This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 73ade7d0b4 *Removed easter egg (no one ever found it anyway)
*Added some useful file/directory operations from WiiXplorer and removed the old ones
*Fixed crash with playcount on game start
2010-09-25 06:54:27 +00:00
data * remove little unused code 2010-09-18 23:16:05 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
gui.pnps *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00