usbloadergx/source/usbloader/frag.c
dimok321 6f63f9cf05 *Prepare source code for devkitPPC r23 - replaced removed directory functions
*Added additional sort mode - "Sort by number of players"
*Added support for multiple game partitions.

Note: You can activate multiple game partitions support in the Loader Settings. When it is active, all games from all partitions will be listed in the game list. Partitions can be mixed up as you wish wbfs/fat/ntfs/ext. When the multiple partitions feature is activated than the partition in "Game/Install Partition" setting is taken for new game installation. Also the free space amount will be shown from that game installation partition. This will be clickable in the future listing all partitions with their sizes.
2011-02-02 18:30:15 +00:00

301 lines
6.9 KiB
C

#include <ogcsys.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/stat.h>
#include "libs/libwbfs/libwbfs.h"
#include "libs/libfat/fatfile_frag.h"
#include "libs/libntfs/ntfsfile_frag.h"
#include "libs/libext2fs/ext2_frag.h"
#include "usbloader/wbfs.h"
#include "usbloader/wdvd.h"
#include "usbloader/usbstorage2.h"
#include "frag.h"
#include "sys.h"
#include "gecko.h"
#define SAFE_FREE(x) if(x) { free(x); x = NULL; }
static FragList *frag_list = NULL;
void frag_init(FragList *ff, int maxnum)
{
memset(ff, 0, sizeof(Fragment) * (maxnum+1));
ff->maxnum = maxnum;
}
void frag_dump(FragList *ff)
{
int i;
gprintf("frag list: %d %d 0x%x\n", ff->num, ff->size, ff->size);
for (i=0; i<ff->num; i++) {
if (i>10) {
gprintf("...\n");
break;
}
gprintf(" %d : %8x %8x %8x\n", i,
ff->frag[i].offset,
ff->frag[i].count,
ff->frag[i].sector);
}
}
int frag_append(FragList *ff, u32 offset, u32 sector, u32 count)
{
int n;
if (count) {
n = ff->num - 1;
if (ff->num > 0
&& ff->frag[n].offset + ff->frag[n].count == offset
&& ff->frag[n].sector + ff->frag[n].count == sector)
{
// merge
ff->frag[n].count += count;
}
else
{
// add
if (ff->num >= ff->maxnum) {
// too many fragments
return -500;
}
n = ff->num;
ff->frag[n].offset = offset;
ff->frag[n].sector = sector;
ff->frag[n].count = count;
ff->num++;
}
}
ff->size = offset + count;
return 0;
}
int _frag_append(void *ff, u32 offset, u32 sector, u32 count)
{
return frag_append(ff, offset, sector, count);
}
int frag_concat(FragList *ff, FragList *src)
{
int i, ret;
u32 size = ff->size;
//printf("concat: %d %d <- %d %d\n", ff->num, ff->size, src->num, src->size);
for (i=0; i<src->num; i++) {
ret = frag_append(ff, size + src->frag[i].offset,
src->frag[i].sector, src->frag[i].count);
if (ret) return ret;
}
ff->size = size + src->size;
//printf("concat: -> %d %d\n", ff->num, ff->size);
return 0;
}
// in case a sparse block is requested,
// the returned poffset might not be equal to requested offset
// the difference should be filled with 0
int frag_get(FragList *ff, u32 offset, u32 count,
u32 *poffset, u32 *psector, u32 *pcount)
{
int i;
u32 delta;
//printf("frag_get(%u %u)\n", offset, count);
for (i=0; i<ff->num; i++) {
if (ff->frag[i].offset <= offset
&& ff->frag[i].offset + ff->frag[i].count > offset)
{
delta = offset - ff->frag[i].offset;
*poffset = offset;
*psector = ff->frag[i].sector + delta;
*pcount = ff->frag[i].count - delta;
if (*pcount > count) *pcount = count;
goto out;
}
if (ff->frag[i].offset > offset
&& ff->frag[i].offset < offset + count)
{
delta = ff->frag[i].offset - offset;
*poffset = ff->frag[i].offset;
*psector = ff->frag[i].sector;
*pcount = ff->frag[i].count;
count -= delta;
if (*pcount > count) *pcount = count;
goto out;
}
}
// not found
if (offset + count > ff->size) {
// error: out of range!
return -1;
}
// if inside range, then it must be just sparse, zero filled
// return empty block at the end of requested
*poffset = offset + count;
*psector = 0;
*pcount = 0;
out:
//printf("=>(%u %u %u)\n", *poffset, *psector, *pcount);
return 0;
}
int frag_remap(FragList *ff, FragList *log, FragList *phy)
{
int i;
int ret;
u32 offset;
u32 sector;
u32 count;
u32 delta;
for (i=0; i<log->num; i++) {
delta = 0;
count = 0;
do {
ret = frag_get(phy,
log->frag[i].sector + delta + count,
log->frag[i].count - delta - count,
&offset, &sector, &count);
if (ret) return ret; // error
delta = offset - log->frag[i].sector;
ret = frag_append(ff, log->frag[i].offset + delta, sector, count);
if (ret) return ret; // error
} while (count + delta < log->frag[i].count);
}
return 0;
}
int get_frag_list_for_file(char *fname, u8 *id, u8 wbfs_part_fs, u32 lba_offset)
{
char fname1[1024];
struct stat st;
FragList *fs = NULL;
FragList *fa = NULL;
FragList *fw = NULL;
int ret;
int i, j;
int is_wbfs = 0;
int ret_val = -1;
if (strcasecmp(strrchr(fname,'.'), ".wbfs") == 0) {
is_wbfs = 1;
}
fs = malloc(sizeof(FragList));
fa = malloc(sizeof(FragList));
fw = malloc(sizeof(FragList));
frag_init(fa, MAX_FRAG);
for (i=0; i<10; i++) {
frag_init(fs, MAX_FRAG);
if (i > 0) {
fname[strlen(fname)-1] = '0' + i;
if (stat(fname, &st) == -1) break;
}
strcpy(fname1, fname);
if (wbfs_part_fs == PART_FS_FAT) {
ret = _FAT_get_fragments(fname, &_frag_append, fs);
if (ret) {
// don't return failure, let it fallback to old method
//ret_val = ret;
ret_val = 0;
goto out;
}
} else if (wbfs_part_fs == PART_FS_NTFS) {
ret = _NTFS_get_fragments(fname, &_frag_append, fs);
if (ret) {
ret_val = ret;
goto out;
}
// offset to start of partition
for (j=0; j<fs->num; j++) {
fs->frag[j].sector += lba_offset;
}
} else if (wbfs_part_fs == PART_FS_EXT) {
ret = _EXT2_get_fragments(fname, &_frag_append, fs);
if (ret) {
ret_val = ret;
goto out;
}
// offset to start of partition
for (j=0; j<fs->num; j++) {
fs->frag[j].sector += lba_offset;
}
} else if (wbfs_part_fs == PART_FS_WBFS) {
// if wbfs file format, remap.
wbfs_disc_t *d = WBFS_OpenDisc(id);
if (!d) { ret_val = -4; WBFS_CloseDisc(d); goto out; }
ret = wbfs_get_fragments(d, &_frag_append, fs);
WBFS_CloseDisc(d);
if (ret) { ret_val = -5; goto out; }
}
frag_concat(fa, fs);
}
frag_list = malloc(sizeof(FragList));
frag_init(frag_list, MAX_FRAG);
if (is_wbfs) {
// if wbfs file format, remap.
wbfs_disc_t *d = WBFS_OpenDisc(id);
if (!d) { ret_val = -4; goto out; }
frag_init(fw, MAX_FRAG);
ret = wbfs_get_fragments(d, &_frag_append, fw);
if (ret) { ret_val = -5; goto out; }
WBFS_CloseDisc(d);
// DEBUG: frag_list->num = MAX_FRAG-10; // stress test
ret = frag_remap(frag_list, fw, fa);
if (ret) { ret_val = -6; goto out; }
} else {
// .iso does not need remap just copy
memcpy(frag_list, fa, sizeof(FragList));
}
ret_val = 0;
out:
if (ret_val) {
// error
SAFE_FREE(frag_list);
}
SAFE_FREE(fs);
SAFE_FREE(fa);
SAFE_FREE(fw);
return ret_val;
}
int get_frag_list(u8 *id)
{
return WBFS_GetFragList(id);
}
int set_frag_list(u8 *id)
{
if (frag_list == NULL) {
return -2;
}
// (+1 for header which is same size as fragment)
int size = sizeof(Fragment) * (frag_list->num + 1);
u8 * FragListAligned = (u8 *) memalign(32, (size+31)&(~31));
memcpy(FragListAligned, frag_list, size);
free(frag_list);
frag_list = NULL;
gprintf("Calling WDVD_SetFragList, frag list size %d\n", size);
int ret = WDVD_SetFragList(WBFS_MIN_DEVICE, FragListAligned, size);
free(FragListAligned);
if (ret)
return ret;
// verify id matches
char discid[8];
memset(discid, 0, sizeof(discid));
ret = WDVD_UnencryptedRead(discid, 8, 0);
gprintf("Reading ID after setting fraglist: %s (expected: %s)\n", discid, id);
return (strncasecmp((char *) id, discid, 6) != 0) ? -3 : 0;
}