mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
7bccfd2b17
*Removed the console loading screen (no more console at all) *Complete rework of device handle. You need to reset all your custom paths for this rev. *Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example) *Support for Primary/Logical partitions and GUID Partition Table (GPT) Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT) Here a corrected version (thx to Cyan): http://www.mediafire.com/?a9y3ywqcm4v3lz3
82 lines
2.1 KiB
C++
82 lines
2.1 KiB
C++
/****************************************************************************
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* USB Loader GX Team
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*
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* Main loadup of the application
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*
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* libwiigui
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* Tantric 2009
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***************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/dir.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <locale.h>
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#include <wiiuse/wpad.h>
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#include <di/di.h>
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#include <sys/iosupport.h>
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#include "video.h"
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#include "themes/CTheme.h"
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#include "menu/menus.h"
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#include "main.h"
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#include "Controls/DeviceHandler.hpp"
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#include "settings/CSettings.h"
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#include "memory/mem2.h"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "usbloader/MountGamePartition.h"
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#include "StartUpProcess.h"
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#include "GameBootProcess.h"
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#include "sys.h"
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extern "C"
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{
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void __exception_setreload(int t);
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}
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static int QuickGameBoot(const char * gameID)
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{
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//if a ID was passed via args copy it and try to boot it after the partition is mounted
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//its not really a headless mode. more like hairless.
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if (IosLoader::LoadAppCios() < 0)
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{
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printf("\n\tWARNING!\n");
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printf("\tUSB Loader GX needs unstubbed cIOS 222 v4+ or 249 v9+\n\n");
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printf("\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed.\n");
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printf("\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,\n");
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printf("\tand you should go figure out how to get some cios action going on\n\tin your Wii.\n");
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printf("\tERROR: No cIOS could be loaded. Exiting....\n");
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sleep(10);
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Sys_BackToLoader();
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}
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DeviceHandler::Instance()->MountAll();
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Settings.Load();
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MountGamePartition(false);
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return BootGame(gameID);
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}
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int main(int argc, char *argv[])
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{
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MEM2_init(48);
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__exception_setreload(20);
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InitVideo();
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InitGecko();
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NandTitles.Get();
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setlocale(LC_ALL, "en.UTF-8");
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if(argc > 1 && argv[1])
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return QuickGameBoot(argv[1]);
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StartUpProcess::Run();
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MainMenu(MENU_DISCLIST);
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return 0;
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}
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