usbloadergx/libcios/include/types.h
dimok321 0e7d37b18b *Fixed crash with loading .iso files
*Fixed freeze in theme menu when its empty
*Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process.
*Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders.
*Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries)
*Added the ehcmodule sources from rodries to the branches
*Updated language files
2011-02-11 17:41:52 +00:00

145 lines
5.5 KiB
C

#ifndef __GCTYPES_H__
#define __GCTYPES_H__
/*! \file gctypes.h
\brief Data type definitions
*/
typedef signed char int8_t ;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/*+----------------------------------------------------------------------------------------------+*/
typedef unsigned char u8; ///< 8bit unsigned integer
typedef unsigned short u16; ///< 16bit unsigned integer
typedef unsigned int u32; ///< 32bit unsigned integer
typedef unsigned long long u64; ///< 64bit unsigned integer
/*+----------------------------------------------------------------------------------------------+*/
typedef signed char s8; ///< 8bit signed integer
typedef signed short s16; ///< 16bit signed integer
typedef signed int s32; ///< 32bit signed integer
typedef signed long long s64; ///< 64bit signed integer
/*+----------------------------------------------------------------------------------------------+*/
typedef volatile unsigned char vu8; ///< 8bit unsigned volatile integer
typedef volatile unsigned short vu16; ///< 16bit unsigned volatile integer
typedef volatile unsigned int vu32; ///< 32bit unsigned volatile integer
typedef volatile unsigned long long vu64; ///< 64bit unsigned volatile integer
/*+----------------------------------------------------------------------------------------------+*/
typedef volatile signed char vs8; ///< 8bit signed volatile integer
typedef volatile signed short vs16; ///< 16bit signed volatile integer
typedef volatile signed int vs32; ///< 32bit signed volatile integer
typedef volatile signed long long vs64; ///< 64bit signed volatile integer
/*+----------------------------------------------------------------------------------------------+*/
// fixed point math typedefs
typedef s16 sfp16; ///< 1:7:8 fixed point
typedef s32 sfp32; ///< 1:19:8 fixed point
typedef u16 ufp16; ///< 8:8 fixed point
typedef u32 ufp32; ///< 24:8 fixed point
/*+----------------------------------------------------------------------------------------------+*/
typedef float f32;
typedef double f64;
/*+----------------------------------------------------------------------------------------------+*/
typedef volatile float vf32;
typedef volatile double vf64;
/*+----------------------------------------------------------------------------------------------+*/
// bool is a standard type in cplusplus, but not in c.
#ifndef __cplusplus
/** C++ compatible bool for C
*/
typedef u8 bool;
enum { false, true };
#endif
typedef unsigned int BOOL;
/*+----------------------------------------------------------------------------------------------+*/
// alias type typedefs
#define FIXED s32 ///< Alias type for sfp32
/*+----------------------------------------------------------------------------------------------+*/
// boolean defines
#ifndef boolean
#define boolean u8
#endif
/*+----------------------------------------------------------------------------------------------+*/
#ifndef TRUE
#define TRUE 1 ///< True
#endif
/*+----------------------------------------------------------------------------------------------+*/
#ifndef FALSE
#define FALSE 0 ///< False
#endif
/*+----------------------------------------------------------------------------------------------+*/
#ifndef NULL
#define NULL 0 ///< Pointer to 0
#endif
/*+----------------------------------------------------------------------------------------------+*/
#ifndef LITTLE_ENDIAN
#define LITTLE_ENDIAN 3412
#endif /* LITTLE_ENDIAN */
/*+----------------------------------------------------------------------------------------------+*/
#ifndef BIG_ENDIAN
#define BIG_ENDIAN 1234
#endif /* BIGE_ENDIAN */
/*+----------------------------------------------------------------------------------------------+*/
#ifndef BYTE_ORDER
#define BYTE_ORDER BIG_ENDIAN
#endif /* BYTE_ORDER */
/*+----------------------------------------------------------------------------------------------+*/
//! argv structure
/*! \struct __argv
structure used to set up argc/argv
*/
struct __argv {
int argvMagic; //!< argv magic number, set to 0x5f617267 ('_arg') if valid
char *commandLine; //!< base address of command line, set of null terminated strings
int length;//!< total length of command line
int argc;
char **argv;
char **endARGV;
};
//! Default location for the system argv structure.
extern struct __argv *__system_argv;
// argv struct magic number
#define ARGV_MAGIC 0x5f617267
typedef uint32_t sec_t;
/* Attributes */
#ifndef ATTRIBUTE_ALIGN
# define ATTRIBUTE_ALIGN(v) __attribute__((aligned(v)))
#endif
#ifndef ATTRIBUTE_PACKED
# define ATTRIBUTE_PACKED __attribute__((packed))
#endif
/* Stack align */
#define STACK_ALIGN(type, name, cnt, alignment) \
u8 _al__##name[((sizeof(type)*(cnt)) + (alignment) + (((sizeof(type)*(cnt))%(alignment)) > 0 ? ((alignment) - ((sizeof(type)*(cnt))%(alignment))) : 0))]; \
type *name = (type*)(((u32)(_al__##name)) + ((alignment) - (((u32)(_al__##name))&((alignment)-1))))
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* TYPES_H */
/* END OF FILE */