usbloadergx/source/patches
strtoul 76df2b26b6 *fix reloading into another IOS before launch of game
*add loading of wii games / nand channels / emu nand channels in all combinations into one list
*add button on main view for quick choice between the combinations of the three
*add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel
*removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present.
*removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again.
*some preparations for the upcoming stealth mode feature of the d2x cIOS
*isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access)
*removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels.
*removed unused settings for channels from the per game setting
*changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
2011-12-22 22:44:48 +00:00
..
bca.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
bca.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandleronly.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
defaultgameconfig.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
dolpatcher.c *Fixed compile error 2011-07-25 22:28:22 +00:00
dolpatcher.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
dvd_broadway.c *Fixed compile error 2011-07-25 22:28:22 +00:00
dvd_broadway.h *Fixed compile error 2011-07-25 22:28:22 +00:00
fwrite_patch.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gamepatches.c *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
gamepatches.h *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
geckomenu.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
kenobiwii.h *Fixed compile error 2011-07-25 22:28:22 +00:00
multidol.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
multidol.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
patchcode.c *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
patchcode.h *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
patchhook.S *Fixed compile error 2011-07-25 22:28:22 +00:00
ppc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wip.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
wip.h *Fixed compile error 2011-07-25 22:28:22 +00:00