usbloadergx/source/usbloader/wbfs/wbfs_ntfs.cpp
e.bovendeur e8f5ab07bd * Changed WBFS stuff to C++ classes
* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
2010-02-14 23:22:52 +00:00

29 lines
555 B
C++

#include "wbfs_ntfs.h"
#include "fatmounter.h"
#include "libntfs/ntfs.h"
s32 Wbfs_Ntfs::Open()
{
strcpy(wbfs_fs_drive, "NTFS:");
return MountNTFS(lba);
}
int Wbfs_Ntfs::GetFragList(char *filename, _frag_append_t append_fragment, FragList *fs)
{
int ret = _NTFS_get_fragments(filename, append_fragment, fs);
if (ret) {
return ret;
}
// offset to start of partition
for (unsigned int j=0; j<fs->num; j++) {
fs->frag[j].sector += fs_ntfs_sec;
}
return ret;
}
bool Wbfs_Ntfs::ShowFreeSpace(void)
{
return true;
}