This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 71c47c23bb *Fixed support for drives >= 1TB size (and probably some others as well)
*Reworked the USB handle read/write functions
*Fixed crash on deleting games
*Updated NTFS3G of libntfs to Version 2010.10.02
2010-12-05 19:09:32 +00:00
data *Forgot to remove the files that are not used anymore 2010-10-01 15:05:50 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source *Fixed support for drives >= 1TB size (and probably some others as well) 2010-12-05 19:09:32 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Fixed support for drives >= 1TB size (and probably some others as well) 2010-12-05 19:09:32 +00:00
gui.pnps A lot of changes with this rev 2010-11-13 22:34:53 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile A lot of changes with this rev 2010-11-13 22:34:53 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00