usbloadergx/source
strtoul 54fc7320f9 *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble)
*added refresh of partition size when activating wii games mode from none wii games mode
*fixed playback of some BNS banner sounds
*moved every allocation used during or after apploader to mem2 (fixes some memory overwrites problems by the apploader)
*improved detection of game partition when starting the loader without configs (fresh start)
*fixed remove of unused cached titles on wiitdb load
2011-12-23 15:48:20 +00:00
..
banner *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
BoxCover *Fixed compile error 2011-07-25 22:28:22 +00:00
Channels *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
cheats *Reworked option browser 2011-09-23 23:49:18 +00:00
Controls *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
FileOperations *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
GUI - add check for the covers of the currently inserted disc to the cover downloader (is checked with the other games in the list) 2011-12-20 21:41:00 +00:00
homebrewboot *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
ImageOperations *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
language - add check for the covers of the currently inserted disc to the cover downloader (is checked with the other games in the list) 2011-12-20 21:41:00 +00:00
libs *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
memory *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
menu *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
mload *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
network *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
patches *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
prompts *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
settings *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
SoundOperations *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
system *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
themes *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
usbloader *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
utils *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wad *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
xml Release Candidate 1: 2011-10-21 18:48:10 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
input.h *Fixed compile error 2011-07-25 22:28:22 +00:00
lstub.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp - add check for the covers of the currently inserted disc to the cover downloader (is checked with the other games in the list) 2011-12-20 21:41:00 +00:00
menu.h *Fixed compile error 2011-07-25 22:28:22 +00:00
StartUpProcess.cpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
video.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00