mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
500 lines
9.3 KiB
C
500 lines
9.3 KiB
C
#include <stdio.h>
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#include <unistd.h>
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#include <malloc.h>
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#include <ogcsys.h>
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#include <errno.h>
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#include "sdhc.h"
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#include "usbstorage.h"
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#include "utils.h"
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#include "video.h"
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#include "wdvd.h"
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#include "wbfs.h"
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#include "libwbfs/libwbfs.h"
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/* Constants */
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#define MAX_NB_SECTORS 32
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/* WBFS HDD */
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static wbfs_t *hdd = NULL;
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/* WBFS callbacks */
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static rw_sector_callback_t readCallback = NULL;
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static rw_sector_callback_t writeCallback = NULL;
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static s32 done = -1, total = -1;
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/* Variables */
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static u32 nb_sectors, sector_size;
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static void WBFS_Spinner(s32 x, s32 max) {
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done = x;
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total = max;
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}
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void GetProgressValue(s32 * d, s32 * m) {
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*d = done;
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*m = total;
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}
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wbfs_t *GetHddInfo(void) {
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return hdd;
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}
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s32 __WBFS_ReadDVD(void *fp, u32 lba, u32 len, void *iobuf) {
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void *buffer = NULL;
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u64 offset;
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u32 mod, size;
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s32 ret;
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/* Calculate offset */
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offset = ((u64)lba) << 2;
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/* Calcualte sizes */
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mod = len % 32;
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size = len - mod;
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/* Read aligned data */
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if (size) {
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ret = WDVD_UnencryptedRead(iobuf, size, offset);
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if (ret < 0)
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goto out;
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}
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/* Read non-aligned data */
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if (mod) {
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/* Allocate memory */
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buffer = memalign(32, 0x20);
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if (!buffer)
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return -1;
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/* Read data */
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ret = WDVD_UnencryptedRead(buffer, 0x20, offset + size);
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if (ret < 0)
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goto out;
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/* Copy data */
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memcpy(iobuf + size, buffer, mod);
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}
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/* Success */
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ret = 0;
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out:
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/* Free memory */
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if (buffer)
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free(buffer);
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return ret;
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}
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s32 __WBFS_ReadUSB(void *fp, u32 lba, u32 count, void *iobuf) {
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u32 cnt = 0;
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s32 ret;
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/* Do reads */
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while (cnt < count) {
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void *ptr = ((u8 *)iobuf) + (cnt * sector_size);
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u32 sectors = (count - cnt);
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/* Read sectors is too big */
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if (sectors > MAX_NB_SECTORS)
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sectors = MAX_NB_SECTORS;
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/* USB read */
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ret = USBStorage_ReadSectors(lba + cnt, sectors, ptr);
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if (ret < 0)
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return ret;
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/* Increment counter */
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cnt += sectors;
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}
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return 0;
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}
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s32 __WBFS_WriteUSB(void *fp, u32 lba, u32 count, void *iobuf) {
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u32 cnt = 0;
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s32 ret;
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/* Do writes */
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while (cnt < count) {
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void *ptr = ((u8 *)iobuf) + (cnt * sector_size);
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u32 sectors = (count - cnt);
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/* Write sectors is too big */
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if (sectors > MAX_NB_SECTORS)
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sectors = MAX_NB_SECTORS;
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/* USB write */
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ret = USBStorage_WriteSectors(lba + cnt, sectors, ptr);
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if (ret < 0)
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return ret;
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/* Increment counter */
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cnt += sectors;
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}
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return 0;
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}
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s32 __WBFS_ReadSDHC(void *fp, u32 lba, u32 count, void *iobuf) {
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u32 cnt = 0;
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s32 ret;
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/* Do reads */
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while (cnt < count) {
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void *ptr = ((u8 *)iobuf) + (cnt * sector_size);
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u32 sectors = (count - cnt);
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/* Read sectors is too big */
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if (sectors > MAX_NB_SECTORS)
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sectors = MAX_NB_SECTORS;
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/* SDHC read */
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ret = SDHC_ReadSectors(lba + cnt, sectors, ptr);
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if (!ret)
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return -1;
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/* Increment counter */
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cnt += sectors;
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}
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return 0;
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}
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s32 __WBFS_WriteSDHC(void *fp, u32 lba, u32 count, void *iobuf) {
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u32 cnt = 0;
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s32 ret;
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/* Do writes */
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while (cnt < count) {
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void *ptr = ((u8 *)iobuf) + (cnt * sector_size);
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u32 sectors = (count - cnt);
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/* Write sectors is too big */
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if (sectors > MAX_NB_SECTORS)
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sectors = MAX_NB_SECTORS;
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/* SDHC write */
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ret = SDHC_WriteSectors(lba + cnt, sectors, ptr);
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if (!ret)
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return -1;
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/* Increment counter */
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cnt += sectors;
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}
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return 0;
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}
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s32 WBFS_Init(u32 device) {
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s32 ret;
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switch (device) {
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case WBFS_DEVICE_USB:
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/* Initialize USB storage */
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ret = USBStorage_Init();
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if (ret >= 0) {
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/* Setup callbacks */
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readCallback = __WBFS_ReadUSB;
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writeCallback = __WBFS_WriteUSB;
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/* Device info */
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/* Get USB capacity */
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nb_sectors = USBStorage_GetCapacity(§or_size);
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if (!nb_sectors)
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return -1;
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} else
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return ret;
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break;
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case WBFS_DEVICE_SDHC:
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/* Initialize SDHC */
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ret = SDHC_Init();
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if (ret) {
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/* Setup callbacks */
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readCallback = __WBFS_ReadSDHC;
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writeCallback = __WBFS_WriteSDHC;
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/* Device info */
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nb_sectors = 0;
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sector_size = SDHC_SECTOR_SIZE;
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} else
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return -1;
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break;
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}
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return 0;
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}
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//s32 WBFS_Init(void)
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//{
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// s32 ret;
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//
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// /* Initialize USB storage */
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// ret = USBStorage_Init();
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// if (ret < 0)
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// return ret;
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//
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// /* Get USB capacity */
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// nb_sectors = USBStorage_GetCapacity(§or_size);
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// if (!nb_sectors)
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// return -1;
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//
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// return 0;
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//}
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/*
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s32 WBFS_Init(u32 device, u32 timeout)
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{
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u32 cnt;
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s32 ret;
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// Wrong timeout
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if (!timeout)
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return -1;
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// Try to mount device
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for (cnt = 0; cnt < timeout; cnt++) {
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switch (device) {
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case WBFS_DEVICE_USB: {
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// Initialize USB storage
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ret = USBStorage_Init();
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if (ret >= 0) {
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// Setup callbacks
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readCallback = __WBFS_ReadUSB;
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writeCallback = __WBFS_WriteUSB;
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// Device info
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nb_sectors = USBStorage_GetCapacity(§or_size);
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goto out;
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}
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}
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case WBFS_DEVICE_SDHC: {
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// Initialize SDHC
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ret = SDHC_Init();
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if (ret) {
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// Setup callbacks
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readCallback = __WBFS_ReadSDHC;
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writeCallback = __WBFS_WriteSDHC;
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// Device info
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nb_sectors = 0;
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sector_size = SDHC_SECTOR_SIZE;
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goto out;
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} else
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ret = -1;
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}
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default:
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return -1;
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}
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// Sleep 1 second
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sleep(1);
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}
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out:
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return ret;
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}
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*/
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s32 WBFS_Open(void) {
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/* Close hard disk */
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if (hdd)
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wbfs_close(hdd);
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/* Open hard disk */
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hdd = wbfs_open_hd(readCallback, writeCallback, NULL, sector_size, nb_sectors, 0);
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if (!hdd)
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return -1;
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// Save the new sector size, so it will be used in read and write calls
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sector_size = 1 << hdd->head->hd_sec_sz_s;
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return 0;
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}
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s32 WBFS_Close(void)
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{
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/* Close hard disk */
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if (hdd)
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wbfs_close(hdd);
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return 0;
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}
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s32 WBFS_Format(u32 lba, u32 size) {
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wbfs_t *partition = NULL;
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/* Reset partition */
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partition = wbfs_open_partition(readCallback, writeCallback, NULL, sector_size, size, lba, 1);
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if (!partition)
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return -1;
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/* Free memory */
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wbfs_close(partition);
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return 0;
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}
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s32 WBFS_GetCount(u32 *count) {
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/* No device open */
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if (!hdd)
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return -1;
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/* Get list length */
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*count = wbfs_count_discs(hdd);
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return 0;
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}
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s32 WBFS_GetHeaders(void *outbuf, u32 cnt, u32 len) {
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u32 idx, size;
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s32 ret;
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/* No device open */
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if (!hdd)
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return -1;
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for (idx = 0; idx < cnt; idx++) {
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u8 *ptr = ((u8 *)outbuf) + (idx * len);
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/* Get header */
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ret = wbfs_get_disc_info(hdd, idx, ptr, len, &size);
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if (ret < 0)
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return ret;
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}
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return 0;
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}
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s32 WBFS_CheckGame(u8 *discid) {
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wbfs_disc_t *disc = NULL;
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/* Try to open game disc */
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disc = wbfs_open_disc(hdd, discid);
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if (disc) {
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/* Close disc */
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wbfs_close_disc(disc);
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return 1;
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}
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return 0;
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}
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s32 WBFS_AddGame(void) {
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s32 ret;
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/* No device open */
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if (!hdd)
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return -1;
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/* Add game to device */
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ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, WBFS_Spinner, ONLY_GAME_PARTITION, 0);
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if (ret < 0)
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return ret;
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return 0;
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}
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s32 WBFS_RemoveGame(u8 *discid) {
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s32 ret;
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/* No device open */
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if (!hdd)
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return -1;
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/* Remove game from USB device */
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ret = wbfs_rm_disc(hdd, discid);
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if (ret < 0)
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return ret;
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return 0;
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}
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s32 WBFS_GameSize(u8 *discid, f32 *size) {
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wbfs_disc_t *disc = NULL;
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u32 sectors;
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/* No device open */
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if (!hdd)
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return -1;
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/* Open disc */
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disc = wbfs_open_disc(hdd, discid);
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if (!disc)
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return -2;
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/* Get game size in sectors */
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sectors = wbfs_sector_used(hdd, disc->header);
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/* Close disc */
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wbfs_close_disc(disc);
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/* Copy value */
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*size = (hdd->wbfs_sec_sz / GB_SIZE) * sectors;
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return 0;
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}
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s32 WBFS_DiskSpace(f32 *used, f32 *free) {
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f32 ssize;
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u32 cnt;
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/* No device open */
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if (!hdd)
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return -1;
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/* Count used blocks */
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cnt = wbfs_count_usedblocks(hdd);
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/* Sector size in GB */
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ssize = hdd->wbfs_sec_sz / GB_SIZE;
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/* Copy values */
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*free = ssize * cnt;
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*used = ssize * (hdd->n_wbfs_sec - cnt);
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return 0;
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}
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s32 WBFS_RenameGame(u8 *discid, const void *newname) {
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s32 ret;
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/* No USB device open */
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if (!hdd)
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return -1;
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ret = wbfs_ren_disc(hdd, discid,(u8*)newname);
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if (ret < 0)
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return ret;
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return 0;
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}
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s32 WBFS_ReIDGame(u8 *discid, const void *newID) {
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s32 ret;
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/* No USB device open */
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if (!hdd)
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return -1;
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ret = wbfs_rID_disc(hdd, discid,(u8*)newID);
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if (ret < 0)
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return ret;
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return 0;
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}
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f32 WBFS_EstimeGameSize(void) {
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return wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION);
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}
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