mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
7db67e75af
*Created a checkbox class with them *Changed the prompt window to a class *Changed cover download to a checkbox selection of what you want to download. Changed discart download option to only switch between what is prioritized (original/customs) *Fixed a little alignment issue of the progressbar *Reverted the change for check disc in drive. Some drives couldn't handle it in IOS58 mode :\. *Changed playcount from an 8 bit to a 32 bit counter (got 8bit by mistake) which limited it to 255 *a few little optimisations
48 lines
1.9 KiB
C++
48 lines
1.9 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef GUIBOX_HPP_
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#define GUIBOX_HPP_
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#include "libwiigui/gui.h"
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class GuiBox : public GuiElement
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{
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public:
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GuiBox() : filled(true) { SetColor((GXColor) {255, 255, 255, 255}); }
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GuiBox(int w, int h) : filled(true) { width = w; height = h; SetColor((GXColor) {255, 255, 255, 255}); }
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//! Set one color for the whole square
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void SetColor(const GXColor c) { LOCK(this); for(int i = 0; i < 4; ++i) color[i] = c; }
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//! Set Color for each corner having a nice fluent flow into the color of the other corners
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//! 0 = up/left, 1 = up/right, 2 = buttom/left, 3 = buttom/right
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void SetColor(int i, const GXColor c) { LOCK(this); if(i < 4) color[i] = c; }
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void SetSize(int w, int h) { LOCK(this); width = w; height = h; }
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void SetFilled(bool f) { LOCK(this); filled = f; }
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void Draw();
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protected:
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GXColor color[4];
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bool filled;
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};
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#endif
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