mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-23 03:39:16 +01:00
79 lines
1.8 KiB
C
79 lines
1.8 KiB
C
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#ifndef _XML_H_
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#define _XML_H_
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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// open database, close database, load info for a game
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bool OpenXMLDatabase(char* xmlfilepath, char* argdblang, bool argJPtoEN, bool openfile, bool loadtitles, bool keepopen);
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void CloseXMLDatabase();
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bool LoadGameInfoFromXML(char* gameid, char* langcode);
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#define XML_ELEMMAX 15
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struct gameXMLinfo
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{
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char id[7];
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char version[50];
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char region[7];
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char title[100];
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char synopsis[2000];
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char title_EN[100];
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char synopsis_EN[2000];
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char locales[XML_ELEMMAX+1][3];
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int localeCnt;
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char developer[75];
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char publisher[75];
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char publisherfromid[75];
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char year[5];
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char month[3];
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char day[3];
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char genre[75];
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char genresplit[XML_ELEMMAX+1][20];
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int genreCnt;
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char ratingtype[5];
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char ratingvalue[5];
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char ratingdescriptors[XML_ELEMMAX+1][40];
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int descriptorCnt;
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char ratingvalueCERO[5];
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char ratingvalueESRB[5];
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char ratingvaluePEGI[5];
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char wifiplayers[4];
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char wififeatures[XML_ELEMMAX+1][20];
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int wifiCnt;
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char players[4];
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char accessories[XML_ELEMMAX+1][20];
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int accessoryCnt;
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char accessoriesReq[XML_ELEMMAX+1][20];
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int accessoryReqCnt;
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char iso_crc[9];
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char iso_md5[33];
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char iso_sha1[41];
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} ;
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struct gameXMLinfo gameinfo;
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struct gameXMLinfo gameinfo_reset;
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bool OpenXMLFile(char* filename);
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void LoadTitlesFromXML(char *langcode, bool forcejptoen);
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void GetPublisherFromGameid(char *idtxt, char *dest, int destsize);
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char *ConvertLangTextToCode(char *langtext);
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void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *destvalue, int destsize);
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void PrintGameInfo(bool showfullinfo);
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char *MemInfo();
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void title_set(char *id, char *title);
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char* trimcopy(char *dest, char *src, int size);
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#ifdef __cplusplus
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}
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#endif
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#endif
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