mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 11:19:17 +01:00
55a401e4a5
changed gprintf() to use crediar's method because it is smaller and works just the same. allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there issue 1073. headless mode - allow game to be booted via argv[1]. took out all the params from the exitprompt since they aren't used. took out all the #ifdef stuff for building for a wii. obviously this wont run on a gamecube so it isn't needed. added a way to check what version of a IOS is installed before trying to boot into it. added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work. use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed. fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
226 lines
8.3 KiB
Makefile
226 lines
8.3 KiB
Makefile
#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := boot
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BUILD := build
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SOURCES := source source/libwiigui source/images source/fonts source/sounds \
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source/libwbfs source/unzip source/language source/mload source/patches \
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source/usbloader source/xml source/network source/settings source/prompts \
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source/ramdisk source/wad source/banner source/cheats source/homebrewboot \
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source/themes source/menu source/libfat
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DATA := data
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -save-temps -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000
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-include $(PROJECTDIR)/Make.config
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmad -lmxml -ljpeg
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export PROJECTDIR := $(CURDIR)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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SVNREV := $(shell bash ./svnrev.sh)
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export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf)))
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PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg)))
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PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm)))
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MP3FILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.mp3)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) \
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$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) $(MP3FILES:.mp3=.mp3.o) \
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$(addsuffix .o,$(ELFFILES))
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) lang all clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@/bin/bash ./buildtype.sh
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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# @echo debug...
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# start geckoreader.exe
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channel:
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@[ -d build ] || mkdir -p build
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@/bin/bash ./buildtype.sh FULLCHANNEL
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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lang:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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all:
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@[ -d build ] || mkdir -p build
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@shell bash ./buildtype.sh
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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make
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@echo Done building ...
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@echo Now Run That Shit ...
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wiiload $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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reload:
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wiiload -r $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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release:
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make
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cp boot.dol ./hbc/boot.dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with .ttf, .png, and .mp3 extensions
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#---------------------------------------------------------------------------------
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%.elf.o : %.elf
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@echo $(notdir $<)
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$(bin2o)
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%.ttf.o : %.ttf
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@echo $(notdir $<)
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$(bin2o)
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%.png.o : %.png
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@echo $(notdir $<)
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$(bin2o)
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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$(bin2o)
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%.pcm.o : %.pcm
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@echo $(notdir $<)
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$(bin2o)
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%.mp3.o : %.mp3
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@echo $(notdir $<)
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$(bin2o)
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%.certs.o : %.certs
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@echo $(notdir $<)
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$(bin2o)
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%.dat.o : %.dat
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@echo $(notdir $<)
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$(bin2o)
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%.bin.o : %.bin
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@echo $(notdir $<)
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$(bin2o)
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%.tik.o : %.tik
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@echo $(notdir $<)
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$(bin2o)
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%.tmd.o : %.tmd
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@echo $(notdir $<)
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$(bin2o)
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export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
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%.pot: $(CFILES) $(CPPFILES)
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@echo Update Language-Files ...
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@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^
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%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
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@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
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@touch $@
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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