mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
63631b8028
*added channel hooking (real and emu). *proper catch of none existing cheats on server if file is not found *added back channel nand emulation mode and per game nand emu settings for channels (emulation mode can't be set to OFF for emu channels) *improved handle of cached titles. (on first boot of this revision the cache title file will be renewed) *settings title, keyboard text and key color can be changed by themes now *added optional background image for list/carousel/grid layouts. The files do not actually exist in the loader. They are loaded if they exists otherwise the default background image is used.See here for filenames: http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776 *add flush of homebrew memory before launching app_booter *change: if titles from wiitdb is not enabled the title will be read from game disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can still be used and is recommended in that case. *added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT. (thanks davebaol) *fixed loading ocarina files from SD when doing nand emulation from SD *fix port libs includes reference in Makefile |
||
---|---|---|
.. | ||
menus | ||
CCategoryList.cpp | ||
CCategoryList.hpp | ||
CGameCategories.cpp | ||
CGameCategories.hpp | ||
CGameSettings.cpp | ||
CGameSettings.h | ||
CGameStatistics.cpp | ||
CGameStatistics.h | ||
CSettings.cpp | ||
CSettings.h | ||
GameTitles.cpp | ||
GameTitles.h | ||
newtitles.cpp | ||
newtitles.h | ||
SettingsEnums.h | ||
SettingsPrompts.cpp | ||
SettingsPrompts.h |