mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
a09abe355f
* Fixed issue 1058 * Menus splitted to several smaller files, to reduce compile time This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
25 lines
466 B
C
25 lines
466 B
C
#ifndef _MENUS_H
|
|
#define _MENUS_H
|
|
|
|
#include "libwiigui/gui.h"
|
|
#include "language/gettext.h"
|
|
#include "prompts/PromptWindows.h"
|
|
#include "menu.h"
|
|
#include "gecko.h"
|
|
#include "filelist.h"
|
|
#include "sys.h"
|
|
|
|
extern void ResumeGui();
|
|
extern void HaltGui();
|
|
extern GuiWindow * mainWindow;
|
|
extern GuiSound * bgMusic;
|
|
extern u8 shutdown;
|
|
extern u8 reset;
|
|
|
|
int MenuInstall();
|
|
int MenuDiscList();
|
|
int MenuFormat();
|
|
int MenuCheck();
|
|
|
|
#endif // _MENUS_H
|