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![dimok321](/assets/img/avatar_default.png)
*Fix crash in cheat menu when the browser has an empty entry *Improved detection of not existing cheat txt files (404 Page Not Found) *Added a per game save game extraction to emu nand (right now only from /title/00010000/, others will come when users report which are needed for which games :P) *Added feature to extract all save games to emu nand *Added proper message to install progress bar to show when install is really finished and a game list reload starts (wait time is taking too long sometimes) *Fixed a little bug in the progress bar *Several code optimizations *Changed default make file build to IOS249 build since most people use d2x now
45 lines
983 B
C++
45 lines
983 B
C++
#ifndef GUI_OPTIONBROWSER_H_
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#define GUI_OPTIONBROWSER_H_
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#include "gui.h"
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#include "gui_scrollbar.hpp"
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#include <vector>
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//!Display a list of menu options
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class GuiOptionBrowser: public GuiElement, public sigslot::has_slots<>
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{
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public:
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GuiOptionBrowser(int w, int h, OptionList * l, const char * background);
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virtual ~GuiOptionBrowser();
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int GetClickedOption();
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int GetSelectedOption();
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void SetOffset(int optionnumber);
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void ResetState();
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void Draw();
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void Update(GuiTrigger * t);
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protected:
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void onListChange(int SelItem, int SelInd);
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void UpdateListEntries();
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int oldSelectedItem;
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int selectedItem;
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int listOffset;
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int coL2;
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OptionList * options;
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std::vector<GuiButton *> optionBtn;
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std::vector<GuiText *> optionTxt;
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std::vector<GuiText *> optionVal;
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std::vector<GuiImage *> optionBg;
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GuiImage * bgOptionsImg;
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GuiImageData * bgOptions;
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GuiImageData * bgOptionsEntry;
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GuiTrigger * trigA;
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GuiScrollbar scrollBar;
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};
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#endif
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