mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
1913aea194
*Fix homebrew browser indicator counter (thx dj_skual) *Fix We Dare anti piracy protection (thx oggzee) *Fix Wip patching *IOS reload block working with d2x v6 beta1+ with all filesystems *Changed CheckBox Cross to squareroot sign *Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!) *With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
102 lines
3.4 KiB
C++
102 lines
3.4 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2011
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#include "CategorySelectPrompt.hpp"
|
|
#include "settings/CGameCategories.hpp"
|
|
#include "settings/CSettings.h"
|
|
#include "language/gettext.h"
|
|
#include "utils/StringTools.h"
|
|
|
|
CategorySelectPrompt::CategorySelectPrompt(struct discHdr * header)
|
|
: CategoryPrompt(fmt("%s - %s", (char *) header->id, tr("Categories"))),
|
|
gameHeader(header)
|
|
{
|
|
categoryChanged.connect(this, &CategorySelectPrompt::OnCategoryChange);
|
|
nextCategory.connect(this, &CategorySelectPrompt::OnNextCategory);
|
|
previousCategory.connect(this, &CategorySelectPrompt::OnPreviousCategory);
|
|
checkBoxClicked.connect(this, &CategorySelectPrompt::OnCheckboxClicked);
|
|
}
|
|
|
|
CategorySelectPrompt::~CategorySelectPrompt()
|
|
{
|
|
int pos = GameCategories.CategoryList.pos()-1;
|
|
GameCategories.Save();
|
|
GameCategories.CategoryList.goToFirst();
|
|
for(int i = 0; i < pos; ++i)
|
|
GameCategories.CategoryList.goToNext();
|
|
}
|
|
|
|
void CategorySelectPrompt::OnNextCategory()
|
|
{
|
|
GameCategories.CategoryList.goToNextCicle();
|
|
}
|
|
|
|
void CategorySelectPrompt::OnPreviousCategory()
|
|
{
|
|
GameCategories.CategoryList.goToPreviousCicle();
|
|
}
|
|
|
|
void CategorySelectPrompt::OnCategoryChange(GuiText *catTxt, GuiText *positionTxt, GuiCheckbox *checkBox)
|
|
{
|
|
catTxt->SetText(tr(GameCategories.CategoryList.getCurrentName().c_str()));
|
|
positionTxt->SetTextf("%i / %i", GameCategories.CategoryList.pos()+1, GameCategories.CategoryList.size());
|
|
checkBox->SetChecked(false);
|
|
|
|
const vector<unsigned int> gameCat = GameCategories[gameHeader->id];
|
|
for(u32 i = 0; i < gameCat.size(); ++i)
|
|
{
|
|
if(gameCat[i] == GameCategories.CategoryList.getCurrentID())
|
|
{
|
|
checkBox->SetChecked(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CategorySelectPrompt::OnCheckboxClicked(GuiCheckbox *checkBox)
|
|
{
|
|
if(GameCategories.CategoryList.getCurrentID() == 0)
|
|
{
|
|
checkBox->SetChecked(true);
|
|
return;
|
|
}
|
|
|
|
const vector<unsigned int> gameCat = GameCategories[gameHeader->id];
|
|
|
|
u32 i;
|
|
for(i = 0; i < gameCat.size(); ++i)
|
|
{
|
|
if(gameCat[i] == GameCategories.CategoryList.getCurrentID())
|
|
{
|
|
if(!checkBox->IsChecked())
|
|
GameCategories.RemoveCategory((const char *) gameHeader->id, gameCat[i]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(i == gameCat.size() && checkBox->IsChecked())
|
|
{
|
|
GameCategories.SetCategory(gameHeader->id, GameCategories.CategoryList.getCurrentID());
|
|
}
|
|
}
|