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![dimok321](/assets/img/avatar_default.png)
*Added additional sort mode - "Sort by number of players" *Added support for multiple game partitions. Note: You can activate multiple game partitions support in the Loader Settings. When it is active, all games from all partitions will be listed in the game list. Partitions can be mixed up as you wish wbfs/fat/ntfs/ext. When the multiple partitions feature is activated than the partition in "Game/Install Partition" setting is taken for new game installation. Also the free space amount will be shown from that game installation partition. This will be clickable in the future listing all partitions with their sizes.
163 lines
5.0 KiB
C++
163 lines
5.0 KiB
C++
#ifndef GAMEBROWSEMENU_HPP_
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#define GAMEBROWSEMENU_HPP_
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_gamebrowser.h"
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#include "libwiigui/gui_gamegrid.h"
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#include "libwiigui/gui_gamecarousel.h"
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#include "libwiigui/gui_searchbar.h"
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#include "utils/ThreadedTask.hpp"
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class GameBrowseMenu : public GuiWindow
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{
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public:
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GameBrowseMenu();
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~GameBrowseMenu();
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static int Execute();
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protected:
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int MainLoop();
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void ReloadBrowser();
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int OpenClickedGame();
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int GetSelectedGame();
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int GetClickedGame();
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void UpdateGameInfoText(const u8 * gameId);
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void LoadCover(struct discHdr *header);
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void CheckAlternativeDOL(const char * IDfull);
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void CheckOcarina(const char * IDfull);
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void CheckDiscSlotUpdate();
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void UpdateFreeSpace(void *arg);
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void UpdateClock();
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static void UpdateCallback(void * e);
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TCallback<GameBrowseMenu> HDDSizeCallback;
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u32 DiscDriveCoverOld;
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int returnMenu;
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int gameSelectedOld;
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int gameClicked;
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int GridRowsPreSearch;
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time_t lastrawtime;
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bool show_searchwindow;
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wchar_t searchChar;
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std::vector<GuiButton *> ToolBar;
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GuiGameBrowser * gameBrowser;
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GuiGameGrid * gameGrid;
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GuiGameCarousel * gameCarousel;
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GuiSearchBar * searchBar;
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GuiImageData * btnInstall;
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GuiImageData * btnInstallOver;
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GuiImageData * btnSettings;
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GuiImageData * btnSettingsOver;
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GuiImageData * btnpwroff;
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GuiImageData * btnpwroffOver;
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GuiImageData * btnhome;
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GuiImageData * btnhomeOver;
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GuiImageData * btnsdcardOver;
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GuiImageData * btnsdcard;
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GuiImageData * imgfavIcon;
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GuiImageData * imgfavIcon_gray;
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GuiImageData * imgsearchIcon;
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GuiImageData * imgsearchIcon_gray;
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GuiImageData * imgabcIcon;
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GuiImageData * imgrankIcon;
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GuiImageData * imgplayCountIcon;
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GuiImageData * imgplayersSortIcon;
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GuiImageData * imgarrangeGrid;
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GuiImageData * imgarrangeGrid_gray;
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GuiImageData * imgarrangeCarousel;
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GuiImageData * imgarrangeCarousel_gray;
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GuiImageData * imgarrangeList;
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GuiImageData * imgarrangeList_gray;
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GuiImageData * imgdvd;
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GuiImageData * imgdvd_gray;
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GuiImageData * imgLock;
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GuiImageData * imgLock_gray;
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GuiImageData * imgUnlock;
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GuiImageData * imgUnlock_gray;
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GuiImageData * homebrewImgData;
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GuiImageData * homebrewImgDataOver;
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GuiImageData * gameCover;
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GuiTrigger * trigA;
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GuiTrigger * trigHome;
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GuiTrigger * trig1;
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GuiTrigger * trig2;
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GuiImage * installBtnImg;
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GuiImage * installBtnImgOver;
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GuiImage * settingsBtnImg;
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GuiImage * settingsBtnImgOver;
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GuiImage * homeBtnImg;
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GuiImage * homeBtnImgOver;
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GuiImage * poweroffBtnImg;
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GuiImage * poweroffBtnImgOver;
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GuiImage * sdcardImg;
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GuiImage * sdcardImgOver;
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GuiImage * favoriteBtnImg;
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GuiImage * favoriteBtnImg_g;
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GuiImage * searchBtnImg;
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GuiImage * searchBtnImg_g;
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GuiImage * sortBtnImg;
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GuiImage * listBtnImg;
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GuiImage * listBtnImg_g;
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GuiImage * gridBtnImg;
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GuiImage * gridBtnImg_g;
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GuiImage * carouselBtnImg;
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GuiImage * carouselBtnImg_g;
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GuiImage * lockBtnImg;
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GuiImage * lockBtnImg_g;
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GuiImage * unlockBtnImg;
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GuiImage * unlockBtnImg_g;
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GuiImage * dvdBtnImg;
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GuiImage * dvdBtnImg_g;
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GuiImage * homebrewImg;
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GuiImage * homebrewImgOver;
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GuiImage * gameCoverImg;
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GuiText * usedSpaceTxt;
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GuiText * gamecntTxt;
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GuiText * clockTimeBack;
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GuiText * clockTime;
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GuiText * GameRegionTxt;
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GuiText * GameIDTxt;
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GuiButton * gamecntBtn;
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GuiButton * installBtn;
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GuiButton * settingsBtn;
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GuiButton * homeBtn;
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GuiButton * poweroffBtn;
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GuiButton * sdcardBtn;
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GuiButton * gameInfo;
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GuiButton * favoriteBtn;
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GuiButton * searchBtn;
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GuiButton * sortBtn;
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GuiButton * listBtn;
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GuiButton * gridBtn;
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GuiButton * carouselBtn;
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GuiButton * lockBtn;
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GuiButton * dvdBtn;
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GuiButton * homebrewBtn;
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GuiButton * DownloadBtn;
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GuiButton * idBtn;
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GuiTooltip * installBtnTT;
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GuiTooltip * settingsBtnTT;
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GuiTooltip * homeBtnTT;
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GuiTooltip * poweroffBtnTT;
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GuiTooltip * sdcardBtnTT;
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GuiTooltip * favoriteBtnTT;
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GuiTooltip * searchBtnTT;
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GuiTooltip * sortBtnTT;
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GuiTooltip * listBtnTT;
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GuiTooltip * gridBtnTT;
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GuiTooltip * carouselBtnTT;
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GuiTooltip * lockBtnTT;
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GuiTooltip * dvdBtnTT;
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GuiTooltip * homebrewBtnTT;
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GuiTooltip * DownloadBtnTT;
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GuiTooltip * IDBtnTT;
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};
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#endif
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