mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
a0182d0c4c
* ogg decoder added (old oggplayer removed) * mp3 decoder added (mp3's cane use as backgroundsounds) * WAVE decoder added (but only uncompressed WAVE's) * AIFF decoder added (only uncrompressed) * BNS decoder added all soundformats can use as backgroundsounds dimoks GameSound class removed it is replaced with the new GuiSound stuff * Many small fixes and other changes
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
/****************************************************************************
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* USB Loader GX Team
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* openingbnr
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*
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* Extract opening.bnr/banner.bin/sound.bin/icon.bin
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***************************************************************************/
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#ifndef _OPENINGBNR_H_
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#define _OPENINGBNR_H_
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/***********************************************************
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* Error description:
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* 0 Successfully extracted
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* -1 No U8 tag
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* -2 Unknown type
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* -3 Archive inconsistency, too much padding
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* -4 No IMD5 tag
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* -5 MD5 mismatch
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* -6 Size mismatch
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* -7 Inconsistency in LZ77 encoding
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************************************************************/
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//! Extract opening.bnr from filepath to destpath
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//! Files extracted: banner.bin icon.bin and sound.bin
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int extractbnrfile(const char * filepath, const char * destpath);
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int unpackBin(const char * filename,const char * outdir);
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#define UNPACK_BANNER_BIN 1 /* extract banner.bin to outdir/banner/ */
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#define UNPACK_ICON_BIN 2 /* extract icon.bin to outdir/icon/ */
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#define UNPACK_SOUND_BIN 4 /* copies sound.bin to outdir/sound.bin */
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#define UNPACK_ALL (UNPACK_SOUND_BIN | UNPACK_ICON_BIN | UNPACK_BANNER_BIN)
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int unpackBanner(const u8 * gameid, int what, const char *outdir);
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//! Extract the lz77 compressed banner, icon and sound .bin
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u8* decompress_lz77(u8 *data, size_t data_size, size_t* decompressed_size);
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u16 be16(const u8 *p);
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u32 be32(const u8 *p);
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#ifdef __cplusplus
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}
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#endif
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#endif
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