mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 11:05:06 +01:00
63631b8028
*added channel hooking (real and emu). *proper catch of none existing cheats on server if file is not found *added back channel nand emulation mode and per game nand emu settings for channels (emulation mode can't be set to OFF for emu channels) *improved handle of cached titles. (on first boot of this revision the cache title file will be renewed) *settings title, keyboard text and key color can be changed by themes now *added optional background image for list/carousel/grid layouts. The files do not actually exist in the loader. They are loaded if they exists otherwise the default background image is used.See here for filenames: http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776 *add flush of homebrew memory before launching app_booter *change: if titles from wiitdb is not enabled the title will be read from game disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can still be used and is recommended in that case. *added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT. (thanks davebaol) *fixed loading ocarina files from SD when doing nand emulation from SD *fix port libs includes reference in Makefile
308 lines
7.1 KiB
C++
308 lines
7.1 KiB
C++
#include <gctypes.h>
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#include <ogc/machine/processor.h>
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#include "IosLoader.h"
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#include "Controls/DeviceHandler.hpp"
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#include "usbloader/usbstorage2.h"
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#include "usbloader/disc.h"
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#include "usbloader/wbfs.h"
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#include "usbloader/wdvd.h"
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#include "wad/nandtitle.h"
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#include "mload/mload_modules.h"
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#include "settings/CSettings.h"
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#include "wad/nandtitle.h"
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#include "mload/mload.h"
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#include "mload/modules/ehcmodule_5.h"
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#include "mload/modules/dip_plugin_249.h"
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#include "mload/modules/odip_frag.h"
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#include "utils/tools.h"
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#include "gecko.h"
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#define CheckAHBPROT() (read32(0x0D800064) == 0xFFFFFFFF)
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#define MEM2_PROT 0x0D8B420A
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#define ES_MODULE_START ((u16 *)0x939F0000)
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#define ES_MODULE_END (ES_MODULE_START + 0x4000)
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#define ES_HACK_OFFSET 4
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/*
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* Buffer variables for the IOS info to avoid loading it several times
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*/
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static int currentIOS = -1;
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static iosinfo_t *currentIOSInfo = NULL;
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/******************************************************************************
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* Public Methods:
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******************************************************************************/
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/*
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* Check if the ios passed is a Hermes ios.
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*/
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bool IosLoader::IsHermesIOS(s32 ios)
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{
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return (ios == 222 || ios == 223 || ios == 224 || ios == 225 || ios == 202);
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}
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/*
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* Check if the ios passed is a Waninkoko ios.
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*/
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bool IosLoader::IsWaninkokoIOS(s32 ios)
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{
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if(ios < 200 || ios > 255)
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return false;
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return !IsHermesIOS(ios);
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}
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/*
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* Check if the ios passed is a d2x ios.
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*/
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bool IosLoader::IsD2X(s32 ios)
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{
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iosinfo_t *info = GetIOSInfo(ios);
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if(!info)
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return false;
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bool res = (strncasecmp(info->name, "d2x", 3) == 0);
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return res;
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}
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/*
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* Loads CIOS (If possible the one from the settings file).
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* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
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*/
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s32 IosLoader::LoadAppCios()
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{
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u32 activeCios = IOS_GetVersion();
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s32 ret = -1;
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// We have what we need
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if((int) activeCios == Settings.cios)
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return 0;
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u32 ciosLoadPriority[] = { Settings.cios, 222, 249, 250, 245, 246, 247, 248 }; // Ascending.
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for (u32 i = 0; i < (sizeof(ciosLoadPriority)/sizeof(ciosLoadPriority[0])); ++i)
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{
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u32 cios = ciosLoadPriority[i];
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if (activeCios == cios)
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{
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ret = 0;
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break;
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}
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if ((ret = ReloadIosSafe(cios)) > -1)
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{
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// Remember working cios.
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Settings.cios = cios;
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break;
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}
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}
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return ret;
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}
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/*
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* Loads a CIOS before a game start.
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* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
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*/
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s32 IosLoader::LoadGameCios(s32 ios)
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{
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if(ios == IOS_GetVersion())
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return 0;
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s32 ret = -1;
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// Unmount fat before reloading IOS.
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WBFS_CloseAll();
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WDVD_Close();
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DeviceHandler::DestroyInstance();
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USBStorage2_Deinit();
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ret = ReloadIosSafe(ios);
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// Remount devices after reloading IOS.
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DeviceHandler::Instance()->MountSD();
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DeviceHandler::Instance()->MountAllUSB(true);
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Disc_Init();
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return ret;
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}
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/*
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* Reloads a certain IOS under the condition, that an appropriate version of the IOS is installed.
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* @return a negative value if a safe reload of the ios was not possible.
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*/
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s32 IosLoader::ReloadIosSafe(s32 ios)
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{
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if(IsHermesIOS(ios))
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{
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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if((iosRev < 4 || iosRev > 6) && iosRev != 65535)
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return -11;
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}
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else if(IsWaninkokoIOS(ios))
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{
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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if((iosRev < 9 || iosRev > 30000) && iosRev != 65535) //let's see if Waninkoko actually gets to 30
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return -22;
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}
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else
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{
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return -33;
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}
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s32 r = ReloadIosKeepingRights(ios);
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if (r >= 0) WII_Initialize();
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IosLoader::LoadIOSModules(IOS_GetVersion(), IOS_GetRevision());
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return r;
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}
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/*
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* Reloads a certain IOS and keeps the AHBPROT flag enabled if available.
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*/
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s32 IosLoader::ReloadIosKeepingRights(s32 ios)
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{
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if (CheckAHBPROT())
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{
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static const u16 ticket_check[] = {
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0x685B, // ldr r3, [r3, #4] ; Get TMD pointer
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0x22EC, 0x0052, // movs r2, 0x1D8 ; Set offset of access rights field in TMD
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0x189B, // adds r3, r3, r2 ; Add offset to TMD pointer
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0x681B, // ldr r3, [r3] ; Load access rights. We'll hack it with full access rights!!!
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0x4698, // mov r8, r3 ; Store it for the DVD video bitcheck later
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0x07DB // lsls r3, r3, 0x1F ; check AHBPROT bit
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};
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/* Disable MEM 2 protection */
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write16(MEM2_PROT, 2);
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for (u16 *patchme = ES_MODULE_START; patchme < ES_MODULE_END; patchme++)
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{
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if (!memcmp(patchme, ticket_check, sizeof(ticket_check)))
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{
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gprintf("ReloadIos: Found TMD access rights check at %p\n", patchme);
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/* Apply patch */
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patchme[ES_HACK_OFFSET] = 0x23FF; // li r3, 0xFF ; Set full access rights
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/* Flush cache */
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DCFlushRange(patchme+ES_HACK_OFFSET, 2);
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break;
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}
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}
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}
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/* Reload IOS. MEM2 protection is implicitly re-enabled */
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return IOS_ReloadIOS(ios);
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}
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/******************************************************************************
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* Private/Protected Methods:
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******************************************************************************/
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void IosLoader::LoadIOSModules(s32 ios, s32 ios_rev)
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{
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//! Hermes IOS
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if(IsHermesIOS(ios))
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{
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const u8 * ech_module = NULL;
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int ehc_module_size = 0;
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const u8 * dip_plugin = NULL;
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int dip_plugin_size = 0;
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ech_module = ehcmodule_5;
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ehc_module_size = size_ehcmodule_5;
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dip_plugin = odip_frag;
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dip_plugin_size = odip_frag_size;
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gprintf("Loading ehc v5 and opendip module\n");
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load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size);
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}
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//! Waninkoko IOS
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else if(IsWaninkokoIOS(ios))
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{
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// Init ISFS for d2x check
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ISFS_Initialize();
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iosinfo_t *info = GetIOSInfo(ios);
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if(ios_rev >= 18 && (!info || info->version < 6))
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{
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if(mload_init() >= 0)
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{
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gprintf("Loading dip module for Waninkoko's cios\n");
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mload_module((u8 *) dip_plugin_249, dip_plugin_249_size);
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mload_close();
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}
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}
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ISFS_Deinitialize();
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}
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}
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/*
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* Reads the ios info struct from the .app file.
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* @return pointer to iosinfo_t on success else NULL. The user is responsible for freeing the buffer.
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*/
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iosinfo_t *IosLoader::GetIOSInfo(s32 ios)
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{
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if(currentIOS == ios && currentIOSInfo)
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return currentIOSInfo;
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if(currentIOSInfo)
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{
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free(currentIOSInfo);
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currentIOSInfo = NULL;
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}
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currentIOS = ios;
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char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(0x20);
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u64 TicketID = ((((u64) 1) << 32) | ios);
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u32 TMD_Length;
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s32 ret = ES_GetStoredTMDSize(TicketID, &TMD_Length);
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if (ret < 0)
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return NULL;
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signed_blob *TMD = (signed_blob*) memalign(32, ALIGN32(TMD_Length));
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if (!TMD)
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return NULL;
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ret = ES_GetStoredTMD(TicketID, TMD, TMD_Length);
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if (ret < 0)
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{
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free(TMD);
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return NULL;
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}
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", 0x00000001, ios, *(u8 *)((u32)TMD+0x1E7));
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free(TMD);
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u8 *buffer = NULL;
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u32 filesize = 0;
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NandTitle::LoadFileFromNand(filepath, &buffer, &filesize);
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if(!buffer)
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return NULL;
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iosinfo_t *iosinfo = (iosinfo_t *) buffer;
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if(iosinfo->magicword != 0x1ee7c105 || iosinfo->magicversion != 1)
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{
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free(buffer);
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return NULL;
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}
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iosinfo = (iosinfo_t *) realloc(buffer, sizeof(iosinfo_t));
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if(!iosinfo)
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iosinfo = (iosinfo_t *) buffer;
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currentIOSInfo = iosinfo;
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return iosinfo;
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}
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