mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-28 20:51:51 +01:00
19067967bc
no button to create a new file and a little bug with the scrolling, but better than typing stuff in. added channel launcher. currently doesnt show the actual name, only the u32 and ID. also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels, just the good stuff. fixed bug that showed the MacOS hidden files as extra homebrew entries.
717 lines
14 KiB
C
717 lines
14 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <gccore.h>
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#include <ogcsys.h>
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#include "utils.h"
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#include "../settings/cfg.h"
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#include "fatmounter.h"
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#define MAX_TITLES 256
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s32 Title_GetList(u64 **outbuf, u32 *outlen)
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{
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u64 *titles = NULL;
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u32 len, nb_titles;
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s32 ret;
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/* Get number of titles */
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ret = ES_GetNumTitles(&nb_titles);
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if (ret < 0)
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return ret;
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/* Calculate buffer lenght */
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len = round_up(sizeof(u64) * nb_titles, 32);
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/* Allocate memory */
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titles = memalign(32, len);
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if (!titles)
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return -1;
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/* Get titles */
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ret = ES_GetTitles(titles, nb_titles);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = titles;
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*outlen = nb_titles;
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return 0;
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err:
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/* Free memory */
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if (titles)
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free(titles);
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return ret;
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}
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s32 Title_GetTicketViews(u64 tid, tikview **outbuf, u32 *outlen)
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{
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tikview *views = NULL;
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u32 nb_views;
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s32 ret;
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/* Get number of ticket views */
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ret = ES_GetNumTicketViews(tid, &nb_views);
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if (ret < 0)
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return ret;
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/* Allocate memory */
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views = (tikview *)memalign(32, sizeof(tikview) * nb_views);
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if (!views)
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return -1;
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/* Get ticket views */
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ret = ES_GetTicketViews(tid, views, nb_views);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = views;
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*outlen = nb_views;
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return 0;
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err:
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/* Free memory */
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if (views)
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free(views);
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return ret;
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}
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s32 Title_GetTMD(u64 tid, signed_blob **outbuf, u32 *outlen)
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{
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void *p_tmd = NULL;
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u32 len;
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s32 ret;
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/* Get TMD size */
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ret = ES_GetStoredTMDSize(tid, &len);
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if (ret < 0)
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return ret;
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/* Allocate memory */
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p_tmd = memalign(32, round_up(len, 32));
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if (!p_tmd)
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return -1;
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/* Read TMD */
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ret = ES_GetStoredTMD(tid, p_tmd, len);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = p_tmd;
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*outlen = len;
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return 0;
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err:
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/* Free memory */
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if (p_tmd)
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free(p_tmd);
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return ret;
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}
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s32 Title_GetVersion(u64 tid, u16 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 len;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Set values */
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*outbuf = tmd_data->title_version;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetSysVersion(u64 tid, u64 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 len;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Set values */
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*outbuf = tmd_data->sys_version;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetSize(u64 tid, u32 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 cnt, len, size = 0;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Calculate title size */
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for (cnt = 0; cnt < tmd_data->num_contents; cnt++) {
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tmd_content *content = &tmd_data->contents[cnt];
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/* Add content size */
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size += content->size;
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}
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/* Set values */
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*outbuf = size;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetIOSVersions(u8 **outbuf, u32 *outlen)
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{
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u8 *buffer = NULL;
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u64 *list = NULL;
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u32 count, cnt, idx;
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s32 ret;
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/* Get title list */
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ret = Title_GetList(&list, &count);
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if (ret < 0)
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return ret;
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/* Count IOS */
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for (cnt = idx = 0; idx < count; idx++) {
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u32 tidh = (list[idx] >> 32);
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u32 tidl = (list[idx] & 0xFFFFFFFF);
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/* Title is IOS */
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if ((tidh == 0x1) && (tidl >= 3) && (tidl <= 255))
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cnt++;
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}
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/* Allocate memory */
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buffer = (u8 *)memalign(32, cnt);
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if (!buffer) {
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ret = -1;
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goto out;
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}
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/* Copy IOS */
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for (cnt = idx = 0; idx < count; idx++) {
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u32 tidh = (list[idx] >> 32);
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u32 tidl = (list[idx] & 0xFFFFFFFF);
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/* Title is IOS */
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if ((tidh == 0x1) && (tidl >= 3) && (tidl <= 255))
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buffer[cnt++] = (u8)(tidl & 0xFF);
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}
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/* Set values */
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*outbuf = buffer;
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*outlen = cnt;
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goto out;
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out:
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/* Free memory */
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if (list)
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free(list);
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return ret;
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}
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/*-------------------------------------------------------------
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taken from anytitledeleter
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name.c -- functions for determining the name of a title
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Copyright (C) 2009 MrClick
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-------------------------------------------------------------*/
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// Max number of entries in the database
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#define MAX_DB 1024
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// Max name length
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#define MAX_LINE 80
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// Contains all title ids (e.g.: "HAC")
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static char **__db_i;
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// Contains all title names (e.g.: "Mii Channel")
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static char **__db;
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// Contains the number of entries in the database
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static u32 __db_cnt = 0;
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s32 loadDatabase(){
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FILE *fdb;
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char dbfile[100];
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snprintf(dbfile,sizeof(dbfile),"SD:/database.txt");
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// Init SD card access, open database file and check if it worked
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//fatInitDefault();
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SDCard_Init();
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fdb = fopen(dbfile, "r");
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if (fdb == NULL)
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return -1;
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// Allocate memory for the database
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__db_i = calloc(MAX_DB, sizeof(char*));
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__db = calloc(MAX_DB, sizeof(char*));
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// Define the line buffer. Each line in the db file will be stored here first
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char line[MAX_LINE];
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line[sizeof(line)] = 0;
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// Generic char buffer and counter variable
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char byte;
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u32 i = 0;
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// Read each character from the file
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do {
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byte = fgetc(fdb);
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// In case a line was longer than MAX_LINE
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if (i == -1){
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// Read bytes till a new line is hit
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if (byte == 0x0A)
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i = 0;
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// In case were still good with the line length
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} else {
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// Add the new byte to the line buffer
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line[i] = byte;
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i++;
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// When a new line is hit or MAX_LINE is reached
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if (byte == 0x0A || i == sizeof(line) - 1) {
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// Terminate finished line to create a string
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line[i] = 0;
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// When the line is not a comment or not to short
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if (line[0] != '#' && i > 5){
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// Allocate and copy title id to database
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__db_i[__db_cnt] = calloc(4, sizeof(char*));
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memcpy(__db_i[__db_cnt], line, 3);
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__db_i[__db_cnt][3] = 0;
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// Allocate and copy title name to database
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__db[__db_cnt] = calloc(i - 4, sizeof(char*));
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memcpy(__db[__db_cnt], line + 4, i - 4);
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__db[__db_cnt][i - 5] = 0;
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// Check that the next line does not overflow the database
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__db_cnt++;
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if (__db_cnt == MAX_DB)
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break;
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}
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// Set routine to ignore all bytes in the line when MAX_LINE is reached
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if (byte == 0x0A) i = 0; else i = -1;
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}
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}
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} while (!feof(fdb));
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// Close database file; we are done with it
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fclose(fdb);
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return 0;
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}
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void freeDatabase(){
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u32 i = 0;
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for(; i < __db_cnt; i++){
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free(__db_i[i]);
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free(__db[i]);
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}
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free(__db_i);
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free(__db);
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}
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s32 getDatabaseCount(){
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return __db_cnt;
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}
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s32 __convertWiiString(char *str, u8 *data, u32 cnt){
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u32 i = 0;
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for(; i < cnt; data += 2){
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u16 *chr = (u16*)data;
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if (*chr == 0)
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break;
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// ignores all but ASCII characters
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else if (*chr >= 0x20 && *chr <= 0x7E)
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str[i] = *chr;
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else
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str[i] = '.';
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i++;
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}
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str[i] = 0;
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return 0;
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}
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s32 getNameDB(char* name, char* id){
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// Return fixed values for special entries
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if (strncmp(id, "IOS", 3) == 0){
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sprintf(name, "Operating System %s", id);
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return 0;
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}
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if (strncmp(id, "MIOS", 3) == 0){
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sprintf(name, "Gamecube Compatibility Layer");
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return 0;
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}
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if (strncmp(id, "SYSMENU", 3) == 0){
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sprintf(name, "System Menu");
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return 0;
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}
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if (strncmp(id, "BC", 2) == 0){
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sprintf(name, "BC");
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return 0;
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}
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// Create an ? just in case the function aborts prematurely
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sprintf(name, "?");
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u32 i;
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u8 db_found = 0;
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// Compare each id in the database to the title id
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for (i = 0; i < __db_cnt; i++)
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if (strncmp(id, __db_i[i], 3) == 0){
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db_found = 1;
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break;
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}
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if (db_found == 0)
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// Return -1 if no mathcing entry was found
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return -1;
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else {
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// Get name from database once a matching id was found
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sprintf(name, __db[i]);
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return 0;
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}
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}
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s32 getNameBN(char* name, u64 id){
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// Terminate the name string just in case the function exits prematurely
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name[0] = 0;
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// Create a string containing the absolute filename
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char file[256] __attribute__ ((aligned (32)));
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sprintf(file, "/title/%08x/%08x/data/banner.bin", (u32)(id >> 32), (u32)id);
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// Bring the Wii into the title's userspace
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if (ES_SetUID(id) < 0){
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// Should that fail repeat after setting permissions to system menu mode
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// Identify_SysMenu();
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// if (ES_SetUID(id) < 0)
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// return -1;
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}
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// Try to open file
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s32 fh = ISFS_Open(file, ISFS_OPEN_READ);
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// If a title does not have a banner.bin bail out
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if (fh == -106)
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return -2;
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// If it fails try to open again after identifying as SU
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if (fh == -102){
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// Identify_SU();
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// fh = ISFS_Open(file, ISFS_OPEN_READ);
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}
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// If the file won't open
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else if (fh < 0)
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return fh;
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// Seek to 0x20 where the name is stored
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ISFS_Seek(fh, 0x20, 0);
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// Read a chunk of 256 bytes from the banner.bin
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u8 *data = memalign(32, 0x100);
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if (ISFS_Read(fh, data, 0x100) < 0){
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ISFS_Close(fh);
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free(data);
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return -3;
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}
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// Prepare the strings that will contain the name of the title
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char name1[0x41] __attribute__ ((aligned (32)));
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char name2[0x41] __attribute__ ((aligned (32)));
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name1[0x40] = 0;
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name2[0x40] = 0;
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__convertWiiString(name1, data + 0x00, 0x40);
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__convertWiiString(name2, data + 0x40, 0x40);
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free(data);
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// Assemble name
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sprintf(name, "%s", name1);
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if (strlen(name2) > 1)
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sprintf(name, "%s (%s)", name, name2);
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// Close the banner.bin
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ISFS_Close(fh);
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// Job well done
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return 1;
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}
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s32 getName00(char* name, u64 id){
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// Create a string containing the absolute filename
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char file[256] __attribute__ ((aligned (32)));
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sprintf(file, "/title/%08x/%08x/content/00000000.app", (u32)(id >> 32), (u32)id);
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s32 fh = ISFS_Open(file, ISFS_OPEN_READ);
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// If the title does not have 00000000.app bail out
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if (fh == -106)
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return fh;
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// In case there is some problem with the permission
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if (fh == -102){
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// Identify as super user
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// Identify_SU();
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// fh = ISFS_Open(file, ISFS_OPEN_READ);
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}
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else if (fh < 0)
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return fh;
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// Jump to start of the name entries
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ISFS_Seek(fh, 0x9C, 0);
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// Read a chunk of 0x22 * 0x2B bytes from 00000000.app
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u8 *data = memalign(32, 2048);
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s32 r = ISFS_Read(fh, data, 0x22 * 0x2B);
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//printf("%s %d\n", file, r);wait_anyKey();
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if (r < 0){
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ISFS_Close(fh);
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free(data);
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return -4;
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}
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// Take the entries apart
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char str[0x22][0x2B];
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u8 i = 0;
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// Convert the entries to ASCII strings
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for(; i < 0x22; i++)
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__convertWiiString(str[i], data + (i * 0x2A), 0x2A);
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// Clean up
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ISFS_Close(fh);
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free(data);
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// Assemble name
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// Only the English name is returned
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// There are 6 other language names in the str array
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sprintf(name, "%s", str[2]);
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if (strlen(str[3]) > 1)
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sprintf(name, "%s (%s)", name, str[3]);
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// Job well done
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return 2;
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}
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s32 printContent(u64 tid){
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char dir[256] __attribute__ ((aligned (32)));
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sprintf(dir, "/title/%08x/%08x/content", (u32)(tid >> 32), (u32)tid);
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u32 num = 64;
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static char list[8000] __attribute__((aligned(32)));
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ISFS_ReadDir(dir, list, &num);
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char *ptr = list;
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u8 br = 0;
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for (; strlen(ptr) > 0; ptr += strlen(ptr) + 1){
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printf(" %-12.12s", ptr);
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br++; if (br == 4) { br = 0; printf("\n"); }
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}
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if (br != 0)
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printf("\n");
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return num;
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|
}
|
|
|
|
|
|
s32 getTitle_Name(char* name, u64 id, char *tid){
|
|
char buf[256] __attribute__ ((aligned (32)));
|
|
|
|
s32 r = -1;
|
|
// Determine the title's name database/banner/00000000.app
|
|
r = getNameDB(buf, tid);
|
|
if (r < 0)
|
|
r = getNameBN(buf, id);
|
|
if (r < 0)
|
|
r = getName00(buf, id);
|
|
|
|
switch (r){
|
|
// In case a name was found in the database
|
|
case 0: sprintf(name, "%s", buf);
|
|
break;
|
|
// In case a name was found in the banner.bin
|
|
case 1: sprintf(name, "*%s*", buf);
|
|
break;
|
|
// In case a name was found in the 00000000.app
|
|
case 2: sprintf(name, "+%s+", buf);
|
|
break;
|
|
// In case no proper name was found return a ?
|
|
default: sprintf(name, "Unknown Title");
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
char *titleText(u32 kind, u32 title){
|
|
static char text[10];
|
|
|
|
if (kind == 1){
|
|
// If we're dealing with System Titles, use custom names
|
|
switch (title){
|
|
case 1:
|
|
strcpy(text, "BOOT2");
|
|
break;
|
|
case 2:
|
|
strcpy(text, "SYSMENU");
|
|
break;
|
|
case 0x100:
|
|
strcpy(text, "BC");
|
|
break;
|
|
case 0x101:
|
|
strcpy(text, "MIOS");
|
|
break;
|
|
default:
|
|
sprintf(text, "IOS%u", title);
|
|
break;
|
|
}
|
|
} else {
|
|
// Otherwise, just convert the title to ASCII
|
|
int i =32, j = 0;
|
|
do {
|
|
u8 temp;
|
|
i -= 8;
|
|
temp = (title >> i) & 0x000000FF;
|
|
if (temp < 32 || temp > 126)
|
|
text[j] = '.';
|
|
else
|
|
text[j] = temp;
|
|
j++;
|
|
} while (i > 0);
|
|
text[4] = 0;
|
|
}
|
|
return text;
|
|
}
|
|
|
|
|
|
/*-------------------------------------------------------------
|
|
from any title deleter
|
|
titles.c -- functions for grabbing all titles of a certain type
|
|
|
|
Copyright (C) 2008 tona
|
|
-------------------------------------------------------------*/
|
|
|
|
u32 __titles_init = 0;
|
|
u32 __num_titles;
|
|
static u64 __title_list[MAX_TITLES] ATTRIBUTE_ALIGN(32);
|
|
|
|
s32 __getTitles() {
|
|
s32 ret;
|
|
ret = ES_GetNumTitles(&__num_titles);
|
|
if (ret <0)
|
|
return ret;
|
|
if (__num_titles > MAX_TITLES)
|
|
return -1;
|
|
ret = ES_GetTitles(__title_list, __num_titles);
|
|
if (ret <0)
|
|
return ret;
|
|
__titles_init = 1;
|
|
return 0;
|
|
}
|
|
|
|
s32 getTitles_TypeCount(u32 type, u32 *count) {
|
|
s32 ret = 0;
|
|
u32 type_count;
|
|
if (!__titles_init)
|
|
ret = __getTitles();
|
|
if (ret <0)
|
|
return ret;
|
|
int i;
|
|
type_count = 0;
|
|
for (i=0; i < __num_titles; i++) {
|
|
u32 upper;
|
|
upper = __title_list[i] >> 32;
|
|
if(upper == type)
|
|
type_count++;
|
|
}
|
|
*count = type_count;
|
|
return ret;
|
|
}
|
|
|
|
s32 getTitles_Type(u32 type, u32 *titles, u32 count) {
|
|
s32 ret = 0;
|
|
u32 type_count;
|
|
if (!__titles_init)
|
|
ret = __getTitles();
|
|
if (ret <0)
|
|
return ret;
|
|
int i;
|
|
type_count = 0;
|
|
for (i=0; type_count < count && i < __num_titles; i++) {
|
|
u32 upper, lower;
|
|
upper = __title_list[i] >> 32;
|
|
lower = __title_list[i] & 0xFFFFFFFF;
|
|
if(upper == type) {
|
|
titles[type_count]=lower;
|
|
type_count++;
|
|
}
|
|
}
|
|
if (type_count < count)
|
|
return -2;
|
|
__titles_init = 0;
|
|
return 0;
|
|
}
|
|
|
|
|