usbloadergx/source/wad
giantpune 55a401e4a5 lots of changes here
changed gprintf() to use crediar's method because it is smaller and works just the same.

allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there 

issue 1073.  headless mode - allow game to be booted via argv[1].

took out all the params from the exitprompt since they aren't used.

took out all the #ifdef stuff for building for a wii.  obviously this wont run on a gamecube so it isn't needed.

added a way to check what version of a IOS is installed before trying to boot into it.  added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work.

use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed.

fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
2009-12-03 01:06:09 +00:00
..
id.c * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
id.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
isfs.c strncpy guarantees not tath the result will be null-terminated. 2009-09-28 16:05:11 +00:00
isfs.h Added stuff to make it even more noob-proof. 2009-09-19 05:36:32 +00:00
patchmii_core.c changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game. 2009-07-31 05:22:33 +00:00
patchmii_core.h *code beautification* 2009-07-30 05:41:12 +00:00
sha1.c *code beautification* 2009-07-30 05:41:12 +00:00
sha1.h now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself. 2009-07-30 02:54:08 +00:00
title.c lots of changes here 2009-12-03 01:06:09 +00:00
title.h lots of changes here 2009-12-03 01:06:09 +00:00
utils.h *code beautification* 2009-07-30 05:41:12 +00:00
wad.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
wad.h Wad stuff in it´s own directory 2009-07-11 15:33:57 +00:00