFBD>', '<EFBFBD>',
'<EFBFBD>', '\0' } }, { { '<', '>', '\0', '<EFBFBD>' }, { 'z', 'Z', '\0', '<EFBFBD>' }, { 'x', 'X', '\0', '<EFBFBD>' }, { 'c', 'C',
'<EFBFBD>', '<EFBFBD>' }, { 'v', 'V', '\0', '<EFBFBD>' }, { 'b', 'B', '<EFBFBD>', '<EFBFBD>' }, { 'n', 'N', '\0', '<EFBFBD>' }, { 'm', 'M', '\0',
'<EFBFBD>' }, { ',', ';', '\0', '<EFBFBD>' }, { '.', ':', '\0', '\0' }, { '-', '_', '\0', '\0' } } };
memcpy(keys, thekeys, sizeof(thekeys));
}
keyTextbox = Resources::GetImageData("keyboard_textbox.png");
keyTextboxImg = new GuiImage(keyTextbox);
keyTextboxImg->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
keyTextboxImg->SetPosition(0, 40);//(0,0);
this->Append(keyTextboxImg);
kbText = new GuiText(kbtextstr, 20, ( GXColor )
{ 0, 0, 0, 0xff});
kbText->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
kbText->SetPosition(0, 53);//(0, 13);
this->Append(kbText);
key = Resources::GetImageData("keyboard_key.png");
keyOver = Resources::GetImageData("keyboard_key_over.png");
keyMedium = Resources::GetImageData("keyboard_mediumkey_over.png");
keyLarge = Resources::GetImageData("keyboard_largekey_over.png");
trigA = new GuiTrigger;
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
trigB = new GuiTrigger;
trigB->SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
int eurocheck = 0;
if (mode > 1)
{
eurocheck = -20;
}
keyBackImg = new GuiImage(keyMedium);
keyBackOverImg = new GuiImage(keyMedium);
if (mode == 3)
{
keyBackText = new GuiText("Retour", 20, ( GXColor )
{ 0, 0, 0, 0xff});
}
else
{
keyBackText = new GuiText("Back", 20, ( GXColor )
{ 0, 0, 0, 0xff});
}
//keyBack = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
keyBack = new GuiButton(keyBackImg, keyBackOverImg, 0, 3, 11 * 42 + 40 + eurocheck, 0 * 42 + 120, trigA,
btnSoundOver, btnSoundClick, 1);
//keyBack->SetImage(keyBackImg);
//keyBack->SetImageOver(keyBackOverImg);
keyBack->SetLabel(keyBackText);
//keyBack->SetSoundOver(btnSoundOver);
//keyBack->SetSoundClick(btnSoundClick);
//keyBack->SetTrigger(trigA);
keyBack->SetTrigger(trigB);
if (mode > 1)
{
keyBack->SetPosition(11 * 42 + 40 + eurocheck, 0 * 42 + 120);
}
else
{
keyBack->SetPosition(10 * 42 + 40 + eurocheck, 0 * 42 + 120);
}//(10*42+40, 0*42+80);
//keyBack->SetEffectGrow();
this->Append(keyBack);
keyClearImg = new GuiImage(keyMedium);
keyClearOverImg = new GuiImage(keyMedium);
if (mode == 3)
{
keyClearText = new GuiText("Effacer", 20, ( GXColor )
{ 0, 0, 0, 0xff});
}
else
{
keyClearText = new GuiText("Clear", 20, ( GXColor )
{ 0, 0, 0, 0xff});
}
keyClear = new GuiButton(keyClearImg, keyClearOverImg, 0, 3, (10 * 42 + 40) + eurocheck, 4 * 42 + 120, trigA,
btnSoundOver, btnSoundClick, 1);
//keyClear = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
//keyClear->SetImage(keyClearImg);
//keyClear->SetImageOver(keyClearOverImg);
keyClear->SetLabel(keyClearText);
//keyClear->SetSoundOver(btnSoundOver);
//keyClear->SetSoundClick(btnSoundClick);
//keyClear->SetTrigger(trigA);
//keyClear->SetPosition((10*42+40)+eurocheck, 4*42+120);//(10*42+40, 0*42+80);
//keyClear->SetEffectGrow();
this->Append(keyClear);
keyAltImg = new GuiImage(keyMedium);
keyAltOverImg = new GuiImage(keyMedium);
keyAltText = new GuiText("Alt Gr", 20, ( GXColor )
{ 0, 0, 0, 0xff});
keyAlt = new GuiButton(keyAltImg, keyAltOverImg, 0, 3, 84 + eurocheck, 4 * 42 + 120, trigA, btnSoundOver,
btnSoundClick, 1);
//keyAlt = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
//keyAlt->SetImage(keyAltImg);
//keyAlt->SetImageOver(keyAltOverImg);
keyAlt->SetLabel(keyAltText);
//keyAlt->SetSoundOver(btnSoundOver);
//keyAlt->SetSoundClick(btnSoundClick);
//keyAlt->SetTrigger(trigA);
//keyAlt->SetPosition(84+eurocheck, 4*42+120);//(10*42+40, 4*42+120);
//keyAlt->SetEffectGrow();
if (mode > 1)
{
this->Append(keyAlt);
}
keyAlt2Img = new GuiImage(keyMedium);
keyAlt2OverImg = new GuiImage(keyMedium);
keyAlt2Text = new GuiText("Accent", 20, ( GXColor )
{ 0, 0, 0, 0xff});
keyAlt2 = new GuiButton(keyAlt2Img, keyAlt2OverImg, 0, 3, (8 * 42 + 40) + eurocheck, 4 * 42 + 120, trigA,
btnSoundOver, btnSoundClick, 1);
//keyAlt2 = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
//keyAlt2->SetImage(keyAlt2Img);
//keyAlt2->SetImageOver(keyAlt2OverImg);
keyAlt2->SetLabel(keyAlt2Text);
//keyAlt2->SetSoundOver(btnSoundOver);
//keyAlt2->SetSoundClick(btnSoundClick);
//keyAlt2->SetTrigger(trigA);
//keyAlt2->SetPosition((8*42+40)+eurocheck, 4*42+120);//(10*42+40, 4*42+120);
//keyAlt2->SetEffectGrow();
if (mode > 1)
{
this->Append(keyAlt2);
}
keyCapsImg = new GuiImage(keyMedium);
keyCapsOverImg = new GuiImage(keyMedium);
keyCapsText = new GuiText("Caps", 20, ( GXColor )
{ 0, 0, 0, 0xff});
keyCaps = new GuiButton(keyCapsImg, keyCapsOverImg, 0, 3, 0 + eurocheck, 2 * 42 + 120, trigA, btnSoundOver,
btnSoundClick, 1);
//keyCaps = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
//keyCaps->SetImage(keyCapsImg);
//keyCaps->SetImageOver(keyCapsOverImg);
keyCaps->SetLabel(keyCapsText);
//keyCaps->SetSoundOver(btnSoundOver);
//keyCaps->SetSoundClick(btnSoundClick);
//keyCaps->SetTrigger(trigA);
//keyCaps->SetPosition(0+eurocheck, 2*42+120);//(0, 2*42+80);
//keyCaps->SetEffectGrow();
this->Append(keyCaps);
keyShiftImg = new GuiImage(keyMedium);
keyShiftOverImg = new GuiImage(keyMedium);
keyShiftText = new GuiText("Shift", 20, ( GXColor )
{ 0, 0, 0, 0xff});
keyShift = new GuiButton(keyShiftImg, keyShiftOverImg, 0, 3, 21 + eurocheck, 3 * 42 + 120, trigA, btnSoundOver,
btnSoundClick, 1);
//keyShift = new GuiButton(keyMedium->GetWidth(), keyMedium->GetHeight());
//keyShift->SetImage(keyShiftImg);
//keyShift->SetImageOver(keyShiftOverImg);
keyShift->SetLabel(keyShiftText);
//keyShift->SetSoundOver(btnSoundOver);
//keyShift->SetSoundClick(btnSoundClick);
//keyShift->SetTrigger(trigA);
//keyShift->SetPosition(21+eurocheck, 3*42+120);//(21, 3*42+80);
//keyShift->SetEffectGrow();
this->Append(keyShift);
keySpaceImg = new GuiImage(keyLarge);
keySpaceOverImg = new GuiImage(keyLarge);
keySpace = new GuiButton(keySpaceImg, keySpaceOverImg, 2, 3, 0 + eurocheck, 4 * 42 + 120, trigA, btnSoundOver,
btnSoundClick, 1);
//keySpace = new GuiButton(keyLarge->GetWidth(), keyLarge->GetHeight());
//keySpace->SetImage(keySpaceImg);
//keySpace->SetImageOver(keySpaceOverImg);
//keySpace->SetSoundOver(btnSoundOver);
//keySpace->SetSoundClick(btnSoundClick);
//keySpace->SetTrigger(trigA);
//keySpace->SetPosition(0+eurocheck, 4*42+120);//(0, 4*42+80);
//keySpace->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
//keySpace->SetEffectGrow();
this->Append(keySpace);
char txt[2] = { 0, 0 };
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 11; j++)
{
if (keys[i][j].ch != '\0')
{
keyImg[i][j] = new GuiImage(key);
keyImgOver[i][j] = new GuiImage(keyOver);
txt[0] = keys[i][j].ch;
keyTxt[i][j] = new GuiText(txt, 20, ( GXColor )
{ 0, 0, 0, 0xff});
keyTxt[i][j]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
keyTxt[i][j]->SetPosition(0, -10);
keyBtn[i][j] = new GuiButton(keyImg[i][j], keyImgOver[i][j], 0, 3, (j * 42 + 21 * i + 40) + eurocheck,
i * 42 + 120, trigA, btnSoundOver, btnSoundClick, 1);
//keyBtn[i][j] = new GuiButton(key->GetWidth(), key->GetHeight());
//keyBtn[i][j]->SetImage(keyImg[i][j]);
//keyBtn[i][j]->SetImageOver(keyImgOver[i][j]);
//keyBtn[i][j]->SetSoundOver(btnSoundOver);
//keyBtn[i][j]->SetSoundClick(btnSoundClick);
//keyBtn[i][j]->SetTrigger(trigA);
keyBtn[i][j]->SetLabel(keyTxt[i][j]);
//keyBtn[i][j]->SetPosition((j*42+21*i+40)+eurocheck, i*42+120);//SetPosition(j*42+21*i+40, i*42+80);
//keyBtn[i][j]->SetEffectGrow();
this->Append(keyBtn[i][j]);
}
}
}
}
/**
* Destructor for the GuiKeyboard class.
*/
GuiKeyboard::~GuiKeyboard()
{
delete kbText;
delete keyTextbox;
delete keyTextboxImg;
delete keyCapsText;
delete keyCapsImg;
delete keyCapsOverImg;
delete keyCaps;
delete keyShiftText;
delete keyShiftImg;
delete keyShiftOverImg;
delete keyShift;
if (keyAlt)
{
delete keyAlt;
}
if (keyAlt2)
{
delete keyAlt2;
}
delete keyBackText;
delete keyBackImg;
delete keyBackOverImg;
delete keyBack;
delete keySpaceImg;
delete keySpaceOverImg;
delete keySpace;
delete key;
delete keyOver;
delete keyMedium;
delete keyLarge;
delete trigA;
delete trigB;
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 11; j++)
{
if (keys[i][j].ch != '\0')
{
delete keyImg[i][j];
delete keyImgOver[i][j];
delete keyTxt[i][j];
delete keyBtn[i][j];
}
}
}
}
void GuiKeyboard::Update(GuiTrigger * t)
{
LOCK( this );
if (_elements.size() == 0 || (state == STATE_DISABLED && parentElement)) return;
for (u8 i = 0; i < _elements.size(); i++)
{
try
{
_elements.at(i)->Update(t);
}
catch (const std::exception& e)
{
}
}
bool changedShiftKey = false;
if (keySpace->GetState() == STATE_CLICKED)
{
if (strlen(kbtextstr) < kbtextmaxlen - 1) // -1 --> kbtextmaxlen means with terminating '\0'
{
kbtextstr[strlen(kbtextstr)] = ' ';
kbText->SetText(kbtextstr);
}
keySpace->SetState(STATE_SELECTED, t->chan);
}
else if (keyBack->GetState() == STATE_CLICKED)
{
if (strlen(kbtextstr) > (m))
{
kbtextstr[strlen(kbtextstr) - 1] = 0;
kbText->SetText(kbtextstr);
}
keyBack->SetState(STATE_SELECTED, t->chan);
}
else if (keyClear->GetState() == STATE_CLICKED)
{
while (strlen(kbtextstr) > (m))
{
kbtextstr[strlen(kbtextstr) - 1] = 0;
kbText->SetText(kbtextstr);
}
keyClear->SetState(STATE_SELECTED, t->chan);
}
else if (keyShift->GetState() == STATE_CLICKED)
{
changedShiftKey = true;
shift ^= 1;
if (alt) alt ^= 1;
if (alt2) alt2 ^= 1;
keyShift->SetState(STATE_SELECTED, t->chan);
}
else if (keyAlt->GetState() == STATE_CLICKED)
{
changedShiftKey = true;
alt ^= 1;
if (shift) shift ^= 1;
if (alt2) alt2 ^= 1;
keyAlt->SetState(STATE_SELECTED, t->chan);
}
else if (keyAlt2->GetState() == STATE_CLICKED)
{
changedShiftKey = true;
alt2 ^= 1;
if (shift) shift ^= 1;
if (alt) alt ^= 1;
keyAlt2->SetState(STATE_SELECTED, t->chan);
}
else if (keyCaps->GetState() == STATE_CLICKED)
{
changedShiftKey = true;
caps ^= 1;
keyCaps->SetState(STATE_SELECTED, t->chan);
}
bool update = false;
char txt[2] = { 0, 0 };
do
{
update = false;
for (int i = 0; i < 4; i++)
{
for (int j = 0; j < 11; j++)
{
if (keys[i][j].ch != '\0')
{
if (shift || caps)
txt[0] = keys[i][j].chShift;
else if (alt)
txt[0] = keys[i][j].chalt;
else if (alt2)
txt[0] = keys[i][j].chalt2;
else txt[0] = keys[i][j].ch;
if (changedShiftKey) // change text only if needed
keyTxt[i][j]->SetText(txt);
if (keyBtn[i][j]->GetState() == STATE_CLICKED)
{
if (strlen(kbtextstr) < kbtextmaxlen - 1) // -1 --> kbtextmaxlen means with term. '\0'
{
kbtextstr[strlen(kbtextstr)] = txt[0];
kbText->SetText(kbtextstr);
}
keyBtn[i][j]->SetState(STATE_SELECTED, t->chan);
if (shift || alt || alt2)
{
if (shift) shift ^= 1;
if (alt) alt ^= 1;
if (alt2) alt2 ^= 1;
update = true;
changedShiftKey = true;
}
}
}
}
}
} while (update);
kbText->SetPosition(0, 53);
this->ToggleFocus(t);
if (focus) // only send actions to this window if it's in focus
{
// pad/joystick navigation
if (t->Right())
this->MoveSelectionHor(1);
else if (t->Left())
this->MoveSelectionHor(-1);
else if (t->Down())
this->MoveSelectionVert(1);
else if (t->Up()) this->MoveSelectionVert(-1);
}
}