usbloadergx/source/prompts
ardi@ist-einmalig.de a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
..
DiscBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
filebrowser.h - fix tooltips in GameCarousel 2009-10-05 10:53:19 +00:00
gameinfo.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp optimized the font stuff 2009-10-19 23:09:27 +00:00
ProgressWindow.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
PromptWindows.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
PromptWindows.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
TitleBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00