usbloadergx/source/GUI/gui_gamelist.h
dimok321 e504a5efc3 *Reworked option browser
*Fix crash in cheat menu when the browser has an empty entry
*Improved detection of not existing cheat txt files (404 Page Not Found)
*Added a per game save game extraction to emu nand (right now only from /title/00010000/, others will come when users report which are needed for which games :P)
*Added feature to extract all save games to emu nand
*Added proper message to install progress bar to show when install is really finished and a game list reload starts (wait time is taking too long sometimes)
*Fixed a little bug in the progress bar
*Several code optimizations
*Changed default make file build to IOS249 build since most people use d2x now
2011-09-23 23:49:18 +00:00

47 lines
1.0 KiB
C++

#ifndef _GUIGAMELIST_H_
#define _GUIGAMELIST_H_
#include "gui_gamebrowser.h"
#include "gui_scrollbar.hpp"
#include "usbloader/disc.h"
class GuiGameList : public GuiGameBrowser, public sigslot::has_slots<>
{
public:
GuiGameList(int w, int h, int listOffset = 0);
virtual ~GuiGameList();
int GetClickedOption();
int GetSelectedOption() { return listOffset+selectedItem; }
void SetSelectedOption(int ind);
void setListOffset(int off);
int getListOffset() const { return listOffset; }
void ResetState();
void SetFocus(int f);
void Draw();
void Update(GuiTrigger * t);
protected:
void onListChange(int SelItem, int SelInd);
void UpdateListEntries();
int selectedItem;
int listOffset;
int pagesize;
int maxTextWidth;
GuiButton ** game;
GuiText ** gameTxt;
GuiText ** gameTxtOver;
GuiImage ** gameBg;
GuiImage ** newImg;
GuiImage * bgGameImg;
GuiImageData * bgGames;
GuiImageData * bgGamesEntry;
GuiImageData * newGames;
GuiTrigger * trigA;
GuiScrollbar scrollBar;
};
#endif