usbloadergx/svnrev.sh
dimok321 7bccfd2b17 *added loading screen
*Removed the console loading screen (no more console at all)
*Complete rework of device handle. You need to reset all your custom paths for this rev.
*Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example)
*Support for Primary/Logical partitions and GUID Partition Table (GPT)

Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT)
Here a corrected version (thx to Cyan):
http://www.mediafire.com/?a9y3ywqcm4v3lz3
2010-12-30 23:49:22 +00:00

91 lines
2.5 KiB
Bash

#! /bin/bash
#
rev_new_raw=$(svnversion -n . 2>/dev/null | tr '\n' ' ' | tr -d '\r')
[ -n "$rev_new_raw" ] || rev_new_raw=$(SubWCRev . 2>/dev/null | tr '\n' ' ' | tr -d '\r')
rev_new_raw=$(echo $rev_new_raw | sed 's/[^0-9]*\([0-9]*\)\(.*\)/\1 \2/')
rev_new=0
a=$(echo $rev_new_raw | sed 's/\([0-9]*\).*/\1/')
let "a+=0"
#find max rev
while [ "$a" ]; do
[ "$a" -gt "$rev_new" ] && rev_new=$a
rev_new_raw=$(echo -n $rev_new_raw | sed 's/[0-9]*[^0-9]*\([0-9]*\)\(.*\)/\1 \2/')
a=$(echo $rev_new_raw | sed 's/\([0-9]*\).*/\1/')
done
rev_old=$(cat ./source/svnrev.c 2>/dev/null | tr -d '\n' | sed 's/[^0-9]*\([0-9]*\).*/\1/')
if [ "$rev_new" != "$rev_old" ] || [ ! -f ./source/svnrev.c ]; then
cat <<EOF > ./source/svnrev.c
#define SVN_REV "$rev_new"
const char *GetRev()
{
return SVN_REV;
}
EOF
if [ -n "$rev_new" ]; then
echo "Changed Rev $rev_old to $rev_new" >&2
else
echo "svnrev.c created" >&2
fi
echo >&2
rev_new=`expr $rev_new + 1`
rev_date=`date +%Y%m%d%H%M -u`
cat <<EOF > ./HBC/META.XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
<name> USB Loader GX</name>
<coder>USB Loader GX Team</coder>
<version>1.0 r$rev_new</version>
<release_date>$rev_date</release_date>
<no_ios_reload/>
<short_description>Loads games from USB-devices</short_description>
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
Features are automatic widescreen detection, coverdownload, parental control, theme support and many more.
Credits:
Coding: Dimok, nIxx, giantpune, ardi, Hungyip84, DrayX7, Lustar, r-win, WiiShizzza
Artworks: cyrex, NeoRame
WiiTDB / Hosting covers: Lustar
Hosting updates files: CorneliousJD
USBLoader sources: Waninkoko, Kwiirk, Hermes
Languages files updates: Kinyo and translaters
Hosting themes: Deak Phreak
Libwiigui: Tantric
Libogc/Devkit: Shagkur and Wintermute
FreeTypeGX: Armin Tamzarian.
Links:
USB Loader GX Project Page and Support Site:
http://code.google.com/p/usbloader-gui/
Help Website:
http://usbloadergx.koureio.net/
WiiTDB Site:
http://wiitdb.com
Themes Site:
http://wii.spiffy360.com
Languages Translaters Page:
http://gbatemp.net/index.php?showtopic=155252
Libwiigui Website:
http://wiibrew.org/wiki/Libwiigui/
FreeTypeGX Project Page:
http://code.google.com/p/freetypegx/
Gettext Official Page:
http://www.gnu.org/software/gettext/gettext.html
</long_description>
</app>
EOF
fi
echo $a