mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
ed2ac8f085
NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed. *Started 3rd SettingsPage *Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer *Added ZipFile Class from WiiXplorer *Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform
208 lines
7.8 KiB
Makefile
208 lines
7.8 KiB
Makefile
#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := boot
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BUILD := build
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SOURCES := source source/libwiigui source/images source/fonts source/sounds \
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source/libwbfs source/unzip source/language source/mload source/patches \
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source/usbloader source/xml source/network source/settings source/prompts \
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source/ramdisc source/wad source/banner source/cheats source/homebrewboot \
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source/themes
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DATA := data
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -save-temps -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lfat -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmxml -ljpeg
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export PROJECTDIR := $(CURDIR)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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SVNREV := $(shell bash ./svnrev.sh)
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export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf)))
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PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg)))
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PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) \
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$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) \
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$(addsuffix .o,$(ELFFILES))
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) lang all clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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# @echo debug...
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# start geckoreader.exe
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#---------------------------------------------------------------------------------
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lang:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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all:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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make
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@echo Done building ...
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@echo Now Run That Shit ...
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wiiload $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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reload:
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wiiload -r $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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release:
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make
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cp boot.dol ./hbc/boot.dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with .ttf, .png, and .mp3 extensions
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#---------------------------------------------------------------------------------
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%.elf.o : %.elf
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@echo $(notdir $<)
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$(bin2o)
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%.ttf.o : %.ttf
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@echo $(notdir $<)
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$(bin2o)
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%.png.o : %.png
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@echo $(notdir $<)
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$(bin2o)
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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$(bin2o)
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%.pcm.o : %.pcm
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@echo $(notdir $<)
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$(bin2o)
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%.certs.o : %.certs
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@echo $(notdir $<)
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$(bin2o)
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%.dat.o : %.dat
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@echo $(notdir $<)
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$(bin2o)
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%.bin.o : %.bin
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@echo $(notdir $<)
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$(bin2o)
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export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
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%.pot: $(CFILES) $(CPPFILES)
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@echo Update Language-Files ...
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@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^
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%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
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@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
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@touch $@
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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