usbloadergx/Makefile
strtoul 5b2f453d9e *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94)
*restructured game settings for different types of games (Wii/GC/Channels)
*added uninstall option for emu nand channels and game cube games (iso only)
*add display of game size from wii disc games on game prompt
*add game size display for game cube games (iso only)
*force interlace mode on GC games except when explicitly used FORCE 480p PAL/NTSC
*removed mountMethod global variable which was annoying me very much
*some source cleanup
2012-02-09 21:18:16 +00:00

292 lines
10 KiB
Makefile

#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source \
source/GUI \
source/Controls \
source/system \
source/libs/libwbfs \
source/language \
source/mload \
source/mload/modules \
source/patches \
source/usbloader \
source/xml \
source/network \
source/settings \
source/settings/menus \
source/prompts \
source/wad \
source/banner \
source/Channels \
source/BoxCover \
source/GameCube \
source/cheats \
source/homebrewboot \
source/themes \
source/menu \
source/memory \
source/FileOperations \
source/ImageOperations \
source/SoundOperations \
source/utils \
source/utils/minizip \
source/usbloader/wbfs
DATA := data \
data/images \
data/fonts \
data/sounds
INCLUDES := source
#---------------------------------------------------------------------------------
# Default cIOS to load into to load the settings
#---------------------------------------------------------------------------------
ifndef $(IOS)
IOS = 249
endif
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -ggdb -O3 -Wall -Wno-multichar -Wno-unused-parameter -Wextra $(MACHDEP) $(INCLUDE) -DBUILD_IOS=$(IOS)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
ifeq ($(BUILDMODE),channel)
CFLAGS += -DFULLCHANNEL
CXXFLAGS += -DFULLCHANNEL
endif
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lpngu -lpng -lgd -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -lvorbisidec \
-lmad -ljpeg -lzip -lcustomfat -lcustomntfs -lcustomext2fs
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
SVNREV := $(shell bash ./svnrev.sh)
IMPORTFILES := $(shell bash ./filelist.sh)
export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
ELFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.elf)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.png)))
OGGFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ogg)))
PCMFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.pcm)))
WAVFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.wav)))
DOLFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol)))
MP3FILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.mp3)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) $(addsuffix .o,$(DOLFILES)) \
$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) $(MP3FILES:.mp3=.mp3.o) \
$(WAVFILES:.wav=.wav.o) $(addsuffix .o,$(ELFFILES)) $(addsuffix .o,$(BINFILES)) \
$(CURDIR)/data/magic_patcher.o
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) -I$(LIBOGC_INC) \
-I$(PORTLIBS)/include -I$(PORTLIBS)/include/freetype2
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) -L$(CURDIR)/source/libs/libfat/ \
-L$(CURDIR)/source/libs/libntfs/ -L$(CURDIR)/source/libs/libext2fs/ \
-L$(LIBOGC_LIB) -L$(PORTLIBS)/lib
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) lang all clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
ifneq ($(IOS),249)
@rm -f $(BUILD)/CSettings.o
endif
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
channel:
@[ -d build ] || mkdir -p build
@$(MAKE) BUILDMODE=channel --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
lang:
@[ -d build ] || mkdir -p build
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
#---------------------------------------------------------------------------------
theme:
@[ -d build ] || mkdir -p build
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
#---------------------------------------------------------------------------------
all:
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile lang
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
$(MAKE)
@echo Done building ...
@echo Now Run That Shit ...
wiiload $(OUTPUT).dol
#---------------------------------------------------------------------------------
reload:
wiiload -r $(OUTPUT).dol
#---------------------------------------------------------------------------------
release:
$(MAKE)
cp boot.dol ./hbc/boot.dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
language: $(wildcard $(PROJECTDIR)/Languages/*.lang) $(wildcard $(PROJECTDIR)/Themes/*.them)
#---------------------------------------------------------------------------------
# This rule links in binary data with .ttf, .png, and .mp3 extensions
#---------------------------------------------------------------------------------
%.elf.o : %.elf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.dol.o : %.dol
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.pcm.o : %.pcm
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.wav.o : %.wav
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.certs.o : %.certs
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.dat.o : %.dat
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.tik.o : %.tik
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.tmd.o : %.tmd
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
%.pot: $(CFILES) $(CPPFILES)
@echo Updating Languagefiles ...
@touch $(PROJECTDIR)/Languages/$(TARGET).pot
@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -ktr -ktrNOOP -o$(PROJECTDIR)/Languages/$(TARGET).pot -p $@ $^
@echo Updating Themefiles ...
@touch $(PROJECTDIR)/Themes/$(TARGET).pot
@xgettext -C -cTRANSLATORS --from-code=utf-8 -F --no-wrap --add-location -kthInt -kthColor -kthAlign -o$(PROJECTDIR)/Themes/$(TARGET).pot -p $@ $^
%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
@touch $@
%.them: $(PROJECTDIR)/Themes/$(TARGET).pot
@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
@touch $@
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------