usbloadergx/source/prompts/CheckboxPrompt.cpp
dimok321 7db67e75af *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource
*Created a checkbox class with them
*Changed the prompt window to a class
*Changed cover download to a checkbox selection of what you want to download. Changed discart download option to only switch between what is prioritized (original/customs)
*Fixed a little alignment issue of the progressbar
*Reverted the change for check disc in drive. Some drives couldn't handle it in IOS58 mode :\.
*Changed playcount from an 8 bit to a 32 bit counter (got 8bit by mistake) which limited it to 255
*a few little optimisations
2011-01-23 20:13:41 +00:00

161 lines
4.1 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "CheckboxPrompt.hpp"
#include "themes/CTheme.h"
#include "menu/menus.h"
#include "language/gettext.h"
CheckboxPrompt::CheckboxPrompt(const char * title, const char *msg)
: PromptWindow(title, msg)
{
PromptWindow::AddButton(tr("OK"));
PromptWindow::AddButton(tr("Cancel"));
}
CheckboxPrompt::~CheckboxPrompt()
{
ResumeGui();
SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while(parentElement && this->GetEffect() > 0) usleep(100);
HaltGui();
if(parentElement)
((GuiWindow *) parentElement)->Remove(this);
parentElement = NULL;
RemoveAll();
for(u32 i = 0; i < Checkbox.size(); ++i)
{
delete CheckboxTxt[i];
delete Checkbox[i];
}
}
void CheckboxPrompt::AddCheckBox(const char *text)
{
int size = Checkbox.size();
if(size > 3)
return;
CheckboxTxt.resize(size+1);
Checkbox.resize(size+1);
CheckboxTxt[size] = new GuiText(text, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
CheckboxTxt[size]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
CheckboxTxt[size]->SetPosition(40, 0);
Checkbox[size] = new GuiCheckbox(24, 24);
Checkbox[size]->SetLabel(CheckboxTxt[size]);
Checkbox[size]->SetSoundClick(btnSoundClick);
Checkbox[size]->SetSoundOver(btnSoundOver);
Checkbox[size]->SetTrigger(trigA);
Append(Checkbox[size]);
if(size == 0)
{
Checkbox[size]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Checkbox[size]->SetPosition(60, -170);
}
else if(size == 1)
{
Checkbox[size]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Checkbox[size]->SetPosition(60, -115);
}
else if(size == 2)
{
Checkbox[size]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Checkbox[size]->SetPosition(-170, -170);
}
else if(size == 3)
{
Checkbox[size]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Checkbox[size]->SetPosition(-170, -115);
}
}
int CheckboxPrompt::GetChoice()
{
int choice = PromptWindow::GetChoice();
if(choice == 0)
return 0;
else if(choice == 1)
{
int ret = 0;
for(u32 i = 0; i < Checkbox.size(); ++i)
{
if(Checkbox[i]->IsChecked())
{
ret ^= (int) pow(2, i);
}
}
return ret;
}
return -1;
}
int CheckboxPrompt::Show(const char *title, const char *msg, const char *chbx1, const char *chbx2, const char *chbx3, const char *chbx4)
{
CheckboxPrompt * Window = new CheckboxPrompt(title, msg);
if(chbx1)
Window->AddCheckBox(chbx1);
if(chbx2)
Window->AddCheckBox(chbx2);
if(chbx3)
Window->AddCheckBox(chbx3);
if(chbx4)
Window->AddCheckBox(chbx4);
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(Window);
mainWindow->ChangeFocus(Window);
int choice = -1;
while (choice == -1)
{
usleep(100);
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
choice = Window->GetChoice();
}
delete Window;
mainWindow->SetState(STATE_DEFAULT);
return choice;
}