mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
cf21f13f39
*Improved memory usage on category xml creation. Thanks to NJ7 for all the tests he ran here too) *Changed TinXML to not throw an exception on every allocation fail but to return a 0 pointer *Fixed crash with categories and disabled "Titles from WiiTDB" *Compilation fix (forgot to remove some xml.h) *little fix in themes xml downloader (thx dj_skual)
221 lines
7.0 KiB
C++
221 lines
7.0 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2011
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#include <unistd.h>
|
|
#include "FeatureSettingsMenu.hpp"
|
|
#include "settings/CGameCategories.hpp"
|
|
#include "settings/GameTitles.h"
|
|
#include "settings/CSettings.h"
|
|
#include "settings/SettingsPrompts.h"
|
|
#include "network/Wiinnertag.h"
|
|
#include "network/networkops.h"
|
|
#include "FileOperations/fileops.h"
|
|
#include "prompts/PromptWindows.h"
|
|
#include "usbloader/GameList.h"
|
|
#include "language/gettext.h"
|
|
|
|
static const char * OnOffText[] =
|
|
{
|
|
trNOOP( "OFF" ),
|
|
trNOOP( "ON" )
|
|
};
|
|
|
|
static const char * WiilightText[WIILIGHT_MAX] =
|
|
{
|
|
trNOOP( "OFF" ),
|
|
trNOOP( "ON" ),
|
|
trNOOP( "Only for Install" )
|
|
};
|
|
|
|
FeatureSettingsMenu::FeatureSettingsMenu()
|
|
: SettingsMenu(tr("Features Settings"), &GuiOptions, MENU_NONE)
|
|
{
|
|
int Idx = 0;
|
|
Options->SetName(Idx++, "%s", tr( "Titles from WiiTDB" ));
|
|
Options->SetName(Idx++, "%s", tr( "Cache Titles" ));
|
|
Options->SetName(Idx++, "%s", tr( "Wiilight" ));
|
|
Options->SetName(Idx++, "%s", tr( "Rumble" ));
|
|
Options->SetName(Idx++, "%s", tr( "AutoInit Network" ));
|
|
Options->SetName(Idx++, "%s", tr( "Messageboard Update" ));
|
|
Options->SetName(Idx++, "%s", tr( "Wiinnertag" ));
|
|
Options->SetName(Idx++, "%s", tr( "Import Categories" ));
|
|
|
|
OldTitlesOverride = Settings.titlesOverride;
|
|
|
|
SetOptionValues();
|
|
}
|
|
|
|
FeatureSettingsMenu::~FeatureSettingsMenu()
|
|
{
|
|
if (Settings.titlesOverride != OldTitlesOverride)
|
|
{
|
|
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path, true);
|
|
if(!Settings.titlesOverride)
|
|
gameList.ReadGameList();
|
|
}
|
|
}
|
|
|
|
void FeatureSettingsMenu::SetOptionValues()
|
|
{
|
|
int Idx = 0;
|
|
|
|
//! Settings: Titles from WiiTDB
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.titlesOverride] ));
|
|
|
|
//! Settings: Cache Titles
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.CacheTitles] ));
|
|
|
|
//! Settings: Wiilight
|
|
Options->SetValue(Idx++, "%s", tr( WiilightText[Settings.wiilight] ));
|
|
|
|
//! Settings: Rumble
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.rumble] ));
|
|
|
|
//! Settings: AutoInit Network
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.autonetwork] ));
|
|
|
|
//! Settings: Messageboard Update
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.PlaylogUpdate] ));
|
|
|
|
//! Settings: Wiinnertag
|
|
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.Wiinnertag] ));
|
|
|
|
//! Settings: Import categories from WiiTDB
|
|
Options->SetValue(Idx++, " ");
|
|
}
|
|
|
|
int FeatureSettingsMenu::GetMenuInternal()
|
|
{
|
|
int ret = optionBrowser->GetClickedOption();
|
|
|
|
if (ret < 0)
|
|
return MENU_NONE;
|
|
|
|
int Idx = -1;
|
|
|
|
|
|
//! Settings: Titles from WiiTDB
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++Settings.titlesOverride >= MAX_ON_OFF) Settings.titlesOverride = 0;
|
|
}
|
|
|
|
//! Settings: Cache Titles
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++Settings.CacheTitles >= MAX_ON_OFF) Settings.CacheTitles = 0;
|
|
|
|
if(Settings.CacheTitles) //! create new cache file
|
|
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
|
|
}
|
|
|
|
//! Settings: Wiilight
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++Settings.wiilight >= WIILIGHT_MAX) Settings.wiilight = 0;
|
|
}
|
|
|
|
//! Settings: Rumble
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++Settings.rumble >= MAX_ON_OFF) Settings.rumble = 0; //RUMBLE
|
|
}
|
|
|
|
//! Settings: AutoInit Network
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++Settings.autonetwork >= MAX_ON_OFF) Settings.autonetwork = 0;
|
|
}
|
|
|
|
//! Settings: Messageboard Update
|
|
else if (ret == ++Idx )
|
|
{
|
|
if (++Settings.PlaylogUpdate >= MAX_ON_OFF) Settings.PlaylogUpdate = 0;
|
|
}
|
|
|
|
//! Settings: Winnertag
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++Settings.Wiinnertag >= MAX_ON_OFF) Settings.Wiinnertag = 0;
|
|
|
|
if(Settings.Wiinnertag == ON && !Settings.autonetwork)
|
|
{
|
|
int choice = WindowPrompt(tr("Warning"), tr("Wiinnertag requires you to enable automatic network connect on application start. Do you want to enable it now?"), tr("Yes"), tr("Cancel"));
|
|
if(choice)
|
|
{
|
|
Settings.autonetwork = ON;
|
|
if(!IsNetworkInit())
|
|
Initialize_Network();
|
|
}
|
|
}
|
|
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%sWiinnertag.xml", Settings.WiinnertagPath);
|
|
|
|
if(Settings.Wiinnertag == ON && !CheckFile(filepath))
|
|
{
|
|
int choice = WindowPrompt(tr("Warning"), tr("No Wiinnertag.xml found in the config path. Do you want an example file created?"), tr("Yes"), tr("No"));
|
|
if(choice)
|
|
{
|
|
if(Wiinnertag::CreateExample(Settings.WiinnertagPath))
|
|
{
|
|
char text[200];
|
|
snprintf(text, sizeof(text), "%s %s", tr("An example file was created here:"), filepath);
|
|
WindowPrompt(tr("Success"), text, tr("OK"));
|
|
}
|
|
else
|
|
{
|
|
char text[200];
|
|
snprintf(text, sizeof(text), "%s %s", tr("Could not write to:"), filepath);
|
|
WindowPrompt(tr("Failed"), text, tr("OK"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Settings: Import categories from WiiTDB
|
|
else if (ret == ++Idx)
|
|
{
|
|
int choice = WindowPrompt(tr("Import Categories"), tr("Are you sure you want to import game categories from WiiTDB?"), tr("Yes"), tr("Cancel"));
|
|
if(choice)
|
|
{
|
|
char xmlpath[300];
|
|
snprintf(xmlpath, sizeof(xmlpath), "%swiitdb.xml", Settings.titlestxt_path);
|
|
if(!GameCategories.ImportFromWiiTDB(xmlpath))
|
|
{
|
|
WindowPrompt(tr("Error"), tr("Could not open the WiiTDB.xml file."), tr("OK"));
|
|
}
|
|
else
|
|
{
|
|
GameCategories.Save();
|
|
GameCategories.CategoryList.goToFirst();
|
|
WindowPrompt(tr("Import Categories"), tr("Import operation successfully completed."), tr("OK"));
|
|
}
|
|
}
|
|
}
|
|
|
|
SetOptionValues();
|
|
|
|
return MENU_NONE;
|
|
}
|