mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 11:19:17 +01:00
973d8b2005
*Converted every 4 spaces to a tab to make the source consistent on those
70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*
|
|
* for WiiXplorer 2010
|
|
***************************************************************************/
|
|
#ifndef GUI_IMAGEDATA_H_
|
|
#define GUI_IMAGEDATA_H_
|
|
|
|
#include <gctypes.h>
|
|
#include <gd.h>
|
|
|
|
class GuiImageData
|
|
{
|
|
public:
|
|
//!Constructor
|
|
//!\param img Image data
|
|
//!\param imgSize The image size
|
|
//!\param cache True if the resource manager should cache that address
|
|
GuiImageData(const u8 * img, int imgSize, bool cache = true);
|
|
//!Overload
|
|
GuiImageData(const char * filepath);
|
|
//!Destructor
|
|
~GuiImageData();
|
|
//!Gets a pointer to the image data
|
|
//!\return pointer to image data
|
|
u8 * GetImage() { return data; };
|
|
//!Gets the image width
|
|
//!\return image width
|
|
int GetWidth() { return width; };
|
|
//!Gets the image height
|
|
//!\return image height
|
|
int GetHeight() { return height; };
|
|
//!Gets the texture format
|
|
u8 GetTextureFormat() { return format; };
|
|
protected:
|
|
void LoadImage(const u8 * img, int imgSize);
|
|
void LoadPNG(const u8 *img, int imgSize);
|
|
void LoadBMP(const u8 *img, int imgSize);
|
|
void LoadJpeg(const u8 *img, int imgSize);
|
|
void LoadGIF(const u8 *img, int imgSize);
|
|
void LoadTPL(const u8 *img, int imgSize);
|
|
|
|
u8 * data; //!< Image data
|
|
int height; //!< Height of image
|
|
int width; //!< Width of image
|
|
u8 format; //!< Texture format
|
|
};
|
|
|
|
#endif
|