mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
201 lines
5.7 KiB
C++
201 lines
5.7 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#include "GlobalSettings.hpp"
|
|
#include "themes/CTheme.h"
|
|
#include "prompts/PromptWindows.h"
|
|
#include "language/gettext.h"
|
|
#include "GUISettingsMenu.hpp"
|
|
#include "GameLoadSM.hpp"
|
|
#include "ParentalControlSM.hpp"
|
|
#include "SoundSettingsMenu.hpp"
|
|
#include "CustomPathsSM.hpp"
|
|
|
|
GlobalSettings::GlobalSettings()
|
|
: FlyingButtonsMenu(tr("Global Settings"))
|
|
{
|
|
creditsImgData = Resources::GetImageData("credits_button.png");
|
|
creditsImgOverData = Resources::GetImageData("credits_button_over.png");
|
|
}
|
|
|
|
GlobalSettings::~GlobalSettings()
|
|
{
|
|
Settings.Save();
|
|
|
|
delete creditsImgData;
|
|
delete creditsImgOverData;
|
|
}
|
|
|
|
void GlobalSettings::SetupMainButtons()
|
|
{
|
|
int pos = 0;
|
|
|
|
SetMainButton(pos++, tr( "GUI Settings" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Game Load" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Parental Control" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Sound" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Custom Paths" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Update" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Default Settings" ), MainButtonImgData, MainButtonImgOverData);
|
|
SetMainButton(pos++, tr( "Credits" ), creditsImgData, creditsImgOverData);
|
|
SetMainButton(pos++, tr( "Theme Downloader" ), MainButtonImgData, MainButtonImgOverData);
|
|
}
|
|
|
|
void GlobalSettings::CreateSettingsMenu(int menuNr)
|
|
{
|
|
if(CurrentMenu)
|
|
return;
|
|
|
|
int Idx = 0;
|
|
|
|
//! GUI Settings
|
|
if(menuNr == Idx++)
|
|
{
|
|
HideMenu();
|
|
ResumeGui();
|
|
CurrentMenu = new GuiSettingsMenu();
|
|
Append(CurrentMenu);
|
|
}
|
|
//! Game Load
|
|
else if(menuNr == Idx++)
|
|
{
|
|
HideMenu();
|
|
ResumeGui();
|
|
CurrentMenu = new GameLoadSM();
|
|
Append(CurrentMenu);
|
|
}
|
|
//! Parental Control
|
|
else if(menuNr == Idx++)
|
|
{
|
|
HideMenu();
|
|
ResumeGui();
|
|
CurrentMenu = new ParentalControlSM();
|
|
Append(CurrentMenu);
|
|
}
|
|
//! Sound
|
|
else if(menuNr == Idx++)
|
|
{
|
|
HideMenu();
|
|
ResumeGui();
|
|
CurrentMenu = new SoundSettingsMenu();
|
|
Append(CurrentMenu);
|
|
}
|
|
//! Custom Paths
|
|
else if(menuNr == Idx++)
|
|
{
|
|
if(Settings.godmode)
|
|
{
|
|
HideMenu();
|
|
ResumeGui();
|
|
CurrentMenu = new CustomPathsSM();
|
|
Append(CurrentMenu);
|
|
}
|
|
else
|
|
WindowPrompt(tr( "Console Locked" ), tr( "Unlock console to use this option." ), tr( "OK" ));
|
|
|
|
}
|
|
//! Update
|
|
else if(menuNr == Idx++)
|
|
{
|
|
if (Settings.godmode)
|
|
{
|
|
HideMenu();
|
|
Remove(backBtn);
|
|
ResumeGui();
|
|
int ret = ProgressUpdateWindow();
|
|
if (ret < 0)
|
|
WindowPrompt(tr( "Update failed" ), 0, tr( "OK" ));
|
|
Append(backBtn);
|
|
ShowMenu();
|
|
}
|
|
else
|
|
WindowPrompt(tr( "Console Locked" ), tr( "Unlock console to use this option." ), tr( "OK" ));
|
|
}
|
|
//! Default Settings
|
|
else if(menuNr == Idx++)
|
|
{
|
|
if (Settings.godmode)
|
|
{
|
|
int choice = WindowPrompt(tr( "Are you sure you want to reset?" ), 0, tr( "Yes" ), tr( "Cancel" ));
|
|
if (choice == 1)
|
|
{
|
|
HaltGui();
|
|
gettextCleanUp();
|
|
Settings.Reset();
|
|
returnMenu = MENU_SETTINGS;
|
|
ResumeGui();
|
|
}
|
|
}
|
|
else
|
|
WindowPrompt(tr( "Console Locked" ), tr( "Unlock console to use this option." ), tr( "OK" ));
|
|
}
|
|
//! Credits
|
|
else if(menuNr == Idx++)
|
|
{
|
|
HideMenu();
|
|
Remove(backBtn);
|
|
ResumeGui();
|
|
WindowCredits();
|
|
Append(backBtn);
|
|
ShowMenu();
|
|
}
|
|
//! Theme Downloader
|
|
else if(menuNr == Idx++)
|
|
{
|
|
returnMenu = MENU_THEMEDOWNLOADER;
|
|
}
|
|
}
|
|
|
|
void GlobalSettings::DeleteSettingsMenu()
|
|
{
|
|
if(!CurrentMenu)
|
|
return;
|
|
|
|
int type = CurrentMenu->GetType();
|
|
|
|
switch(type)
|
|
{
|
|
case CGUISettingsMenu:
|
|
delete ((GuiSettingsMenu *) CurrentMenu);
|
|
break;
|
|
case CGameLoadSM:
|
|
delete ((GameLoadSM *) CurrentMenu);
|
|
break;
|
|
case CParentalControlSM:
|
|
delete ((ParentalControlSM *) CurrentMenu);
|
|
break;
|
|
case CSoundSettingsMenu:
|
|
delete ((SoundSettingsMenu *) CurrentMenu);
|
|
break;
|
|
case CCustomPathsSM:
|
|
delete ((CustomPathsSM *) CurrentMenu);
|
|
break;
|
|
case CSettingsMenu:
|
|
default:
|
|
delete CurrentMenu;
|
|
break;
|
|
}
|
|
|
|
CurrentMenu = NULL;
|
|
}
|