mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
a09abe355f
* Fixed issue 1058 * Menus splitted to several smaller files, to reduce compile time This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
16 lines
475 B
C
16 lines
475 B
C
#ifndef _WBFS_FAT_H
|
|
#define _WBFS_FAT_H
|
|
|
|
wbfs_t* WBFS_FAT_OpenPart(u8 *id);
|
|
void WBFS_FAT_ClosePart(wbfs_t* part);
|
|
s32 WBFS_FAT_GetCount(u32 *count);
|
|
s32 WBFS_FAT_GetHeaders(void *outbuf, u32 cnt, u32 len);
|
|
wbfs_disc_t* WBFS_FAT_OpenDisc(u8 *discid);
|
|
void WBFS_FAT_CloseDisc(wbfs_disc_t* disc);
|
|
s32 WBFS_FAT_DiskSpace(f32 *used, f32 *free);
|
|
s32 WBFS_FAT_RemoveGame(u8 *discid);
|
|
s32 WBFS_FAT_AddGame(void);
|
|
s32 WBFS_FAT_DVD_Size(u64 *comp_size, u64 *real_size);
|
|
|
|
#endif
|