mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 02:11:55 +01:00
222 lines
4.7 KiB
C++
222 lines
4.7 KiB
C++
/****************************************************************************
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* libwiigui
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*
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* Tantric 2009
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*
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* gui_trigger.cpp
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*
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* GUI class definitions
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***************************************************************************/
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#include "gui.h"
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static int scrollDelay = 0;
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/**
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* Constructor for the GuiTrigger class.
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*/
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GuiTrigger::GuiTrigger()
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{
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chan = -1;
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memset(&wpad, 0, sizeof(WPADData));
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memset(&pad, 0, sizeof(PADData));
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}
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/**
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* Destructor for the GuiTrigger class.
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*/
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GuiTrigger::~GuiTrigger()
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{
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}
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/**
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* Sets a simple trigger. Requires:
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* - Element is selected
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* - Trigger button is pressed
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*/
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void GuiTrigger::SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_SIMPLE;
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chan = ch;
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wpad.btns_d = wiibtns;
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pad.btns_d = gcbtns;
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}
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/**
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* Sets a held trigger. Requires:
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* - Element is selected
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* - Trigger button is pressed and held
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*/
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void GuiTrigger::SetHeldTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_HELD;
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chan = ch;
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wpad.btns_h = wiibtns;
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pad.btns_h = gcbtns;
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}
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/**
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* Sets a button trigger. Requires:
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* - Trigger button is pressed
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*/
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void GuiTrigger::SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
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{
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type = TRIGGER_BUTTON_ONLY;
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chan = ch;
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wpad.btns_d = wiibtns;
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pad.btns_d = gcbtns;
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}
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/****************************************************************************
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* WPAD_Stick
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*
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* Get X/Y value from Wii Joystick (classic, nunchuk) input
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***************************************************************************/
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s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
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{
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struct joystick_t *js = NULL;
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switch (wpad.exp.type)
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{
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case WPAD_EXP_NUNCHUK:
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case WPAD_EXP_GUITARHERO3:
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js = right ? NULL : &wpad.exp.nunchuk.js;
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break;
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case WPAD_EXP_CLASSIC:
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js = right ? &wpad.exp.classic.rjs : &wpad.exp.classic.ljs;
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break;
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default:
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break;
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}
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if (js)
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{
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int pos = axis ? js->pos.y : js->pos.x;
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int min = axis ? js->min.y : js->min.x;
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int max = axis ? js->max.y : js->max.x;
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int center = axis ? js->center.y : js->center.x;
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// Fix bad calibration values (libogc 2.2.0 also fixes this)
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if ((min >= center) || (max <= center))
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{
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if (axis)
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{
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min = js->min.y = 0;
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max = js->max.y = right ? 32 : 64;
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center = js->center.y = right ? 16 : 32;
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}
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else
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{
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min = js->min.x = 0;
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max = js->max.x = right ? 32 : 64;
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center = js->center.x = right ? 16 : 32;
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}
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}
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// Limit values
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if (pos > max)
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return 127;
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if (pos < min)
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return -128;
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// Adjust against center position
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pos -= center;
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// Return interpolated range
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if (pos > 0)
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return (s8)(127.0 * ((float)pos / (float)(max - center)));
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else
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return (s8)(128.0 * ((float)pos / (float)(center - min)));
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}
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return 0;
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}
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bool GuiTrigger::Left()
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{
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u32 wiibtn = WPAD_BUTTON_LEFT;
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if (wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_LEFT;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Right()
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{
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u32 wiibtn = WPAD_BUTTON_RIGHT;
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if (wpad.exp.type == WPAD_EXP_CLASSIC)
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wiibtn |= WPAD_CLASSIC_BUTTON_RIGHT;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Up()
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{
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u32 wiibtn = WPAD_BUTTON_UP;
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if (wpad.exp.type == WPAD_EXP_CLASSIC || wpad.exp.type == WPAD_EXP_GUITARHERO3)
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wiibtn |= WPAD_CLASSIC_BUTTON_UP;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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bool GuiTrigger::Down()
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{
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u32 wiibtn = WPAD_BUTTON_DOWN;
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if (wpad.exp.type == WPAD_EXP_CLASSIC || wpad.exp.type == WPAD_EXP_GUITARHERO3)
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wiibtn |= WPAD_CLASSIC_BUTTON_DOWN;
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if (((wpad.btns_d | wpad.btns_h) & wiibtn) || ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
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{
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if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
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{
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scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
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return true;
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}
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else if (--scrollDelay <= 0)
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{
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scrollDelay = SCROLL_LOOP_DELAY;
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return true;
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}
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}
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return false;
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}
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