mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
cad13f704c
*Added check for d2x IOS for Nand Emu again (now it's valid) *Added different hooktype and wiird debugger (see "Loader Settings") (thanks GeckoOS for the sources)
616 lines
18 KiB
C
616 lines
18 KiB
C
#include <ogc/machine/processor.h>
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#include <gccore.h>
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#include <malloc.h>
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#include <string.h>
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#include "usbloader/disc.h"
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#include "dolpatcher.h"
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#include "wip.h"
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#include "gecko.h"
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#include "patchcode.h"
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#include "gamepatches.h"
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#include "memory/memory.h"
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#include "settings/SettingsEnums.h"
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typedef struct _appDOL
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{
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u8 *dst;
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int len;
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} appDOL;
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static appDOL *dolList = NULL;
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static int dolCount = 0;
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static char es_fs[] ATTRIBUTE_ALIGN(32) = "/dev/es";
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static s32 es_fd = -1;
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void RegisterDOL(u8 *dst, int len)
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{
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if(!dolList)
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dolList = (appDOL *) malloc(sizeof(appDOL));
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appDOL *tmp = (appDOL *) realloc(dolList, (dolCount+1)*sizeof(appDOL));
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if(!tmp)
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{
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free(dolList);
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dolCount = 0;
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return;
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}
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dolList = tmp;
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dolList[dolCount].dst = dst;
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dolList[dolCount].len = len;
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dolCount++;
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}
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void ClearDOLList()
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{
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if(dolList)
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free(dolList);
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dolList = NULL;
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dolCount = 0;
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}
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void gamepatches(u8 videoSelected, u8 languageChoice, u8 patchcountrystring,
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u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002,
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u8 blockiosreloadselect, u8 gameIOS, u64 returnTo)
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{
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es_fd = IOS_Open(es_fs, 0);
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int i;
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load_wip_code((u8*) Disc_ID);
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/* If a wip file is loaded for this game this does nothing - Dimok */
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PoPPatch();
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NSMBPatch();
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int returnToPatched = PatchNewReturnTo(returnTo);
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for(i = 0; i < dolCount; ++i)
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{
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u8 *dst = dolList[i].dst;
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int len = dolList[i].len;
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VideoModePatcher(dst, len, videoSelected);
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dogamehooks(hooktype, dst, len);
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if (vipatch)
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vidolpatcher(dst, len);
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if(sneekVideoPatch)
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sneek_video_patch(dst, len);
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/*LANGUAGE PATCH - FISHEARS*/
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langpatcher(dst, len, languageChoice);
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/*Thanks to WiiPower*/
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if (patchcountrystring == 1)
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PatchCountryStrings(dst, len);
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do_wip_code(dst, len);
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if (fix002 == 2)
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Anti_002_fix(dst, len);
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if(returnToPatched < 0)
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PatchReturnTo(dst, len, (u32) returnTo);
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DCFlushRange(dst, len);
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}
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if(blockiosreloadselect)
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BlockIOSReload(gameIOS);
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if(es_fd >= 0)
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IOS_Close(es_fd);
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/* ERROR 002 fix (thanks to WiiPower for sharing this)*/
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if (fix002 != 0)
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*(u32 *)0x80003140 = *(u32 *)0x80003188;
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DCFlushRange((void*) 0x80000000, 0x3f00);
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free_wip();
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ClearDOLList();
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}
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/** Anti 002 fix for IOS 249 rev > 12 thanks to WiiPower **/
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bool Anti_002_fix(u8 * Address, int Size)
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{
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u8 SearchPattern[12] = { 0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
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u8 PatchData[12] = { 0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
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return PatchDOL(Address, Size, (const u8 *) SearchPattern, sizeof(SearchPattern), (const u8 *) PatchData, sizeof(PatchData));
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}
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bool NSMBPatch()
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{
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WIP_Code * CodeList = NULL;
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if (memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
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{
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CodeList = malloc(3 * sizeof(WIP_Code));
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if(!CodeList)
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return false;
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CodeList[0].offset = 0x001AB610;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CED53;
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CodeList[1].srcaddress = 0xDA000000;
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CodeList[1].dstaddress = 0x71000000;
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CodeList[2].offset = 0x001CED6B;
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CodeList[2].srcaddress = 0xDA000000;
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CodeList[2].dstaddress = 0x71000000;
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}
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else if (memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
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{
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CodeList = malloc(3 * sizeof(WIP_Code));
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if(!CodeList)
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return false;
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CodeList[0].offset = 0x001AB750;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CEE90;
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CodeList[1].srcaddress = 0x38A000DA;
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CodeList[1].dstaddress = 0x38A00071;
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CodeList[2].offset = 0x001CEEA8;
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CodeList[2].srcaddress = 0x388000DA;
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CodeList[2].dstaddress = 0x38800071;
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}
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else if (memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
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{
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CodeList = malloc(3 * sizeof(WIP_Code));
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if(!CodeList)
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return false;
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CodeList[0].offset = 0x001AB420;
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CodeList[0].srcaddress = 0x9421FFD0;
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CodeList[0].dstaddress = 0x4E800020;
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CodeList[1].offset = 0x001CEB63;
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CodeList[1].srcaddress = 0xDA000000;
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CodeList[1].dstaddress = 0x71000000;
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CodeList[2].offset = 0x001CEB7B;
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CodeList[2].srcaddress = 0xDA000000;
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CodeList[2].dstaddress = 0x71000000;
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}
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if (CodeList && set_wip_list(CodeList, 3) == false)
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{
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free(CodeList);
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CodeList = NULL;
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return false;
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}
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return CodeList != NULL;
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}
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bool PoPPatch()
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{
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if (memcmp("SPX", (char *) 0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
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return false;
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WIP_Code * CodeList = malloc(5 * sizeof(WIP_Code));
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CodeList[0].offset = 0x007AAC6A;
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CodeList[0].srcaddress = 0x7A6B6F6A;
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CodeList[0].dstaddress = 0x6F6A7A6B;
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CodeList[1].offset = 0x007AAC75;
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CodeList[1].srcaddress = 0x7C7A6939;
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CodeList[1].dstaddress = 0x69397C7A;
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CodeList[2].offset = 0x007AAC82;
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CodeList[2].srcaddress = 0x7376686B;
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CodeList[2].dstaddress = 0x686B7376;
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CodeList[3].offset = 0x007AAC92;
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CodeList[3].srcaddress = 0x80717570;
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CodeList[3].dstaddress = 0x75708071;
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CodeList[4].offset = 0x007AAC9D;
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CodeList[4].srcaddress = 0x82806F3F;
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CodeList[4].dstaddress = 0x6F3F8280;
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if (set_wip_list(CodeList, 5) == false)
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{
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free(CodeList);
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CodeList = NULL;
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return false;
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}
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return true;
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}
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/** Insert the individual gamepatches above with the patterns and patch data **/
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/** Following is only the VideoPatcher **/
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#if 0 /** Isn't used right now **/
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static GXRModeObj* vmodes[] =
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{
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&TVNtsc240Ds,
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&TVNtsc240DsAa,
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&TVNtsc240Int,
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&TVNtsc240IntAa,
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&TVNtsc480IntDf,
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&TVNtsc480IntAa,
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&TVNtsc480Prog,
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&TVMpal480IntDf,
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&TVPal264Ds,
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&TVPal264DsAa,
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&TVPal264Int,
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&TVPal264IntAa,
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&TVPal524IntAa,
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&TVPal528Int,
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&TVPal528IntDf,
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&TVPal574IntDfScale,
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&TVEurgb60Hz240Ds,
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&TVEurgb60Hz240DsAa,
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&TVEurgb60Hz240Int,
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&TVEurgb60Hz240IntAa,
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&TVEurgb60Hz480Int,
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&TVEurgb60Hz480IntDf,
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&TVEurgb60Hz480IntAa,
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&TVEurgb60Hz480Prog,
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&TVEurgb60Hz480ProgSoft,
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&TVEurgb60Hz480ProgAa
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};
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#endif
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static GXRModeObj* PAL2NTSC[] = { &TVMpal480IntDf, &TVNtsc480IntDf, &TVPal264Ds, &TVNtsc240Ds, &TVPal264DsAa,
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&TVNtsc240DsAa, &TVPal264Int, &TVNtsc240Int, &TVPal264IntAa, &TVNtsc240IntAa, &TVPal524IntAa, &TVNtsc480IntAa,
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&TVPal528Int, &TVNtsc480IntAa, &TVPal528IntDf, &TVNtsc480IntDf, &TVPal574IntDfScale, &TVNtsc480IntDf,
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&TVEurgb60Hz240Ds, &TVNtsc240Ds, &TVEurgb60Hz240DsAa, &TVNtsc240DsAa, &TVEurgb60Hz240Int, &TVNtsc240Int,
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&TVEurgb60Hz240IntAa, &TVNtsc240IntAa, &TVEurgb60Hz480Int, &TVNtsc480IntAa, &TVEurgb60Hz480IntDf,
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&TVNtsc480IntDf, &TVEurgb60Hz480IntAa, &TVNtsc480IntAa, &TVEurgb60Hz480Prog, &TVNtsc480Prog,
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&TVEurgb60Hz480ProgSoft, &TVNtsc480Prog, &TVEurgb60Hz480ProgAa, &TVNtsc480Prog, 0, 0
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};
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static GXRModeObj* NTSC2PAL[] = { &TVNtsc240Ds, &TVPal264Ds, &TVNtsc240DsAa, &TVPal264DsAa, &TVNtsc240Int,
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&TVPal264Int, &TVNtsc240IntAa, &TVPal264IntAa, &TVNtsc480IntDf, &TVPal528IntDf, &TVNtsc480IntAa,
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&TVPal524IntAa, &TVNtsc480Prog, &TVPal528IntDf, 0, 0
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};
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static GXRModeObj* NTSC2PAL60[] = { &TVNtsc240Ds, &TVEurgb60Hz240Ds, &TVNtsc240DsAa, &TVEurgb60Hz240DsAa,
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&TVNtsc240Int, &TVEurgb60Hz240Int, &TVNtsc240IntAa, &TVEurgb60Hz240IntAa, &TVNtsc480IntDf,
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&TVEurgb60Hz480IntDf, &TVNtsc480IntAa, &TVEurgb60Hz480IntAa, &TVNtsc480Prog, &TVEurgb60Hz480Prog, 0, 0
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};
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static bool compare_videomodes(GXRModeObj* mode1, GXRModeObj* mode2)
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{
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if (mode1->viTVMode != mode2->viTVMode || mode1->fbWidth != mode2->fbWidth || mode1->efbHeight != mode2->efbHeight
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|| mode1->xfbHeight != mode2->xfbHeight || mode1->viXOrigin != mode2->viXOrigin || mode1->viYOrigin
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!= mode2->viYOrigin || mode1->viWidth != mode2->viWidth || mode1->viHeight != mode2->viHeight
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|| mode1->xfbMode != mode2->xfbMode || mode1->field_rendering != mode2->field_rendering || mode1->aa
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!= mode2->aa || mode1->sample_pattern[0][0] != mode2->sample_pattern[0][0] || mode1->sample_pattern[1][0]
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!= mode2->sample_pattern[1][0] || mode1->sample_pattern[2][0] != mode2->sample_pattern[2][0]
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|| mode1->sample_pattern[3][0] != mode2->sample_pattern[3][0] || mode1->sample_pattern[4][0]
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!= mode2->sample_pattern[4][0] || mode1->sample_pattern[5][0] != mode2->sample_pattern[5][0]
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|| mode1->sample_pattern[6][0] != mode2->sample_pattern[6][0] || mode1->sample_pattern[7][0]
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!= mode2->sample_pattern[7][0] || mode1->sample_pattern[8][0] != mode2->sample_pattern[8][0]
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|| mode1->sample_pattern[9][0] != mode2->sample_pattern[9][0] || mode1->sample_pattern[10][0]
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!= mode2->sample_pattern[10][0] || mode1->sample_pattern[11][0] != mode2->sample_pattern[11][0]
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|| mode1->sample_pattern[0][1] != mode2->sample_pattern[0][1] || mode1->sample_pattern[1][1]
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!= mode2->sample_pattern[1][1] || mode1->sample_pattern[2][1] != mode2->sample_pattern[2][1]
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|| mode1->sample_pattern[3][1] != mode2->sample_pattern[3][1] || mode1->sample_pattern[4][1]
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!= mode2->sample_pattern[4][1] || mode1->sample_pattern[5][1] != mode2->sample_pattern[5][1]
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|| mode1->sample_pattern[6][1] != mode2->sample_pattern[6][1] || mode1->sample_pattern[7][1]
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!= mode2->sample_pattern[7][1] || mode1->sample_pattern[8][1] != mode2->sample_pattern[8][1]
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|| mode1->sample_pattern[9][1] != mode2->sample_pattern[9][1] || mode1->sample_pattern[10][1]
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!= mode2->sample_pattern[10][1] || mode1->sample_pattern[11][1] != mode2->sample_pattern[11][1]
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|| mode1->vfilter[0] != mode2->vfilter[0] || mode1->vfilter[1] != mode2->vfilter[1] || mode1->vfilter[2]
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!= mode2->vfilter[2] || mode1->vfilter[3] != mode2->vfilter[3] || mode1->vfilter[4] != mode2->vfilter[4]
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|| mode1->vfilter[5] != mode2->vfilter[5] || mode1->vfilter[6] != mode2->vfilter[6])
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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static void patch_videomode(GXRModeObj* mode1, GXRModeObj* mode2)
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{
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mode1->viTVMode = mode2->viTVMode;
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mode1->fbWidth = mode2->fbWidth;
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mode1->efbHeight = mode2->efbHeight;
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mode1->xfbHeight = mode2->xfbHeight;
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mode1->viXOrigin = mode2->viXOrigin;
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mode1->viYOrigin = mode2->viYOrigin;
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mode1->viWidth = mode2->viWidth;
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mode1->viHeight = mode2->viHeight;
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mode1->xfbMode = mode2->xfbMode;
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mode1->field_rendering = mode2->field_rendering;
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mode1->aa = mode2->aa;
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mode1->sample_pattern[0][0] = mode2->sample_pattern[0][0];
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mode1->sample_pattern[1][0] = mode2->sample_pattern[1][0];
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mode1->sample_pattern[2][0] = mode2->sample_pattern[2][0];
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mode1->sample_pattern[3][0] = mode2->sample_pattern[3][0];
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mode1->sample_pattern[4][0] = mode2->sample_pattern[4][0];
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mode1->sample_pattern[5][0] = mode2->sample_pattern[5][0];
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mode1->sample_pattern[6][0] = mode2->sample_pattern[6][0];
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mode1->sample_pattern[7][0] = mode2->sample_pattern[7][0];
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mode1->sample_pattern[8][0] = mode2->sample_pattern[8][0];
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mode1->sample_pattern[9][0] = mode2->sample_pattern[9][0];
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mode1->sample_pattern[10][0] = mode2->sample_pattern[10][0];
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mode1->sample_pattern[11][0] = mode2->sample_pattern[11][0];
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mode1->sample_pattern[0][1] = mode2->sample_pattern[0][1];
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mode1->sample_pattern[1][1] = mode2->sample_pattern[1][1];
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mode1->sample_pattern[2][1] = mode2->sample_pattern[2][1];
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mode1->sample_pattern[3][1] = mode2->sample_pattern[3][1];
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mode1->sample_pattern[4][1] = mode2->sample_pattern[4][1];
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mode1->sample_pattern[5][1] = mode2->sample_pattern[5][1];
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mode1->sample_pattern[6][1] = mode2->sample_pattern[6][1];
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mode1->sample_pattern[7][1] = mode2->sample_pattern[7][1];
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mode1->sample_pattern[8][1] = mode2->sample_pattern[8][1];
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mode1->sample_pattern[9][1] = mode2->sample_pattern[9][1];
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mode1->sample_pattern[10][1] = mode2->sample_pattern[10][1];
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mode1->sample_pattern[11][1] = mode2->sample_pattern[11][1];
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mode1->vfilter[0] = mode2->vfilter[0];
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mode1->vfilter[1] = mode2->vfilter[1];
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mode1->vfilter[2] = mode2->vfilter[2];
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mode1->vfilter[3] = mode2->vfilter[3];
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mode1->vfilter[4] = mode2->vfilter[4];
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mode1->vfilter[5] = mode2->vfilter[5];
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mode1->vfilter[6] = mode2->vfilter[6];
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}
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static bool Search_and_patch_Video_Modes(u8 * Address, u32 Size, GXRModeObj* Table[])
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{
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u8 *Addr = (u8 *) Address;
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bool found = 0;
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u32 i;
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while (Size >= sizeof(GXRModeObj))
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{
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for (i = 0; Table[i]; i += 2)
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{
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if (compare_videomodes(Table[i], (GXRModeObj*) Addr))
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{
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found = 1;
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patch_videomode((GXRModeObj*) Addr, Table[i + 1]);
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Addr += (sizeof(GXRModeObj) - 4);
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Size -= (sizeof(GXRModeObj) - 4);
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break;
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}
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}
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Addr += 4;
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Size -= 4;
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}
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return found;
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}
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void VideoModePatcher(u8 * dst, int len, u8 videoSelected)
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{
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GXRModeObj** table = NULL;
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if (videoSelected == VIDEO_MODE_PATCH) // patch enum'd in cfg.h
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{
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switch (CONF_GetVideo())
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{
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case CONF_VIDEO_PAL:
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if (CONF_GetEuRGB60() > 0)
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{
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table = NTSC2PAL60;
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}
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else
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{
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table = NTSC2PAL;
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}
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break;
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case CONF_VIDEO_MPAL:
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table = NTSC2PAL;
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break;
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default:
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table = PAL2NTSC;
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break;
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}
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Search_and_patch_Video_Modes(dst, len, table);
|
|
}
|
|
}
|
|
|
|
void sneek_video_patch(void *addr, u32 len)
|
|
{
|
|
u8 *addr_start = addr;
|
|
u8 *addr_end = addr+len;
|
|
|
|
while(addr_start < addr_end)
|
|
{
|
|
if(*(vu32*)(addr_start) == 0x3C608000)
|
|
{
|
|
if( ((*(vu32*)(addr_start+4) & 0xFC1FFFFF ) == 0x800300CC) && ((*(vu32*)(addr_start+8) >> 24) == 0x54 ) )
|
|
{
|
|
*(vu32*)(addr_start+4) = 0x5400F0BE | ((*(vu32*)(addr_start+4) & 0x3E00000) >> 5);
|
|
}
|
|
}
|
|
addr_start += 4;
|
|
}
|
|
}
|
|
|
|
//giantpune's magic super patch to return to channels
|
|
|
|
static u32 ad[ 4 ] = { 0, 0, 0, 0 };//these variables are global on the off chance the different parts needed
|
|
static u8 found = 0; //to find in the dol are found in different sections of the dol
|
|
static u8 returnToPatched = 0;
|
|
|
|
bool PatchReturnTo( void *Address, int Size, u32 id )
|
|
{
|
|
if( !id || returnToPatched )
|
|
return 0;
|
|
//gprintf("PatchReturnTo( %p, %08x, %08x )\n", Address, Size, id );
|
|
|
|
//new __OSLoadMenu() (SM2.0 and higher)
|
|
u8 SearchPattern[ 12 ] = { 0x38, 0x80, 0x00, 0x02, 0x38, 0x60, 0x00, 0x01, 0x38, 0xa0, 0x00, 0x00 }; //li r4,2
|
|
//li r3,1
|
|
//li r5,0
|
|
//old _OSLoadMenu() (used in launch games)
|
|
u8 SearchPatternB[ 12 ] = { 0x38, 0xC0, 0x00, 0x02, 0x38, 0xA0, 0x00, 0x01, 0x38, 0xE0, 0x00, 0x00 }; //li r6,2
|
|
//li r5,1
|
|
//li r7,0
|
|
//identifier for the safe place
|
|
u8 SearchPattern2[ 12 ] = { 0x4D, 0x65, 0x74, 0x72, 0x6F, 0x77, 0x65, 0x72, 0x6B, 0x73, 0x20, 0x54 }; //"Metrowerks T"
|
|
|
|
u8 oldSDK = 0;
|
|
found = 0;
|
|
|
|
void *Addr = Address;
|
|
void *Addr_end = Address+Size;
|
|
|
|
while (Addr <= Addr_end - 12 )
|
|
{
|
|
//find a safe place or the patch to hang out
|
|
if ( ! ad[ 3 ] && memcmp( Addr, SearchPattern2, 12 ) == 0 )
|
|
{
|
|
ad[ 3 ] = (u32)Addr + 0x30;
|
|
}
|
|
//find __OSLaunchMenu() and remember some addresses in it
|
|
else if ( memcmp( Addr, SearchPattern, 12 )==0 )
|
|
{
|
|
ad[ found++ ] = (u32)Addr;
|
|
}
|
|
else if ( ad[ 0 ] && memcmp( Addr, SearchPattern, 8 )==0 ) //after the first match is found, only search the first 8 bytes for the other 2
|
|
{
|
|
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
|
|
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
|
|
if( found >= 3 )break;
|
|
}
|
|
Addr += 4;
|
|
}
|
|
//check for the older-ass version of the SDK
|
|
if( found < 3 && ad[ 3 ] )
|
|
{
|
|
Addr = Address;
|
|
ad[ 0 ] = 0;
|
|
ad[ 1 ] = 0;
|
|
ad[ 2 ] = 0;
|
|
found = 0;
|
|
oldSDK = 1;
|
|
|
|
while (Addr <= Addr_end - 12 )
|
|
{
|
|
//find __OSLaunchMenu() and remember some addresses in it
|
|
if ( memcmp( Addr, SearchPatternB, 12 )==0 )
|
|
{
|
|
ad[ found++ ] = (u32)Addr;
|
|
}
|
|
else if ( ad[ 0 ] && memcmp( Addr, SearchPatternB, 8 ) == 0 ) //after the first match is found, only search the first 8 bytes for the other 2
|
|
{
|
|
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
|
|
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
|
|
if( found >= 3 )break;
|
|
}
|
|
Addr += 4;
|
|
}
|
|
}
|
|
|
|
//if the function is found
|
|
if( found == 3 && ad[ 3 ] )
|
|
{
|
|
//gprintf("patch __OSLaunchMenu( 0x00010001, 0x%08x )\n", id);
|
|
u32 nop = 0x60000000;
|
|
|
|
//the magic that writes the TID to the registers
|
|
u8 jump[ 20 ] = { 0x3C, 0x60, 0x00, 0x01, //lis r3,1
|
|
0x60, 0x63, 0x00, 0x01, //ori r3,r3,1
|
|
0x3C, 0x80, (u8)( id >> 24 ), (u8)( id >> 16 ), //lis r4,(u16)(tid >> 16)
|
|
0x60, 0x84, (u8)( id >> 8 ), (u8)id, //ori r4,r4,(u16)(tid)
|
|
0x4E, 0x80, 0x00, 0x20
|
|
}; //blr
|
|
|
|
if( oldSDK )
|
|
{
|
|
jump[ 1 ] = 0xA0; //3CA00001 //lis r5,1
|
|
jump[ 5 ] = 0xA5; //60A50001 //ori r5,r5,1
|
|
jump[ 9 ] = 0xC0; //3CC0AF1B //lis r6,(u16)(tid >> 16)
|
|
jump[ 13 ] = 0xC6;//60C6F516 //ori r6,r6,(u16)(tid)
|
|
}
|
|
|
|
void* addr = (u32*)ad[ 3 ];
|
|
|
|
//write new stuff to in a unused part of the main.dol
|
|
memcpy( addr, jump, sizeof( jump ) );
|
|
|
|
//ES_GetTicketViews()
|
|
u32 newval = ( ad[ 3 ] - ad[ 0 ] );
|
|
newval &= 0x03FFFFFC;
|
|
newval |= 0x48000001;
|
|
addr = (u32*)ad[ 0 ];
|
|
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
|
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
|
//gprintf("\t%08x -> %08x\n", addr, newval );
|
|
|
|
//ES_GetTicketViews() again
|
|
newval = ( ad[ 3 ] - ad[ 1 ] );
|
|
newval &= 0x03FFFFFC;
|
|
newval |= 0x48000001;
|
|
addr = (u32*)ad[ 1 ];
|
|
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
|
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
|
//gprintf("\t%08x -> %08x\n", addr, newval );
|
|
|
|
//ES_LaunchTitle()
|
|
newval = ( ad[ 3 ] - ad[ 2 ] );
|
|
newval &= 0x03FFFFFC;
|
|
newval |= 0x48000001;
|
|
addr = (u32*)ad[ 2 ];
|
|
memcpy( addr, &newval, sizeof( u32 ) ); //bl ad[ 3 ]
|
|
memcpy( addr + 4, &nop, sizeof( u32 ) ); //nop
|
|
//gprintf("\t%08x -> %08x\n", addr, newval );
|
|
|
|
returnToPatched = 1;
|
|
}
|
|
|
|
return returnToPatched;
|
|
}
|
|
|
|
int PatchNewReturnTo(u64 title)
|
|
{
|
|
if(title == 0) return -1;
|
|
|
|
//! this is here for test purpose only and needs be moved later
|
|
static u64 sm_title_id ATTRIBUTE_ALIGN(32);
|
|
STACK_ALIGN(ioctlv, vector, 1, 32);
|
|
|
|
sm_title_id = title;
|
|
vector[0].data = &sm_title_id;
|
|
vector[0].len = sizeof(sm_title_id);
|
|
|
|
int result = -1;
|
|
|
|
if(es_fd >= 0)
|
|
result = IOS_Ioctlv(es_fd, 0xA1, 1, 0, vector);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool BlockIOSReload(u8 gameIOS)
|
|
{
|
|
static int mode ATTRIBUTE_ALIGN(32);
|
|
static int ios ATTRIBUTE_ALIGN(32);
|
|
STACK_ALIGN(ioctlv, vector, 2, 32);
|
|
|
|
mode = 2;
|
|
vector[0].data = &mode;
|
|
vector[0].len = 4;
|
|
|
|
int inlen = 1;
|
|
if (mode == 2) {
|
|
inlen = 2;
|
|
ios = gameIOS; // ios to be reloaded in place of the requested one
|
|
vector[1].data = &ios;
|
|
vector[1].len = 4;
|
|
}
|
|
|
|
int result = -1;
|
|
|
|
if(es_fd >= 0)
|
|
result = IOS_Ioctlv(es_fd, 0xA0, inlen, 0, vector);
|
|
|
|
return (result >= 0);
|
|
}
|