mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 09:03:20 +02:00
![dimok321](/assets/img/avatar_default.png)
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
2382 lines
79 KiB
C++
2382 lines
79 KiB
C++
#include <gccore.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dirent.h>
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#include "usbloader/wbfs.h"
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#include "usbloader/wdvd.h"
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#include "usbloader/partition.h"
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#include "usbloader/usbstorage.h"
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#include "usbloader/getentries.h"
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#include "language/language.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_diskcover.h"
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#include "network/updater.h"
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#include "network/http.h"
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#include "mload/mload.h"
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#include "fatmounter.h"
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#include "listfiles.h"
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#include "menu.h"
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#include "filelist.h"
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#include "sys.h"
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#include "wpad.h"
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/*** Variables that are also used extern ***/
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int cntMissFiles = 0;
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/*** Variables used only in this file ***/
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static GuiText prTxt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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static GuiText timeTxt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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static GuiText sizeTxt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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static GuiImageData progressbar(progressbar_png);
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static GuiImage progressbarImg(&progressbar);
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static char missingFiles[500][12];
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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extern u32 gameCnt;
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extern s32 gameSelected, gameStart;
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extern float gamesize;
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extern struct discHdr * gameList;
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extern u8 shutdown;
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extern u8 reset;
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/****************************************************************************
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* OnScreenKeyboard
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*
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* Opens an on-screen keyboard window, with the data entered being stored
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* into the specified variable.
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***************************************************************************/
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int OnScreenKeyboard(char * var, u32 maxlen, int min)
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{
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int save = -1;
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int keyset = 0;
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if (Settings.keyset == us) keyset = 0;
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else if (Settings.keyset == dvorak) keyset = 1;
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else if (Settings.keyset == euro) keyset = 2;
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else if (Settings.keyset == azerty) keyset = 3;
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GuiKeyboard keyboard(var, maxlen, min, keyset);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
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char imgPath[50];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText okBtnTxt(LANGUAGE.ok, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage okBtnImg(&btnOutline);
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if (Settings.wsprompt == yes){
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okBtnTxt.SetWidescreen(CFG.widescreen);
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okBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton okBtn(&okBtnImg,&okBtnImg, 0, 4, 5, 15, &trigA, &btnSoundOver, &btnClick,1);
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okBtn.SetLabel(&okBtnTxt);
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GuiText cancelBtnTxt(LANGUAGE.Cancel, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes){
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cancelBtnTxt.SetWidescreen(CFG.widescreen);
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cancelBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 1, 4, -5, 15, &trigA, &btnSoundOver, &btnClick,1);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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keyboard.Append(&okBtn);
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keyboard.Append(&cancelBtn);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&keyboard);
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mainWindow->ChangeFocus(&keyboard);
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ResumeGui();
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while(save == -1)
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{
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VIDEO_WaitVSync();
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if(okBtn.GetState() == STATE_CLICKED)
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save = 1;
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else if(cancelBtn.GetState() == STATE_CLICKED)
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save = 0;
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}
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if(save)
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{
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snprintf(var, maxlen, "%s", keyboard.kbtextstr);
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}
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HaltGui();
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mainWindow->Remove(&keyboard);
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mainWindow->SetState(STATE_DEFAULT);
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ResumeGui();
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return save;
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}
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/****************************************************************************
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* WindowCredits
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* Display credits
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***************************************************************************/
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void WindowCredits()
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{
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int angle = 0;
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GuiSound * creditsMusic = NULL;
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s32 thetimeofbg = bgMusic->GetPlayTime();
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StopOgg();
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creditsMusic = new GuiSound(credits_music_ogg, credits_music_ogg_size, SOUND_OGG, 55);
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creditsMusic->SetVolume(60);
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creditsMusic->SetLoop(1);
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creditsMusic->Play();
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bool exit = false;
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int i = 0;
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int y = 20;
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GuiWindow creditsWindow(screenwidth,screenheight);
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GuiWindow creditsWindowBox(580,448);
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creditsWindowBox.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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GuiImageData creditsBox(credits_bg_png);
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GuiImage creditsBoxImg(&creditsBox);
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creditsBoxImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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creditsWindowBox.Append(&creditsBoxImg);
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GuiImageData star(little_star_png);
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GuiImage starImg(&star);
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starImg.SetWidescreen(CFG.widescreen); //added
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starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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starImg.SetPosition(505,350);
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int numEntries = 20;
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GuiText * txt[numEntries];
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txt[i] = new GuiText(LANGUAGE.Credits, 26, (GXColor){255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,12); i++;
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char SvnRev[10];
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snprintf(SvnRev, 10, "Rev%s", SVN_REV);
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txt[i] = new GuiText(SvnRev, 18, (GXColor){255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); txt[i]->SetPosition(-30,y); i++; y+=34;
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txt[i] = new GuiText("USB Loader GX", 24, (GXColor){255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=26;
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txt[i] = new GuiText(": http://code.google.com/p/usbloader-gui/", 20, (GXColor){255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(50,y); i++; //y+=28;
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txt[i] = new GuiText(LANGUAGE.OfficialSite, 20, (GXColor){255, 255, 255, 255});
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txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(-180,y); i++; y+=28;
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GuiText::SetPresets(22, (GXColor){255, 255, 255, 255}, 0, GuiText::WRAP,
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FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
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txt[i] = new GuiText("Coding:");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(70,y);
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i++;
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txt[i] = new GuiText("dimok / nIxx");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=24;
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txt[i] = new GuiText("hungyip84 / giantpune");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=24;
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txt[i] = new GuiText("ardi / DrayX7");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=34;
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txt[i] = new GuiText("Design:");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(70,y);
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i++;
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txt[i] = new GuiText("cyrex / NeoRame / WiiShizzza");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=20;
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txt[i] = new GuiText(" ");
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=22;
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txt[i] = new GuiText(LANGUAGE.Thanksto);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(70,y);
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i++;
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char text[100];
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sprintf(text, "djtaz %s", LANGUAGE.Forhostingcovers);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=24;
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sprintf(text, "CorneliousJD %s", LANGUAGE.Forhostingupdatefiles);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(220,y);
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i++;
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y+=30;
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txt[i] = new GuiText(LANGUAGE.Specialthanksto);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(70,y);
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i++;
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y+=24;
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sprintf(text, "Waninkoko, Kwiirk & Hermes %s", LANGUAGE.theUSBLoaderandreleasingthesourcecode);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
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i++;
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y+=22;
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sprintf(text, "Tantric %s LibWiiGui", LANGUAGE.awesometool);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
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i++;
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y+=22;
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sprintf(text, "Fishears/Nuke %s Ocarina", LANGUAGE.For);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
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i++;
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y+=22;
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sprintf(text, "WiiPower %s", LANGUAGE.diversepatches);
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txt[i] = new GuiText(text);
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txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); txt[i]->SetPosition(100,y);
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i++;
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y+=22;
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for(i=0; i < numEntries; i++)
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creditsWindowBox.Append(txt[i]);
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creditsWindow.Append(&creditsWindowBox);
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creditsWindow.Append(&starImg);
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creditsWindow.SetEffect(EFFECT_FADE, 30);
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HaltGui();
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&creditsWindow);
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ResumeGui();
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while(!exit)
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{
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angle++;
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if(angle > 360)
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angle = 0;
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usleep(12000);
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starImg.SetAngle(angle);
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if(ButtonsPressed() != 0)
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exit = true;
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}
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creditsMusic->Stop();
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delete creditsMusic;
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creditsWindow.SetEffect(EFFECT_FADE, -30);
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while(creditsWindow.GetEffect() > 0) usleep(50);
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HaltGui();
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mainWindow->Remove(&creditsWindow);
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mainWindow->SetState(STATE_DEFAULT);
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for(i=0; i < numEntries; i++) {
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delete txt[i];
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txt[i] = NULL;
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}
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ResumeGui();
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if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path)) {
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bgMusic->Play();
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} else {
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bgMusic->PlayOggFile(Settings.ogg_path);
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}
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bgMusic->SetPlayTime(thetimeofbg);
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SetVolumeOgg(255*(Settings.volume/100.0));
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}
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/****************************************************************************
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* WindowPrompt
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*
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* Displays a prompt window to user, with information, an error message, or
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* presenting a user with a choice of up to 4 Buttons.
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*
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* Give him 1 Titel, 1 Subtitel and 4 Buttons
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* If titel/subtitle or one of the buttons is not needed give him a 0 on that
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* place.
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***************************************************************************/
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int
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WindowPrompt(const char *title, const char *msg, const char *btn1Label,
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const char *btn2Label, const char *btn3Label,
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const char *btn4Label)
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{
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int choice = -1;
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GuiWindow promptWindow(472,320);
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promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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promptWindow.SetPosition(0, -10);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
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char imgPath[50];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
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GuiImageData dialogBox(imgPath, dialogue_box_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiImage dialogBoxImg(&dialogBox);
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if (Settings.wsprompt == yes){
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dialogBoxImg.SetWidescreen(CFG.widescreen);
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}
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GuiText titleTxt(title, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(0,55);
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GuiText msgTxt(msg, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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msgTxt.SetPosition(0,-40);
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msgTxt.SetMaxWidth(430);
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GuiText btn1Txt(btn1Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage btn1Img(&btnOutline);
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if (Settings.wsprompt == yes){
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btn1Txt.SetWidescreen(CFG.widescreen);
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btn1Img.SetWidescreen(CFG.widescreen);
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}
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GuiButton btn1(&btn1Img, &btn1Img, 0,3,0,0,&trigA,&btnSoundOver,&btnClick,1);
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btn1.SetLabel(&btn1Txt);
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btn1.SetState(STATE_SELECTED);
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GuiText btn2Txt(btn2Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage btn2Img(&btnOutline);
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if (Settings.wsprompt == yes){
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btn2Txt.SetWidescreen(CFG.widescreen);
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btn2Img.SetWidescreen(CFG.widescreen);
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}
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GuiButton btn2(&btn2Img, &btn2Img, 0,3,0,0,&trigA,&btnSoundOver,&btnClick,1);
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btn2.SetLabel(&btn2Txt);
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if(!btn3Label && !btn4Label)
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btn2.SetTrigger(&trigB);
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GuiText btn3Txt(btn3Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage btn3Img(&btnOutline);
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if (Settings.wsprompt == yes){
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btn3Txt.SetWidescreen(CFG.widescreen);
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btn3Img.SetWidescreen(CFG.widescreen);
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}
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GuiButton btn3(&btn3Img, &btn3Img, 0,3,0,0,&trigA,&btnSoundOver,&btnClick,1);
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btn3.SetLabel(&btn3Txt);
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if(!btn4Label)
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btn3.SetTrigger(&trigB);
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GuiText btn4Txt(btn4Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
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GuiImage btn4Img(&btnOutline);
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if (Settings.wsprompt == yes){
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btn4Txt.SetWidescreen(CFG.widescreen);
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btn4Img.SetWidescreen(CFG.widescreen);
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}
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GuiButton btn4(&btn4Img, &btn4Img, 0,3,0,0,&trigA,&btnSoundOver,&btnClick,1);
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btn4.SetLabel(&btn4Txt);
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if(btn4Label)
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btn4.SetTrigger(&trigB);
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if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust buttons for widescreen
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msgTxt.SetMaxWidth(330);
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if(btn2Label && !btn3Label && !btn4Label)
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{
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btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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btn1.SetPosition(70, -80);
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btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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btn2.SetPosition(-70, -80);
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btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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btn3.SetPosition(-70, -55);
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btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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btn4.SetPosition(70, -55);
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} else if(btn2Label && btn3Label && !btn4Label) {
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btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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btn1.SetPosition(70, -120);
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btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
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btn2.SetPosition(-70, -120);
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btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
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btn3.SetPosition(0, -55);
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btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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btn4.SetPosition(70, -55);
|
|
} else if(btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(70, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(70, -55);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-70, -55);
|
|
} else if(!btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(70, -55);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-70, -55);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(70, -120);
|
|
btn3.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(-70, -55);
|
|
btn4.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(70, -55);
|
|
}
|
|
} else {
|
|
|
|
if(btn2Label && !btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(40, -45);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-40, -45);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if(btn2Label && btn3Label && !btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(50, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn3.SetPosition(0, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if(btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(50, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else if(!btn2Label && btn3Label && btn4Label) {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -120);
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
} else {
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -45);
|
|
btn2.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(50, -120);
|
|
btn3.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn3.SetPosition(50, -65);
|
|
btn4.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn4.SetPosition(-50, -65);
|
|
}
|
|
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
|
|
if(btn1Label)
|
|
promptWindow.Append(&btn1);
|
|
if(btn2Label)
|
|
promptWindow.Append(&btn2);
|
|
if(btn3Label)
|
|
promptWindow.Append(&btn3);
|
|
if(btn4Label)
|
|
promptWindow.Append(&btn4);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while(choice == -1)
|
|
{
|
|
VIDEO_WaitVSync();
|
|
if(shutdown == 1)
|
|
{
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if(reset == 1)
|
|
Sys_Reboot();
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
choice = 1;
|
|
}
|
|
else if(btn2.GetState() == STATE_CLICKED) {
|
|
if(!btn3Label)
|
|
choice = 0;
|
|
else
|
|
choice = 2;
|
|
}
|
|
else if(btn3.GetState() == STATE_CLICKED) {
|
|
if(!btn4Label)
|
|
choice = 0;
|
|
else
|
|
choice = 3;
|
|
}
|
|
else if(btn4.GetState() == STATE_CLICKED) {
|
|
choice = 0;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WindowExitPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 4 Buttons.
|
|
*
|
|
* Give him 1 Titel, 1 Subtitel and 4 Buttons
|
|
* If titel/subtitle or one of the buttons is not needed give him a 0 on that
|
|
* place.
|
|
***************************************************************************/
|
|
int
|
|
WindowExitPrompt(const char *title, const char *msg, const char *btn1Label,
|
|
const char *btn2Label, const char *btn3Label,
|
|
const char *btn4Label)
|
|
{
|
|
GuiSound * homein = NULL;
|
|
homein = new GuiSound(menuin_ogg, menuin_ogg_size, SOUND_OGG, Settings.sfxvolume);
|
|
homein->SetVolume(Settings.sfxvolume);
|
|
homein->SetLoop(0);
|
|
homein->Play();
|
|
|
|
GuiSound * homeout = NULL;
|
|
homeout = new GuiSound(menuout_ogg, menuout_ogg_size, SOUND_OGG, Settings.sfxvolume);
|
|
homeout->SetVolume(Settings.sfxvolume);
|
|
homeout->SetLoop(0);
|
|
|
|
int choice = -1;
|
|
char imgPath[100];
|
|
u8 HBC=0;
|
|
GuiWindow promptWindow(640,480);
|
|
promptWindow.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
promptWindow.SetPosition(0, 0);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
GuiImageData top(exit_top_png);
|
|
GuiImageData topOver(exit_top_over_png);
|
|
GuiImageData bottom(exit_bottom_png);
|
|
GuiImageData bottomOver(exit_bottom_over_png);
|
|
GuiImageData button(exit_button_png);
|
|
GuiImageData wiimote(wiimote_png);
|
|
GuiImageData close(closebutton_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_white.png", CFG.theme_path);
|
|
GuiImageData battery(imgPath, battery_white_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_red.png", CFG.theme_path);
|
|
GuiImageData batteryRed(imgPath, battery_red_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar_white.png", CFG.theme_path);
|
|
GuiImageData batteryBar(imgPath, battery_bar_white_png);
|
|
|
|
#ifdef HW_RVL
|
|
int i = 0, ret = 0, level;
|
|
char txt[3];
|
|
GuiText * batteryTxt[4];
|
|
GuiImage * batteryImg[4];
|
|
GuiImage * batteryBarImg[4];
|
|
GuiButton * batteryBtn[4];
|
|
|
|
for(i=0; i < 4; i++)
|
|
{
|
|
|
|
if(i == 0)
|
|
sprintf(txt, "P%d", i+1);
|
|
else
|
|
sprintf(txt, "P%d", i+1);
|
|
|
|
batteryTxt[i] = new GuiText(txt, 22, (GXColor){255,255,255, 255});
|
|
batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryImg[i] = new GuiImage(&battery);
|
|
batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryImg[i]->SetPosition(36, 0);
|
|
batteryImg[i]->SetTile(0);
|
|
batteryBarImg[i] = new GuiImage(&batteryBar);
|
|
batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryBarImg[i]->SetPosition(33, 0);
|
|
|
|
batteryBtn[i] = new GuiButton(40, 20);
|
|
batteryBtn[i]->SetLabel(batteryTxt[i]);
|
|
batteryBtn[i]->SetImage(batteryBarImg[i]);
|
|
batteryBtn[i]->SetIcon(batteryImg[i]);
|
|
batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
batteryBtn[i]->SetRumble(false);
|
|
batteryBtn[i]->SetAlpha(70);
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
}
|
|
|
|
batteryBtn[0]->SetPosition(180,150);
|
|
batteryBtn[1]->SetPosition(284, 150);
|
|
batteryBtn[2]->SetPosition(388, 150);
|
|
batteryBtn[3]->SetPosition(494, 150);
|
|
|
|
|
|
char * sig = (char *)0x80001804;
|
|
if(
|
|
sig[0] == 'S' &&
|
|
sig[1] == 'T' &&
|
|
sig[2] == 'U' &&
|
|
sig[3] == 'B' &&
|
|
sig[4] == 'H' &&
|
|
sig[5] == 'A' &&
|
|
sig[6] == 'X' &&
|
|
sig[7] == 'X')
|
|
HBC=1; // Exit to HBC
|
|
#endif
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
GuiTrigger trigHome;
|
|
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
|
|
|
|
GuiText titleTxt(LANGUAGE.Homemenu, 36, (GXColor){255, 255, 255, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(-180,40);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiText closeTxt(LANGUAGE.Close, 28, (GXColor){0, 0, 0, 255});
|
|
closeTxt.SetPosition(10,3);
|
|
GuiImage closeImg(&close);
|
|
if (Settings.wsprompt == yes){
|
|
closeTxt.SetWidescreen(CFG.widescreen);
|
|
closeImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton closeBtn(close.GetWidth(), close.GetHeight());
|
|
closeBtn.SetImage(&closeImg);
|
|
closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
closeBtn.SetPosition(190,30);
|
|
closeBtn.SetLabel(&closeTxt);
|
|
closeBtn.SetRumble(false);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiImage btn1Img(&top);
|
|
GuiImage btn1OverImg(&topOver);
|
|
GuiButton btn1(&btn1Img,&btn1OverImg, 0, 3, 0, 0, &trigA, &btnSoundOver, &btnClick,0);
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiText btn2Txt(btn1Label, 28, (GXColor){0, 0, 0, 255});
|
|
GuiImage btn2Img(&button);
|
|
if (Settings.wsprompt == yes){
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 2, 5, -150, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
|
|
btn2.SetRumble(false);
|
|
if (HBC==1){btn2.SetPosition(-150, 0);}
|
|
|
|
GuiText btn3Txt(btn2Label, 28, (GXColor){0, 0, 0, 255});
|
|
GuiImage btn3Img(&button);
|
|
if (Settings.wsprompt == yes){
|
|
btn3Txt.SetWidescreen(CFG.widescreen);
|
|
btn3Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn3(&btn3Img,&btn3Img, 2, 5, 150, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn3.SetLabel(&btn3Txt);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50);
|
|
btn3.SetRumble(false);
|
|
if (HBC==1){btn3.SetPosition(150, 0);}
|
|
else {btn3.SetPosition(0,0);}
|
|
|
|
GuiImage btn4Img(&bottom);
|
|
GuiImage btn4OverImg(&bottomOver);
|
|
GuiButton btn4(&btn4Img,&btn4OverImg, 0, 4, 0, 0, &trigA, &btnSoundOver, &btnClick,0);
|
|
btn4.SetTrigger(&trigB);
|
|
btn4.SetTrigger(&trigHome);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
|
|
GuiImage wiimoteImg(&wiimote);
|
|
if (Settings.wsprompt == yes){wiimoteImg.SetWidescreen(CFG.widescreen);}
|
|
wiimoteImg.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
|
|
wiimoteImg.SetPosition(50,210);
|
|
|
|
if (HBC==1){promptWindow.Append(&btn2);}
|
|
promptWindow.Append(&btn3);
|
|
promptWindow.Append(&btn4);
|
|
promptWindow.Append(&btn1);
|
|
promptWindow.Append(&closeBtn);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&wiimoteImg);
|
|
|
|
#ifdef HW_RVL
|
|
promptWindow.Append(batteryBtn[0]);
|
|
promptWindow.Append(batteryBtn[1]);
|
|
promptWindow.Append(batteryBtn[2]);
|
|
promptWindow.Append(batteryBtn[3]);
|
|
#endif
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while(choice == -1)
|
|
{
|
|
VIDEO_WaitVSync();
|
|
|
|
#ifdef HW_RVL
|
|
for(i=0; i < 4; i++)
|
|
{
|
|
if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected
|
|
{
|
|
level = (userInput[i].wpad.battery_level / 100.0) * 4;
|
|
if(level > 4) level = 4;
|
|
batteryImg[i]->SetTile(level);
|
|
|
|
if(level == 0)
|
|
batteryBarImg[i]->SetImage(&batteryRed);
|
|
else
|
|
batteryBarImg[i]->SetImage(&batteryBar);
|
|
|
|
batteryBtn[i]->SetAlpha(255);
|
|
}
|
|
else // controller not connected
|
|
{
|
|
batteryImg[i]->SetTile(0);
|
|
batteryImg[i]->SetImage(&battery);
|
|
batteryBtn[i]->SetAlpha(70);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
if(shutdown == 1)
|
|
{
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if(reset == 1)
|
|
Sys_Reboot();
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
choice = 1;
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
#ifdef HW_RVL
|
|
for (int i = 0; i < 4; i++)
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
#endif
|
|
}
|
|
else if(btn4.GetState() == STATE_SELECTED)
|
|
{
|
|
wiimoteImg.SetPosition(50,165);
|
|
}
|
|
else if(btn2.GetState() == STATE_CLICKED) {
|
|
ret = WindowPrompt(LANGUAGE.Areyousure, 0, LANGUAGE.Yes, LANGUAGE.No, 0, 0);
|
|
if (ret == 1) {
|
|
choice = 2;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
btn2.ResetState();
|
|
}
|
|
else if(btn3.GetState() == STATE_CLICKED) {
|
|
ret = WindowPrompt(LANGUAGE.Areyousure, 0, LANGUAGE.Yes, LANGUAGE.No, 0, 0);
|
|
if (ret == 1) {
|
|
choice = 3;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
promptWindow.SetState(STATE_DEFAULT);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
btn3.ResetState();
|
|
}
|
|
else if(btn4.GetState() == STATE_CLICKED) {
|
|
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
#ifdef HW_RVL
|
|
for (int i = 0; i < 4; i++)
|
|
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
|
|
#endif
|
|
choice = 0;
|
|
}
|
|
else if(btn4.GetState() != STATE_SELECTED)
|
|
{
|
|
wiimoteImg.SetPosition(50,210);
|
|
}
|
|
}
|
|
homeout->Play();
|
|
while(btn1.GetEffect() > 0) usleep(50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
homein->Stop();
|
|
delete homein;
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
while(homeout->IsPlaying() > 0) usleep(50);
|
|
homeout->Stop();
|
|
delete homeout;
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GameWindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice
|
|
***************************************************************************/
|
|
int GameWindowPrompt()
|
|
{
|
|
int choice = -1, angle = 0;
|
|
f32 size = 0.0;
|
|
char ID[5];
|
|
char IDFull[7];
|
|
|
|
u8 faveChoice = 0;
|
|
u16 playCount = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sfavorite.png", CFG.theme_path);
|
|
GuiImageData imgFavorite(imgPath, favorite_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%snot_favorite.png", CFG.theme_path);
|
|
GuiImageData imgNotFavorite(imgPath, not_favorite_png);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_left.png", CFG.theme_path);
|
|
GuiImageData imgLeft(imgPath, startgame_arrow_left_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_right.png", CFG.theme_path);
|
|
GuiImageData imgRight(imgPath, startgame_arrow_right_png);
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
GuiTrigger trigL;
|
|
trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT);
|
|
GuiTrigger trigR;
|
|
trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
|
|
GuiTrigger trigPlus;
|
|
trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
|
|
GuiTrigger trigMinus;
|
|
trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
|
|
|
|
if (CFG.widescreen)
|
|
snprintf(imgPath, sizeof(imgPath), "%swdialogue_box_startgame.png", CFG.theme_path);
|
|
else
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box_startgame.png", CFG.theme_path);
|
|
|
|
GuiImageData dialogBox(imgPath, CFG.widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png);
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
|
|
GuiTooltip nameBtnTT(LANGUAGE.RenameGameonWBFS);
|
|
if (Settings.wsprompt == yes)
|
|
nameBtnTT.SetWidescreen(CFG.widescreen);
|
|
GuiText nameTxt("", 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
if (Settings.wsprompt == yes)
|
|
nameTxt.SetWidescreen(CFG.widescreen);
|
|
nameTxt.SetMaxWidth(350, GuiText::SCROLL);
|
|
GuiButton nameBtn(120,50);
|
|
nameBtn.SetLabel(&nameTxt);
|
|
// nameBtn.SetLabelOver(&nameTxt);
|
|
nameBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
nameBtn.SetPosition(0,-122);
|
|
nameBtn.SetSoundOver(&btnSoundOver);
|
|
nameBtn.SetSoundClick(&btnClick);
|
|
nameBtn.SetToolTip(&nameBtnTT,24,-30, ALIGN_LEFT);
|
|
|
|
if (Settings.godmode == 1){
|
|
nameBtn.SetTrigger(&trigA);
|
|
nameBtn.SetEffectGrow();
|
|
}
|
|
|
|
GuiText sizeTxt(NULL, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255}); //TODO: get the size here
|
|
sizeTxt.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
|
sizeTxt.SetPosition(-60,70);
|
|
|
|
// GuiImage diskImg;
|
|
GuiDiskCover diskImg;
|
|
diskImg.SetWidescreen(CFG.widescreen);
|
|
diskImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
diskImg.SetAngle(angle);
|
|
GuiDiskCover diskImg2;
|
|
diskImg2.SetWidescreen(CFG.widescreen);
|
|
diskImg2.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
diskImg2.SetPosition(0, -20);
|
|
diskImg2.SetAngle(angle);
|
|
diskImg2.SetBeta(180);
|
|
|
|
GuiText playcntTxt(NULL, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
|
|
playcntTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
playcntTxt.SetPosition(-115,45);
|
|
|
|
GuiButton btn1(160, 160);
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
btn1.SetPosition(0, -20);
|
|
btn1.SetImage(&diskImg);
|
|
|
|
btn1.SetSoundOver(&btnSoundOver);
|
|
btn1.SetSoundClick(&btnClick);
|
|
btn1.SetTrigger(&trigA);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(LANGUAGE.Back, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 1, 5, 0, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
if (Settings.godmode == 1)
|
|
{
|
|
btn2.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-50, -40);
|
|
}
|
|
else
|
|
{
|
|
btn2.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn2.SetPosition(0, -40);
|
|
}
|
|
|
|
btn2.SetLabel(&btn2Txt);
|
|
btn2.SetTrigger(&trigB);
|
|
|
|
GuiText btn3Txt(LANGUAGE.settings, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn3Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn3Txt.SetWidescreen(CFG.widescreen);
|
|
btn3Img.SetWidescreen(CFG.widescreen);}
|
|
GuiButton btn3(&btn3Img,&btn3Img, 0, 4, 50, -40, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn3.SetLabel(&btn3Txt);
|
|
|
|
GuiImage btnFavoriteImg;
|
|
btnFavoriteImg.SetWidescreen(CFG.widescreen);
|
|
//GuiButton btnFavorite(&btnFavoriteImg,&btnFavoriteImg, 2, 5, -125, -60, &trigA, &btnSoundOver, &btnClick,1);
|
|
GuiButton btnFavorite(imgFavorite.GetWidth(), imgFavorite.GetHeight());
|
|
btnFavorite.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
btnFavorite.SetPosition(-125, -60);
|
|
btnFavorite.SetImage(&btnFavoriteImg);
|
|
btnFavorite.SetSoundOver(&btnSoundOver);
|
|
btnFavorite.SetSoundClick(&btnClick);
|
|
btnFavorite.SetTrigger(&trigA);
|
|
btnFavorite.SetEffectGrow();
|
|
|
|
GuiImage btnLeftImg(&imgLeft);
|
|
if (Settings.wsprompt == yes)
|
|
{
|
|
btnLeftImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btnLeft(&btnLeftImg,&btnLeftImg, 0, 5, 20, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
btnLeft.SetTrigger(&trigL);
|
|
btnLeft.SetTrigger(&trigMinus);
|
|
|
|
GuiImage btnRightImg(&imgRight);
|
|
if (Settings.wsprompt == yes)
|
|
{
|
|
btnRightImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btnRight(&btnRightImg,&btnRightImg, 1, 5, -20, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
btnRight.SetTrigger(&trigR);
|
|
btnRight.SetTrigger(&trigPlus);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&nameBtn);
|
|
promptWindow.Append(&sizeTxt);
|
|
promptWindow.Append(&playcntTxt);
|
|
promptWindow.Append(&btn2);
|
|
promptWindow.Append(&btnLeft);
|
|
promptWindow.Append(&btnRight);
|
|
promptWindow.Append(&btnFavorite);
|
|
|
|
//check if unlocked
|
|
if (Settings.godmode == 1)
|
|
{
|
|
promptWindow.Append(&btn3);
|
|
}
|
|
|
|
promptWindow.Append(&diskImg2);
|
|
promptWindow.Append(&btn1);
|
|
|
|
short changed = -1;
|
|
GuiImageData * diskCover = NULL;
|
|
GuiImageData * diskCover2 = NULL;
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
while (changed)
|
|
{
|
|
if (changed == 1){
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
|
|
}
|
|
else if (changed == 2){
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50);
|
|
}
|
|
else if (changed == 3 || changed == 4)
|
|
{
|
|
if(diskCover2)
|
|
delete diskCover2;
|
|
diskCover2 = NULL;
|
|
if(diskCover)
|
|
diskCover2 = diskCover;
|
|
diskCover = NULL;
|
|
}
|
|
|
|
//load disc image based or what game is seleted
|
|
struct discHdr * header = &gameList[gameSelected];
|
|
|
|
snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
|
|
snprintf (IDFull,sizeof(IDFull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
|
|
|
|
if (diskCover)
|
|
delete diskCover;
|
|
|
|
snprintf(imgPath,sizeof(imgPath),"%s%s.png", Settings.disc_path, IDFull); //changed to current full id
|
|
diskCover = new GuiImageData(imgPath,0);
|
|
|
|
if (!diskCover->GetImage())
|
|
{
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.disc_path, ID); //changed to current id
|
|
diskCover = new GuiImageData(imgPath, 0);
|
|
|
|
|
|
if (!diskCover->GetImage())
|
|
{ snprintf (ID,sizeof(ID),"%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3]);
|
|
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.disc_path, ID); //changed to current id
|
|
diskCover = new GuiImageData(imgPath, 0);
|
|
if (!diskCover->GetImage())
|
|
{
|
|
delete diskCover;
|
|
snprintf(imgPath, sizeof(imgPath), "%snodisc.png", Settings.disc_path); //changed to nodisc.png
|
|
diskCover = new GuiImageData(imgPath,nodisc_png);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if (changed == 3){
|
|
diskImg.SetImage(diskCover2);
|
|
diskImg.SetBeta(0);
|
|
diskImg.SetBetaRotateEffect(-90, 15);
|
|
diskImg2.SetImage(diskCover);
|
|
diskImg2.SetAngle(diskImg.GetAngle());
|
|
diskImg2.SetBeta(180);
|
|
diskImg2.SetBetaRotateEffect(-90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, -17);
|
|
nameTxt.SetEffect(EFFECT_FADE, -17);
|
|
ResumeGui();
|
|
while(nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect()) usleep(50);
|
|
HaltGui();
|
|
diskImg.SetImage(diskCover);
|
|
diskImg.SetBeta(90);
|
|
diskImg.SetBetaRotateEffect(-90, 15);
|
|
diskImg2.SetImage(diskCover2);
|
|
diskImg2.SetBeta(270);
|
|
diskImg2.SetBetaRotateEffect(-90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, 17);
|
|
nameTxt.SetEffect(EFFECT_FADE, 17);
|
|
}
|
|
else if (changed == 4){
|
|
diskImg.SetImage(diskCover2);
|
|
diskImg.SetBeta(0);
|
|
diskImg.SetBetaRotateEffect(90, 15);
|
|
diskImg2.SetImage(diskCover);
|
|
diskImg2.SetAngle(diskImg.GetAngle());
|
|
diskImg2.SetBeta(180);
|
|
diskImg2.SetBetaRotateEffect(90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, -17);
|
|
nameTxt.SetEffect(EFFECT_FADE, -17);
|
|
ResumeGui();
|
|
while(nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect()) usleep(50);
|
|
HaltGui();
|
|
diskImg.SetImage(diskCover);
|
|
diskImg.SetBeta(270);
|
|
diskImg.SetBetaRotateEffect(90, 15);
|
|
diskImg2.SetImage(diskCover2);
|
|
diskImg2.SetBeta(90);
|
|
diskImg2.SetBetaRotateEffect(90, 15);
|
|
sizeTxt.SetEffect(EFFECT_FADE, 17);
|
|
nameTxt.SetEffect(EFFECT_FADE, 17);
|
|
}
|
|
else
|
|
diskImg.SetImage(diskCover);
|
|
|
|
WBFS_GameSize(header->id, &size);
|
|
sizeTxt.SetTextf("%.2fGB", size); //set size text;
|
|
nameTxt.SetText(get_title(header));
|
|
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
if (game_num) {
|
|
playCount = game_num->count;
|
|
faveChoice = game_num->favorite;
|
|
} else {
|
|
playCount = 0;
|
|
faveChoice = 0;
|
|
}
|
|
playcntTxt.SetTextf("%s: %i",LANGUAGE.Plays, playCount);
|
|
btnFavoriteImg.SetImage(faveChoice ? &imgFavorite : &imgNotFavorite);
|
|
|
|
nameTxt.SetPosition(0, 1);
|
|
|
|
if(changed != 3 && changed != 4) // changed==3 or changed==4 --> only Resume the GUI
|
|
{
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
}
|
|
ResumeGui();
|
|
|
|
changed = 0;
|
|
while(choice == -1)
|
|
{
|
|
diskImg.SetSpin(btn1.GetState() == STATE_SELECTED);
|
|
diskImg2.SetSpin(btn1.GetState() == STATE_SELECTED);
|
|
if(shutdown == 1) //for power button
|
|
{
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if(reset == 1) //for reset button
|
|
Sys_Reboot();
|
|
|
|
if(btn1.GetState() == STATE_CLICKED) { //boot
|
|
//////////save game play count////////////////
|
|
extern u8 favorite;
|
|
extern u16 count;
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
if (game_num)
|
|
{
|
|
favorite = game_num->favorite;
|
|
count = game_num->count;//count+=1;
|
|
}count+=1;
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
if (CFG_save_game_num(header->id))
|
|
{
|
|
//WindowPrompt(LANGUAGE.SuccessfullySaved, 0, LANGUAGE.ok, 0,0,0);
|
|
}
|
|
else
|
|
{
|
|
//WindowPrompt(LANGUAGE.SaveFailed, 0, LANGUAGE.ok, 0,0,0);
|
|
}
|
|
}
|
|
////////////end save play count//////////////
|
|
|
|
choice = 1;
|
|
SDCard_deInit();
|
|
}
|
|
|
|
else if(btn2.GetState() == STATE_CLICKED) { //back
|
|
choice = 0;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
wiilight(0);
|
|
}
|
|
|
|
else if(btn3.GetState() == STATE_CLICKED) { //settings
|
|
choice = 2;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
}
|
|
|
|
else if(nameBtn.GetState() == STATE_CLICKED) { //rename
|
|
choice = 3;
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
}
|
|
|
|
else if(btnFavorite.GetState() == STATE_CLICKED){//switch favorite
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
faveChoice = !faveChoice;
|
|
btnFavoriteImg.SetImage(faveChoice ? &imgFavorite : &imgNotFavorite);
|
|
extern u8 favorite;
|
|
extern u8 count;
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
if (game_num) {
|
|
favorite = game_num->favorite;
|
|
count = game_num->count;
|
|
}
|
|
favorite = faveChoice;
|
|
CFG_save_game_num(header->id);
|
|
}
|
|
btnFavorite.ResetState();
|
|
}
|
|
|
|
// this next part is long because nobody could agree on what the left/right buttons should do
|
|
else if((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == no)){//next game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected + 1) % gameCnt;
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == no)){//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected - 1 + gameCnt) % gameCnt;
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == yes)){//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected - 1 + gameCnt) % gameCnt;
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == yes)){//netx game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected + 1) % gameCnt;
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == sysmenu)){//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected + 1) % gameCnt;
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == sysmenu)){//netx game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected - 1 + gameCnt) % gameCnt;
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == wtf)){//previous game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 1;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected - 1 + gameCnt) % gameCnt;
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == wtf)){//netx game
|
|
promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
|
|
changed = 2;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected + 1) % gameCnt;
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnRight.GetState() == STATE_CLICKED) && (Settings.xflip == disk3d)){//next game
|
|
// diskImg.SetBetaRotateEffect(45, 90);
|
|
changed = 3;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected + 1) % gameCnt;
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if((btnLeft.GetState() == STATE_CLICKED) && (Settings.xflip == disk3d)){//previous game
|
|
// diskImg.SetBetaRotateEffect(-45, 90);
|
|
// promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 1/*50*/);
|
|
changed = 4;
|
|
btnClick.Play();
|
|
gameSelected = (gameSelected - 1 + gameCnt) % gameCnt;
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
if(changed != 3 && changed != 4) // changed==3 or changed==4 --> only Halt the GUI
|
|
{
|
|
mainWindow->Remove(&promptWindow);
|
|
ResumeGui();
|
|
}
|
|
}
|
|
delete diskCover;
|
|
delete diskCover2;
|
|
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* DiscWait
|
|
***************************************************************************/
|
|
int
|
|
DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait)
|
|
{
|
|
int i = 30, ret = 0;
|
|
u32 cover = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(title, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
GuiText msgTxt(msg, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
msgTxt.SetMaxWidth(430);
|
|
|
|
GuiText btn1Txt(btn1Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 1, 5, 0, 0, &trigA, &btnSoundOver, &btnClick,1);
|
|
|
|
if(btn2Label)
|
|
{
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn1.SetPosition(40, -45);
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -45);
|
|
}
|
|
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetTrigger(&trigB);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
GuiText btn2Txt(btn2Label, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn2Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn2Txt.SetWidescreen(CFG.widescreen);
|
|
btn2Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn2(&btn2Img,&btn2Img, 1, 4, -20, -25, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn2.SetLabel(&btn2Txt);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust buttons for widescreen
|
|
msgTxt.SetMaxWidth(380);
|
|
if(btn2Label)
|
|
{
|
|
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
btn2.SetPosition(-70, -80);
|
|
btn1.SetPosition(70, -80);
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
}
|
|
}
|
|
|
|
GuiText timerTxt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
timerTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
timerTxt.SetPosition(0,160);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
|
|
if(btn1Label)
|
|
promptWindow.Append(&btn1);
|
|
if(btn2Label)
|
|
promptWindow.Append(&btn2);
|
|
if(IsDeviceWait)
|
|
promptWindow.Append(&timerTxt);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
if(IsDeviceWait) {
|
|
while(i >= 0)
|
|
{
|
|
VIDEO_WaitVSync();
|
|
timerTxt.SetTextf("%u %s", i,LANGUAGE.secondsleft);
|
|
HaltGui();
|
|
if(Settings.cios == ios222) {
|
|
ret = IOS_ReloadIOS(222);
|
|
load_ehc_module();
|
|
} else {
|
|
ret = IOS_ReloadIOS(249);
|
|
}
|
|
ResumeGui();
|
|
sleep(1);
|
|
ret = WBFS_Init(WBFS_DEVICE_USB);
|
|
if(ret>=0)
|
|
break;
|
|
|
|
i--;
|
|
}
|
|
} else {
|
|
while(!(cover & 0x2))
|
|
{
|
|
VIDEO_WaitVSync();
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
ret = WDVD_GetCoverStatus(&cover);
|
|
if (ret < 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* FormatingPartition
|
|
***************************************************************************/
|
|
int
|
|
FormatingPartition(const char *title, partitionEntry *entry)
|
|
{
|
|
int ret;
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(title, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
VIDEO_WaitVSync();
|
|
ret = WBFS_Format(entry->sector, entry->size);
|
|
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* SearchMissingImages
|
|
***************************************************************************/
|
|
void SearchMissingImages(int choice2)
|
|
{
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}
|
|
|
|
GuiText titleTxt(LANGUAGE.InitializingNetwork, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
char msg[20] = " ";
|
|
GuiText msgTxt(msg, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msgTxt.SetPosition(0,-40);
|
|
|
|
GuiText btn1Txt(LANGUAGE.Cancel, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);
|
|
}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust buttons for widescreen
|
|
btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
btn1.SetPosition(0, -80);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
|
|
ResumeGui();
|
|
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (!IsNetworkInit()) {
|
|
msgTxt.SetText(LANGUAGE.Couldnotinitializenetwork);
|
|
}
|
|
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (IsNetworkInit()) {
|
|
msgTxt.SetTextf("IP: %s", GetNetworkIP());
|
|
cntMissFiles = 0;
|
|
u32 i = 0;
|
|
char filename[11];
|
|
|
|
bool found1 = false;/////add Ids of games that are missing covers to cntMissFiles
|
|
bool found2 = false;
|
|
for (i = 0; i < gameCnt && cntMissFiles < 500; i++)
|
|
{
|
|
struct discHdr* header = &gameList[i];
|
|
if (choice2 != 3) {
|
|
|
|
snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]);
|
|
found2 = findfile(filename, Settings.covers_path);
|
|
snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5]); //full id
|
|
found1 = findfile(filename, Settings.covers_path);
|
|
if (!found1 && !found2) //if could not find any image
|
|
{
|
|
snprintf(missingFiles[cntMissFiles],11,"%s",filename);
|
|
cntMissFiles++;
|
|
}
|
|
}
|
|
else if (choice2 == 3) {
|
|
snprintf (filename,sizeof(filename),"%c%c%c.png", header->id[0], header->id[1], header->id[2]);
|
|
found2 = findfile(filename, Settings.disc_path);
|
|
snprintf(filename,sizeof(filename),"%c%c%c%c%c%c.png",header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5]); //full id
|
|
found1 = findfile(filename,Settings.disc_path);
|
|
if (!found1 && !found2)
|
|
{
|
|
snprintf(missingFiles[cntMissFiles],11,"%s",filename);
|
|
cntMissFiles++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
return;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ShowProgress
|
|
*
|
|
* Updates the variables used by the progress window for drawing a progress
|
|
* bar. Also resumes the progress window thread if it is suspended.
|
|
***************************************************************************/
|
|
void
|
|
ShowProgress (s32 done, s32 total)
|
|
{
|
|
|
|
static time_t start;
|
|
static u32 expected;
|
|
|
|
u32 d, h, m, s;
|
|
|
|
//first time
|
|
if (!done) {
|
|
start = time(0);
|
|
expected = 300;
|
|
}
|
|
|
|
//Elapsed time
|
|
d = time(0) - start;
|
|
|
|
if (done != total) {
|
|
//Expected time
|
|
if (d)
|
|
expected = (expected * 3 + d * total / done) / 4;
|
|
|
|
//Remaining time
|
|
d = (expected > d) ? (expected - d) : 0;
|
|
}
|
|
|
|
//Calculate time values
|
|
h = d / 3600;
|
|
m = (d / 60) % 60;
|
|
s = d % 60;
|
|
|
|
//Calculate percentage/size
|
|
f32 percent = (done * 100.0) / total;
|
|
|
|
prTxt.SetTextf("%0.2f", percent);
|
|
|
|
timeTxt.SetTextf("%s %d:%02d:%02d",LANGUAGE.Timeleft,h,m,s);
|
|
|
|
f32 gamesizedone = gamesize * done/total;
|
|
|
|
sizeTxt.SetTextf("%0.2fGB/%0.2fGB", gamesizedone, gamesize);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){
|
|
progressbarImg.SetTile((int)(80*done/total));}
|
|
else {progressbarImg.SetTile((int)(100*done/total));}
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
int
|
|
ProgressWindow(const char *title, const char *msg)
|
|
{
|
|
|
|
wbfs_t * hdd = NULL;
|
|
hdd = GetHddInfo();
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes){
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 40);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 40);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 40);
|
|
|
|
GuiText titleTxt(title, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
GuiText msgTxt(msg, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,120);
|
|
|
|
GuiText prsTxt("%", 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
|
prsTxt.SetPosition(-188,40);
|
|
|
|
timeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
timeTxt.SetPosition(275,-50);
|
|
|
|
sizeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
sizeTxt.SetPosition(50, -50);
|
|
|
|
prTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(200, 40);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 40);
|
|
progressbarEmptyImg.SetPosition(80,40);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 40);
|
|
msgTxt.SetMaxWidth(380);
|
|
|
|
timeTxt.SetPosition(250,-50);
|
|
timeTxt.SetFontSize(22);
|
|
sizeTxt.SetPosition(90, -50);
|
|
sizeTxt.SetFontSize(22);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
promptWindow.Append(&prsTxt);
|
|
promptWindow.Append(&timeTxt);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
promptWindow.Append(&prTxt);
|
|
promptWindow.Append(&sizeTxt);
|
|
|
|
s32 ret;
|
|
|
|
USBStorage_Watchdog(0);
|
|
|
|
ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, ShowProgress, ONLY_GAME_PARTITION, 0);
|
|
|
|
USBStorage_Watchdog(1);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
if (ret < 0) {
|
|
return ret;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
int
|
|
ProgressDownloadWindow(int choice2)
|
|
{
|
|
|
|
int i = 0, cntNotFound = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes){
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 40);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 40);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 40);
|
|
|
|
GuiText titleTxt(LANGUAGE.Downloadingfile, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,60);
|
|
|
|
GuiText msgTxt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,130);
|
|
|
|
GuiText msg2Txt(NULL, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msg2Txt.SetPosition(0,100);
|
|
|
|
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(0, 40);
|
|
|
|
GuiText btn1Txt(LANGUAGE.Cancel, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 40);
|
|
progressbarEmptyImg.SetPosition(80,40);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 40);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
//check if directory exist and if not create one
|
|
struct stat st;
|
|
if(stat(Settings.covers_path, &st) != 0) {
|
|
char dircovers[100];
|
|
snprintf(dircovers,strlen(Settings.covers_path),"%s",Settings.covers_path);
|
|
if (mkdir(dircovers, 0777) == -1) {
|
|
if(subfoldercheck(dircovers) != 1) {
|
|
WindowPrompt(LANGUAGE.Error,LANGUAGE.Cantcreatedirectory,LANGUAGE.ok,0,0,0);
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
}
|
|
if(stat(Settings.disc_path,&st) != 0) {
|
|
char dirdiscs[100];
|
|
snprintf(dirdiscs,strlen(Settings.disc_path),"%s",Settings.disc_path);
|
|
if (mkdir(dirdiscs, 0777) == -1) {
|
|
if(subfoldercheck(dirdiscs) != 1) {
|
|
WindowPrompt(LANGUAGE.Error,LANGUAGE.Cantcreatedirectory,LANGUAGE.ok,0,0,0);
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
while (i < cntMissFiles)
|
|
{
|
|
|
|
prTxt.SetTextf("%i%%", 100*i/cntMissFiles);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen))
|
|
{
|
|
//adjust for widescreen
|
|
progressbarImg.SetPosition(80,40);
|
|
progressbarImg.SetTile(80*i/cntMissFiles);
|
|
}
|
|
else
|
|
{
|
|
progressbarImg.SetTile(100*i/cntMissFiles);
|
|
}
|
|
|
|
msgTxt.SetTextf("%i %s", cntMissFiles - i, LANGUAGE.filesleft);
|
|
msg2Txt.SetTextf("%s", missingFiles[i]);
|
|
|
|
//download boxart image
|
|
char imgPath[100];
|
|
char URLFile[100];
|
|
if (choice2 == 2)
|
|
{
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[i]); // For 3D Covers
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]);
|
|
}
|
|
if(choice2 == 3)
|
|
{
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[i]);
|
|
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[i]);
|
|
}
|
|
if(choice2 == 1)
|
|
{
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[i]);
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]);
|
|
}
|
|
|
|
struct block file = downloadfile(URLFile);//reject known bad images
|
|
|
|
if (file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.data == NULL) {
|
|
cntNotFound++;
|
|
i++;
|
|
}
|
|
else
|
|
{
|
|
if(file.data != NULL)
|
|
{
|
|
// save png to sd card
|
|
FILE *pfile=NULL;
|
|
if((pfile = fopen(imgPath, "wb"))!=NULL)
|
|
{
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose (pfile);
|
|
}
|
|
free(file.data);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if(btn1.GetState() == STATE_CLICKED)
|
|
{
|
|
cntNotFound = cntMissFiles-i+cntNotFound;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**Temporary redownloading 1st image because of a fucking corruption bug **/
|
|
|
|
char URLFile[100];
|
|
if (choice2 == 2) {
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[0]); // For 3D Covers
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]);
|
|
}
|
|
if(choice2 == 3) {
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[0]);
|
|
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[0]);
|
|
}
|
|
if(choice2 == 1) {
|
|
sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[0]);
|
|
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]);
|
|
}
|
|
|
|
struct block file = downloadfile(URLFile);
|
|
|
|
if (file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.data == NULL) {
|
|
} else {
|
|
if(file.data != NULL)
|
|
{
|
|
// save png to sd card
|
|
FILE *pfile;
|
|
pfile = fopen(imgPath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose (pfile);
|
|
free(file.data);
|
|
}
|
|
}
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
if (cntNotFound != 0) {
|
|
return cntNotFound;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
#define BLOCKSIZE 1024
|
|
|
|
int ProgressUpdateWindow()
|
|
{
|
|
int ret = 0, failed = 0;
|
|
|
|
GuiWindow promptWindow(472,320);
|
|
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
|
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sdialogue_box.png", CFG.theme_path);
|
|
GuiImageData dialogBox(imgPath, dialogue_box_png);
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_outline.png", CFG.theme_path);
|
|
GuiImageData progressbarOutline(imgPath, progressbar_outline_png);
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt == yes){
|
|
progressbarOutlineImg.SetWidescreen(CFG.widescreen);}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(25, 7);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar_empty.png", CFG.theme_path);
|
|
GuiImageData progressbarEmpty(imgPath, progressbar_empty_png);
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(25, 7);
|
|
progressbarEmptyImg.SetTile(100);
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sprogressbar.png", CFG.theme_path);
|
|
GuiImageData progressbar(imgPath, progressbar_png);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(25, 7);
|
|
|
|
char title[50];
|
|
sprintf(title, "%s", LANGUAGE.CheckingforUpdates);
|
|
GuiText titleTxt(title, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
titleTxt.SetPosition(0,50);
|
|
char msg[50];
|
|
sprintf(msg, "%s", LANGUAGE.InitializingNetwork);
|
|
GuiText msgTxt(msg, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msgTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
msgTxt.SetPosition(0,140);
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt(msg2, 26, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
msg2Txt.SetPosition(0, 50);
|
|
|
|
prTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(0, 7);
|
|
|
|
GuiText btn1Txt(LANGUAGE.Cancel, 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
|
|
GuiImage btn1Img(&btnOutline);
|
|
if (Settings.wsprompt == yes){
|
|
btn1Txt.SetWidescreen(CFG.widescreen);
|
|
btn1Img.SetWidescreen(CFG.widescreen);}
|
|
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, &btnClick,1);
|
|
btn1.SetLabel(&btn1Txt);
|
|
btn1.SetState(STATE_SELECTED);
|
|
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)){/////////////adjust for widescreen
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, 7);
|
|
progressbarEmptyImg.SetPosition(80,7);
|
|
progressbarEmptyImg.SetTile(78);
|
|
progressbarImg.SetPosition(80, 7);
|
|
}
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msgTxt);
|
|
promptWindow.Append(&msg2Txt);
|
|
promptWindow.Append(&btn1);
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
|
|
HaltGui();
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
mainWindow->ChangeFocus(&promptWindow);
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if(stat(Settings.update_path, &st) != 0) {
|
|
char dir[100];
|
|
snprintf(dir,strlen(Settings.update_path),"%s",Settings.update_path);
|
|
if (mkdir(dir, 0777) == -1) {
|
|
if(subfoldercheck(dir) != 1) {
|
|
WindowPrompt(LANGUAGE.Error,LANGUAGE.Cantcreatedirectory,LANGUAGE.ok,0,0,0);
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
char dolpath[150];
|
|
char dolpathsuccess[150];
|
|
snprintf(dolpath, sizeof(dolpath), "%sbootnew.dol", Settings.update_path);
|
|
snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sboot.dol", Settings.update_path);
|
|
|
|
while (!IsNetworkInit()) {
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if (IsNetworkInit()) {
|
|
msgTxt.SetText(GetNetworkIP());
|
|
} else {
|
|
msgTxt.SetText(LANGUAGE.Couldnotinitializenetwork);
|
|
}
|
|
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
ret = -1;
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(IsNetworkInit() && ret >= 0) {
|
|
|
|
int newrev = CheckUpdate();
|
|
|
|
if(newrev > 0) {
|
|
|
|
sprintf(msg, "Rev%i %s.", newrev, LANGUAGE.available);
|
|
int choice = WindowPrompt(msg, LANGUAGE.Doyouwanttoupdate, LANGUAGE.Updatedol, LANGUAGE.Updateall, LANGUAGE.Cancel, 0);
|
|
if(choice == 1 || choice == 2) {
|
|
titleTxt.SetTextf("%s USB Loader GX", LANGUAGE.updating);
|
|
msgTxt.SetPosition(0,100);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
msgTxt.SetTextf("%s Rev%i", LANGUAGE.Updateto, newrev);
|
|
s32 filesize = download_request("http://www.techjawa.com/usbloadergx/boot.dol");
|
|
if(filesize > 0) {
|
|
FILE * pfile;
|
|
pfile = fopen(dolpath, "wb");
|
|
u8 blockbuffer[BLOCKSIZE] ATTRIBUTE_ALIGN(32);
|
|
for (s32 i = 0; i < filesize; i += BLOCKSIZE) {
|
|
prTxt.SetTextf("%i%%", 100*i/filesize);
|
|
if ((Settings.wsprompt == yes) && (CFG.widescreen)) {
|
|
progressbarImg.SetTile(80*i/filesize);
|
|
} else {
|
|
progressbarImg.SetTile(100*i/filesize);
|
|
}
|
|
msg2Txt.SetTextf("%iKB/%iKB", i/1024, filesize/1024);
|
|
|
|
if(btn1.GetState() == STATE_CLICKED) {
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
|
|
u32 blksize;
|
|
blksize = (u32)(filesize - i);
|
|
if (blksize > BLOCKSIZE)
|
|
blksize = BLOCKSIZE;
|
|
|
|
ret = network_read(blockbuffer, blksize);
|
|
if (ret != (s32) blksize) {
|
|
failed = -1;
|
|
ret = -1;
|
|
fclose(pfile);
|
|
remove(dolpath);
|
|
break;
|
|
}
|
|
fwrite(blockbuffer,1,blksize, pfile);
|
|
}
|
|
fclose(pfile);
|
|
if(!failed) {
|
|
//remove old
|
|
if(checkfile(dolpathsuccess)){
|
|
remove(dolpathsuccess);
|
|
}
|
|
//rename new to old
|
|
rename(dolpath, dolpathsuccess);
|
|
|
|
if(choice == 2) {
|
|
//get the icon.png and the meta.xml
|
|
char xmliconpath[150];
|
|
struct block file = downloadfile("http://www.techjawa.com/usbloadergx/meta.file");
|
|
if(file.data != NULL){
|
|
sprintf(xmliconpath, "%smeta.xml", Settings.update_path);
|
|
pfile = fopen(xmliconpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
}
|
|
file = downloadfile("http://www.techjawa.com/usbloadergx/icon.png");
|
|
if(file.data != NULL){
|
|
sprintf(xmliconpath, "%sicon.png", Settings.update_path);
|
|
pfile = fopen(xmliconpath, "wb");
|
|
fwrite(file.data,1,file.size,pfile);
|
|
fclose(pfile);
|
|
free(file.data);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
failed = -1;
|
|
}
|
|
} else {
|
|
ret = -1;
|
|
}
|
|
|
|
} else {
|
|
WindowPrompt(LANGUAGE.Nonewupdates, 0, LANGUAGE.ok, 0, 0, 0);
|
|
ret = -1;
|
|
}
|
|
|
|
}
|
|
|
|
CloseConnection();
|
|
|
|
if(!failed && ret >= 0) {
|
|
WindowPrompt(LANGUAGE.Successfullyupdated , LANGUAGE.Restarting, LANGUAGE.ok, 0, 0, 0);
|
|
Sys_BackToLoader();
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while(promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
|
|
if(failed != 0)
|
|
return failed;
|
|
|
|
return 1;
|
|
}
|
|
|
|
char * GetMissingFiles()
|
|
{
|
|
return (char *) missingFiles;
|
|
}
|